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* Remove Dongle from version control, will be embedded during build script

James Whitehead II [12-28-06 - 22:05]
* Remove Dongle from version control, will be embedded during build script
Filename
Dongle.lua
DongleUtils.lua
diff --git a/Dongle.lua b/Dongle.lua
deleted file mode 100644
index 66ce40a..0000000
--- a/Dongle.lua
+++ /dev/null
@@ -1,759 +0,0 @@
---[[-------------------------------------------------------------------------
-  Copyright (c) 2006, Dongle Development Team
-  All rights reserved.
-
-  Redistribution and use in source and binary forms, with or without
-  modification, are permitted provided that the following conditions are
-  met:
-
-      * Redistributions of source code must retain the above copyright
-        notice, this list of conditions and the following disclaimer.
-      * Redistributions in binary form must reproduce the above
-        copyright notice, this list of conditions and the following
-        disclaimer in the documentation and/or other materials provided
-        with the distribution.
-      * Neither the name of the Dongle Development Team nor the names of
-        its contributors may be used to endorse or promote products derived
-        from this software without specific prior written permission.
-
-  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------]]
-
-local major,minor = "DongleStub", 20061205.3
-local g = getfenv(0)
-
-if not g.DongleStub or g.DongleStub:IsNewerVersion(major, minor) then
-	local lib = setmetatable({}, {
-		__call = function(t,k)
-			if type(t.versions) == "table" and t.versions[k] then
-				return t.versions[k]
-			else
-				error("Cannot find a library with name '"..tostring(k).."'", 2)
-			end
-		end
-	})
-
-	function lib:IsNewerVersion(major, minor)
-		local entry = self.versions and self.versions[major]
-
-		if not entry then return true end
-		local oldmajor,oldminor = entry:GetVersion()
-
-		return minor > oldminor
-	end
-
-	function lib:Register(new)
-		local major,minor = new:GetVersion()
-		if not self:IsNewerVersion(major, minor) then return false end
-		local old = self.versions and self.versions[major]
-		-- Run the new libraries activation
-		if type(new.Activate) == "function" then
-			new:Activate(old)
-		end
-
-		-- Deactivate the old libary if necessary
-		if old and type(old.Deactivate) == "function" then
-			old:Deactivate(new)
-		end
-
-		self.versions[major] = new
-	end
-
-	function lib:GetVersion() return major,minor end
-
-	function lib:Activate(old)
-		if old then
-			self.versions = old.versions
-		else
-			self.versions = {}
-		end
-		g.DongleStub = self
-	end
-
-	-- Actually trigger libary activation here
-	local stub = g.DongleStub or lib
-	stub:Register(lib)
-end
-
---[[-------------------------------------------------------------------------
-Begin Library Implementation
----------------------------------------------------------------------------]]
-
-local major = "Dongle"
-local minor = tonumber(select(3,string.find("$Revision: 92 $", "(%d+)")) or 1)
-
-assert(DongleStub, string.format("%s requires DongleStub.", major))
-if not DongleStub:IsNewerVersion(major, minor) then return end
-
-Dongle = {}
-local methods = {
-	"RegisterEvent", "UnregisterEvent", "UnregisterAllEvents", "TriggerEvent",
-	"EnableDebug", "Print", "PrintF", "Debug", "DebugF",
-	"InitializeDB",
-	"NewModule", "HasModule", "IterateModules",
-}
-
-local registry = {}
-local lookup = {}
-local loadqueue = {}
-local loadorder = {}
-local events = {}
-local databases = {}
-local commands = {}
-
-local function assert(level,condition,message)
-	if not condition then
-		error(message,level)
-	end
-end
-
-local function argcheck(value, num, ...)
-	assert(1, type(num) == "number",
-		"Bad argument #2 to 'argcheck' (number expected, got " .. type(level) .. ")")
-
-	for i=1,select("#", ...) do
-		if type(value) == select(i, ...) then return end
-	end
-
-	local types = strjoin(", ", ...)
-	local name = string.match(debugstack(), "`argcheck'.-[`<](.-)['>]") or "Unknown"
-	error(string.format("bad argument #%d to '%s' (%s expected, got %s)",
-		num, name, types, type(value)), 3)
-end
-
-local function safecall(func,...)
-	local success,err = pcall(func,...)
-	if not success then
-		geterrorhandler()(err)
-	end
-end
-
-function Dongle:New(name, obj)
-	argcheck(name, 2, "string")
-	argcheck(obj, 3, "table", "nil")
-
-	if not obj then
-		obj = {}
-	end
-
-	if registry[name] then
-		error("A Dongle with the name '"..name.."' is already registered.")
-	end
-
-	local reg = {["obj"] = obj, ["name"] = name}
-
-	registry[name] = reg
-	lookup[obj] = reg
-	lookup[name] = reg
-
-	for k,v in pairs(methods) do
-		obj[v] = self[v]
-	end
-
-	-- Add this Dongle to the end of the queue
-	table.insert(loadqueue, obj)
-	return obj,name
-end
-
-function Dongle:NewModule(name, obj)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'NewModule' from a registered Dongle.")
-	argcheck(name, 2, "string")
-	argcheck(obj, 3, "table", "nil")
-
-	obj,name = Dongle:New(name, obj)
-
-	if not reg.modules then reg.modules = {} end
-	reg.modules[obj] = obj
-	reg.modules[name] = obj
-	table.insert(reg.modules, name)
-	table.sort(reg.modules)
-
-	return obj,name
-end
-
-function Dongle:HasModule(module)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'HasModule' from a registered Dongle.")
-	argcheck(module, 2, "string", "table")
-
-	return reg.modules[module]
-end
-
-local EMPTY_TABLE = {}
-
-function Dongle:IterateModules()
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'IterateModules' from a registered Dongle.")
-
-	return ipairs(reg.modules or EMPTY_TABLE)
-end
-
-function Dongle:ADDON_LOADED(frame, event, ...)
-	for i=1, #loadqueue do
-		local obj = loadqueue[i]
-		table.insert(loadorder, obj)
-
-		if type(obj.Initialize) == "function" then
-			safecall(obj.Initialize, obj)
-		end
-
-		if self.initialized and type(obj.Enable) == "function" then
-			safecall(obj.Enable, obj)
-		end
-		loadqueue[i] = nil
-	end
-end
-
-function Dongle:PLAYER_LOGIN()
-	self.initialized = true
-	for i,obj in ipairs(loadorder) do
-		if type(obj.Enable) == "function" then
-			safecall(obj.Enable, obj)
-		end
-	end
-end
-
-function Dongle:TriggerEvent(event, ...)
-	argcheck(event, 2, "string")
-	local eventTbl = events[event]
-	if eventTbl then
-		for obj,func in pairs(eventTbl) do
-			if type(func) == "string" then
-				if type(obj[func]) == "function" then
-					safecall(obj[func], obj, event, ...)
-				end
-			else
-				safecall(func,event,...)
-			end
-		end
-	end
-end
-
-function Dongle:OnEvent(frame, event, ...)
-	local eventTbl = events[event]
-	if eventTbl then
-		for obj,func in pairs(eventTbl) do
-			if type(func) == "string" then
-				if type(obj[func]) == "function" then
-					obj[func](obj, event, ...)
-				end
-			else
-				func(event, ...)
-			end
-		end
-	end
-end
-
-function Dongle:RegisterEvent(event, func)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'RegisterEvent' from a registered Dongle.")
-	argcheck(event, 2, "string")
-	argcheck(func, 3, "string", "function", "nil")
-
-	-- Name the method the same as the event if necessary
-	if not func then func = event end
-
-	if not events[event] then
-		events[event] = {}
-		frame:RegisterEvent(event)
-	end
-	events[event][self] = func
-end
-
-function Dongle:UnregisterEvent(event)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'UnregisterEvent' from a registered Dongle.")
-	argcheck(event, 2, "string")
-
-	if events[event] then
-		events[event][self] = nil
-		if not next(events[event]) then
-			events[event] = nil
-			frame:UnregisterEvent(event)
-		end
-	end
-end
-
-function Dongle:UnregisterAllEvents()
-	assert(3, lookup[self], "You must call 'UnregisterAllEvents' from a registered Dongle.")
-
-	for event,tbl in pairs(events) do
-		tbl[self] = nil
-		if not next(tbl) then
-			events[event] = nil
-			frame:UnregisterEvent(event)
-		end
-	end
-end
-
-function Dongle:AdminEvents(event)
-	local method
-	if event == "PLAYER_LOGOUT" then
-		Dongle:ClearDBDefaults()
-		method = "Disable"
-	elseif event == "PLAYER_REGEN_DISABLED" then
-		method = "CombatLockdown"
-	elseif event == "PLAYER_REGEN_ENABLED" then
-		method = "CombatUnlock"
-	end
-
-	if method then
-		for k,v in pairs(registry) do
-			local obj = v.obj
-			if obj[method] then obj[method](obj) end
-		end
-	end
-end
-
-function Dongle:EnableDebug(level)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'EnableDebug' from a registered Dongle.")
-	argcheck(level, 2, "number", "nil")
-
-	reg.debugLevel = level
-end
-
-do
-	local function argsToStrings(a1, ...)
-		if select("#", ...) > 0 then
-			return tostring(a1), argsToStrings(...)
-		else
-			return tostring(a1)
-		end
-	end
-
-	local function printHelp(obj, method, msg, ...)
-		local reg = lookup[obj]
-		assert(4, reg, "You must call '"..method.."' from a registered Dongle.")
-
-		local name = reg.name
-		msg = "|cFF33FF99"..name.."|r: "..tostring(msg)
-		if select("#", ...) > 0 then
-			msg = string.join(", ", msg, argsToStrings(...))
-		end
-
-		ChatFrame1:AddMessage(msg)
-	end
-
-	local function printFHelp(obj, method, msg, ...)
-		local reg = lookup[obj]
-		assert(4, reg, "You must call '"..method.."' from a registered Dongle.")
-
-		local name = reg.name
-		local success,txt = pcall(string.format, "|cFF33FF99%s|r: "..msg, name, ...)
-		if success then
-			ChatFrame1:AddMessage(txt)
-		else
-			error(string.gsub(txt, "'%?'", string.format("'%s'", method)), 3)
-		end
-	end
-
-	function Dongle:Print(...)
-		return printHelp(self, "Print", ...)
-	end
-
-	function Dongle:PrintF(...)
-		return printFHelp(self, "PrintF", ...)
-	end
-
-	function Dongle:Debug(level, ...)
-		local reg = lookup[self]
-		assert(3, reg, "You must call 'Debug' from a registered Dongle.")
-		argcheck(level, 2, "number")
-
-		if reg.debugLevel and level >= reg.debugLevel then
-			printHelp(self, "Debug", ...)
-		end
-	end
-
-	function Dongle:DebugF(level, ...)
-		local reg = lookup[self]
-		assert(3, reg, "You must call 'DebugF' from a registered Dongle.")
-		argcheck(level, 2, "number")
-
-		if reg.debugLevel and level >= reg.debugLevel then
-			printFHelp(self, "DebugF", ...)
-		end
-	end
-end
-
-local dbMethods = {
-	"RegisterDefaults", "SetProfile", "GetProfiles", "DeleteProfile", "CopyProfile",
-	"ResetProfile", "ResetDB",
-}
-
-function Dongle:InitializeDB(name, defaults, defaultProfile)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'InitializeDB' from a registered Dongle.")
-	argcheck(name, 2, "string")
-	argcheck(defaults, 3, "table", "nil")
-	argcheck(defaultProfile, 4, "string", "nil")
-
-	local sv = getglobal(name)
-
-	if not sv then
-		sv = {}
-		setglobal(name, sv)
-
-		-- Lets do the initial setup
-		sv.char = {}
-		sv.faction = {}
-		sv.realm = {}
-		sv.class = {}
-		sv.global = {}
-		sv.profiles = {}
-	end
-
-	-- Initialize the specific databases
-	local char = string.format("%s of %s", UnitName("player"), GetRealmName())
-	local realm = string.format("%s", GetRealmName())
-	local class = UnitClass("player")
-	local race = select(2, UnitRace("player"))
-	local faction = UnitFactionGroup("player")
-
-	-- Initialize the containers
-	if not sv.char then sv.char = {} end
-	if not sv.realm then sv.realm = {} end
-	if not sv.class then sv.class = {} end
-	if not sv.faction then sv.faction = {} end
-	if not sv.global then sv.global = {} end
-	if not sv.profiles then sv.profiles = {} end
-	if not sv.profileKeys then sv.profileKeys = {} end
-
-	-- Initialize this characters profiles
-	if not sv.char[char] then sv.char[char] = {} end
-	if not sv.realm[realm] then sv.realm[realm] = {} end
-	if not sv.class[class] then sv.class[class] = {} end
-	if not sv.faction[faction] then sv.faction[faction] = {} end
-
-	-- Try to get the profile selected from the char db
-	local profileKey = sv.profileKeys[char] or defaultProfile or char
-	sv.profileKeys[char] = profileKey
-
-	if not sv.profiles[profileKey] then sv.profiles[profileKey] = {} end
-
-	local db = {
-		["char"] = sv.char[char],
-		["realm"] = sv.realm[realm],
-		["class"] = sv.class[class],
-		["faction"] = sv.faction[faction],
-		["profile"] = sv.profiles[profileKey],
-		["global"] = sv.global,
-		["profiles"] = sv.profiles,
-	}
-
-	-- Copy methods locally
-	for idx,method in pairs(dbMethods) do
-		db[method] = Dongle[method]
-	end
-
-	-- Set some properties in the object we're returning
-	db.sv = sv
-	db.sv_name = name
-	db.profileKey = profileKey
-	db.parent = reg.name
-	db.charKey = char
-	db.realmKey = realm
-	db.classKey = class
-	db.factionKey = faction
-
-	databases[db] = true
-
-	if defaults then
-		db:RegisterDefaults(defaults)
-	end
-
-	return db
-end
-
-local function copyDefaults(dest, src, force)
-	for k,v in pairs(src) do
-		if type(v) == "table" then
-			if not dest[k] then dest[k] = {} end
-			copyDefaults(dest[k], v, force)
-		else
-			if not dest[k] or force then
-				dest[k] = v
-			end
-		end
-	end
-end
-
--- This function operates on a Dongle DB object
-function Dongle.RegisterDefaults(db, defaults)
-	assert(3, databases[db], "You must call 'RegisterDefaults' from a Dongle database object.")
-	argcheck(defaults, 2, "table")
-
-	if defaults.char then copyDefaults(db.char, defaults.char) end
-	if defaults.realm then copyDefaults(db.realm, defaults.realm) end
-	if defaults.class then copyDefaults(db.class, defaults.class) end
-	if defaults.faction then copyDefaults(db.faction, defaults.faction) end
-	if defaults.global then copyDefaults(db.global, defaults.global) end
-	if defaults.profile then copyDefaults(db.profile, defaults.profile) end
-
-	db.defaults = defaults
-end
-
-local function removeDefaults(db, defaults)
-	if not db then return end
-	for k,v in pairs(defaults) do
-		if type(v) == "table" and db[k] then
-			removeDefaults(db[k], v)
-			if not next(db[k]) then
-				db[k] = nil
-			end
-		else
-			if db[k] == defaults[k] then
-				db[k] = nil
-			end
-		end
-	end
-end
-
-function Dongle:ClearDBDefaults()
-	for db in pairs(databases) do
-		local defaults = db.defaults
-		local sv = db.sv
-
-		if db and defaults then
-			if defaults.char then removeDefaults(db.char, defaults.char) end
-			if defaults.realm then removeDefaults(db.realm, defaults.realm) end
-			if defaults.class then removeDefaults(db.class, defaults.class) end
-			if defaults.faction then removeDefaults(db.faction, defaults.faction) end
-			if defaults.global then removeDefaults(db.global, defaults.global) end
-			if defaults.profile then
-				for k,v in pairs(sv.profiles) do
-					removeDefaults(sv.profiles[k], defaults.profile)
-				end
-			end
-
-			-- Remove any blank "profiles"
-			if not next(db.char) then sv.char[db.charKey] = nil end
-			if not next(db.realm) then sv.realm[db.realmKey] = nil end
-			if not next(db.class) then sv.class[db.classKey] = nil end
-			if not next(db.faction) then sv.faction[db.factionKey] = nil end
-			if not next(db.global) then sv.global = nil end
-		end
-	end
-end
-
-function Dongle.SetProfile(db, name)
-	assert(3, databases[db], "You must call 'SetProfile' from a Dongle database object.")
-	argcheck(name, 2, "string")
-
-	local sv = db.sv
-	local old = sv.profiles[db.profileKey]
-	local new = sv.profiles[name]
-
-	if not new then
-		sv.profiles[name] = {}
-		new = sv.profiles[name]
-	end
-
-	if db.defaults and db.defaults.profile then
-		-- Remove the defaults from the old profile
-		removeDefaults(old, db.defaults.profile)
-
-		-- Inject the defaults into the new profile
-		copyDefaults(new, db.defaults.profile)
-	end
-
-	db.profile = new
-
-	-- Save this new profile name
-	sv.profileKeys[db.charKey] = name
-    db.profileKey = name
-
-	-- FIRE: DONGLE_PROFILE_CHANGED, "DongleName", "SVName", "ProfileName"
-	local parent = lookup[db.parent].obj
-	parent:TriggerEvent("DONGLE_PROFILE_CHANGED", db.parent, db.sv_name, name)
-end
-
-function Dongle.GetProfiles(db, t)
-	assert(3, databases[db], "You must call 'GetProfiles' from a Dongle database object.")
-	argcheck(t, 2, "table", "nil")
-
-	t = t or {}
-	local i = 1
-	for profileKey in pairs(db.profiles) do
-		t[i] = profileKey
-		i = i + 1
-	end
-	return t, i - 1
-end
-
-function Dongle.DeleteProfile(db, name)
-	assert(3, databases[db], "You must call 'DeleteProfile' from a Dongle database object.")
-	argcheck(name, 2, "string")
-
-	if db.profileKey == name then
-		error("You cannot delete your active profile.  Change profiles, then attempt to delete.", 2)
-	end
-
-	db.sv.profiles[name] = nil
-	local parent = lookup[db.parent].obj
-	parent:TriggerEvent("DONGLE_PROFILE_DELETED", db.parent, db.sv_name, name)
-end
-
-function Dongle.CopyProfile(db, name)
-	assert(3, databases[db], "You must call 'CopyProfile' from a Dongle database object.")
-	argcheck(name, 2, "string")
-
-	assert(3, db.profileKey ~= name, "Source/Destination profile cannot be the same profile")
-	assert(3, type(db.sv.profiles[name]) == "table", "Profile \""..name.."\" doesn't exist.")
-
-	local profile = db.profile
-	local source = db.sv.profiles[name]
-
-	-- Don't do a destructive copy, just do what we're told
-	copyDefaults(profile, source, true)
-	-- FIRE: DONGLE_PROFILE_COPIED, "DongleName", "SVName", "SourceProfile", "DestProfile"
-	local parent = lookup[db.parent].obj
-	parent:TriggerEvent("DONGLE_PROFILE_COPIED", db.parent, db.sv_name, name, db.profileKey)
-end
-
-function Dongle.ResetProfile(db)
-	assert(3, databases[db], "You must call 'ResetProfile' from a Dongle database object.")
-
-	local profile = db.profile
-
-	for k,v in pairs(profile) do
-		profile[k] = nil
-	end
-	if db.defaults and db.defaults.profile then
-		copyDefaults(profile, db.defaults.profile)
-	end
-	-- FIRE: DONGLE_PROFILE_RESET, "DongleName", "SVName", "ProfileName"
-	local parent = lookup[db.parent].obj
-	parent:TriggerEvent("DONGLE_PROFILE_RESET", db.parent, db.sv_name, db.profileKey)
-end
-
-
-function Dongle.ResetDB(db, defaultProfile)
-	assert(3, databases[db], "You must call 'ResetDB' from a Dongle database object.")
-    argcheck(defaultProfile, 2, "nil", "string")
-
-	local sv = db.sv
-	for k,v in pairs(sv) do
-		sv[k] = nil
-	end
-
-	local parent = lookup[db.parent].obj
-
-	local newdb = parent:InitializeDB(db.sv_name, db.defaults, defaultProfile)
-	newdb:SetProfile(newdb.profileKey)
-	local parent = lookup[db.parent].obj
-	parent:TriggerEvent("DONGLE_DATABASE_RESET", newdb.parent, newdb.sv_name, newdb.profileKey)
-
-	-- Remove the old database from the lookup table
-	databases[db] = nil
-	return newdb
-end
-
-function Dongle:RegisterSlashCommand(command, prefix, pattern, validator)
-	local reg = lookup[self]
-	assert(3, reg, "You must call 'RegisterSlashCommand' from a registered Dongle.")
-	argcheck(prefix, 2, "string")
-	argcheck(pattern, 3, "string", "nil")
-	argcheck(validator, 4, "function", "nil")
-
-	if not reg.cmd then
-		reg.cmd = {}
-	end
-	reg.cmd[prefix] = {
-		["pattern"] = pattern,
-		["validator"] = validator,
-	}
-
-	-- Register the slash command here
-
-
-end
-
---[[-------------------------------------------------------------------------
-  Begin DongleStub required functions and registration
----------------------------------------------------------------------------]]
-
-function Dongle:GetVersion() return major,minor end
-
-function Dongle:Activate(old)
-	if old then
-		self.registry = old.registry or registry
-		self.lookup = old.lookup or lookup
-		self.loadqueue = old.loadqueue or loadqueue
-		self.loadorder = old.loadorder or loadorder
-		self.events = old.events or events
-		self.databases = old.databases or databases
-		self.commands = old.commands or commands
-
-		registry = self.registry
-		lookup = self.lookup
-		loadqueue = self.loadqueue
-		loadorder = self.loadorder
-		events = self.events
-		databases = self.databases
-		commands = self.commands
-
-		frame = old.frame
-		self.registry[major].obj = self
-	else
-		self.registry = registry
-		self.lookup = lookup
-		self.loadqueue = loadqueue
-		self.loadorder = loadorder
-		self.events = events
-		self.databases = databases
-		self.commands = commands
-
-		local reg = {obj = self, name = "Dongle"}
-		registry[major] = reg
-		lookup[self] = reg
-		lookup[major] = reg
-	end
-
-	if not frame then
-		frame = CreateFrame("Frame")
-	end
-
-	self.frame = frame
-	frame:SetScript("OnEvent", function(...) self:OnEvent(...) end)
-
-	-- Register for events using Dongle itself
-	self:RegisterEvent("ADDON_LOADED")
-	self:RegisterEvent("PLAYER_LOGIN")
-	self:RegisterEvent("PLAYER_LOGOUT", "AdminEvents")
-	self:RegisterEvent("PLAYER_REGEN_ENABLED", "AdminEvents")
-	self:RegisterEvent("PLAYER_REGEN_DISABLED", "AdminEvents")
-
-	-- Convert all the modules handles
-	for name,obj in pairs(registry) do
-		for k,v in ipairs(methods) do
-			obj[k] = self[v]
-		end
-	end
-
-	-- Convert all database methods
-	for db in pairs(databases) do
-		for idx,method in ipairs(dbMethods) do
-			db[method] = self[method]
-		end
-	end
-end
-
-function Dongle:Deactivate(new)
-	lookup[self] = nil
-	self:UnregisterAllEvents()
-end
-
-DongleStub:Register(Dongle)
diff --git a/DongleUtils.lua b/DongleUtils.lua
deleted file mode 100644
index d1c2c26..0000000
--- a/DongleUtils.lua
+++ /dev/null
@@ -1,479 +0,0 @@
---[[-------------------------------------------------------------------------
-  Copyright (c) 2006, Dongle Development Team
-  All rights reserved.
-
-  Redistribution and use in source and binary forms, with or without
-  modification, are permitted provided that the following conditions are
-  met:
-
-      * Redistributions of source code must retain the above copyright
-        notice, this list of conditions and the following disclaimer.
-      * Redistributions in binary form must reproduce the above
-        copyright notice, this list of conditions and the following
-        disclaimer in the documentation and/or other materials provided
-        with the distribution.
-      * Neither the name of the Dongle Development Team nor the names of
-        its contributors may be used to endorse or promote products derived
-        from this software without specific prior written permission.
-
-  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------]]
-
-local major,minor = "DongleStub", 20061205.3
-local g = getfenv(0)
-
-if not g.DongleStub or g.DongleStub:IsNewerVersion(major, minor) then
-	local lib = setmetatable({}, {
-		__call = function(t,k)
-			if type(t.versions) == "table" and t.versions[k] then
-				return t.versions[k]
-			else
-				error("Cannot find a library with name '"..tostring(k).."'", 2)
-			end
-		end
-	})
-
-	function lib:IsNewerVersion(major, minor)
-		local entry = self.versions and self.versions[major]
-
-		if not entry then return true end
-		local oldmajor,oldminor = entry:GetVersion()
-
-		return minor > oldminor
-	end
-
-	function lib:Register(new)
-		local major,minor = new:GetVersion()
-		if not self:IsNewerVersion(major, minor) then return false end
-		local old = self.versions and self.versions[major]
-		-- Run the new libraries activation
-		if type(new.Activate) == "function" then
-			new:Activate(old)
-		end
-
-		-- Deactivate the old libary if necessary
-		if old and type(old.Deactivate) == "function" then
-			old:Deactivate(new)
-		end
-
-		self.versions[major] = new
-	end
-
-	function lib:GetVersion() return major,minor end
-
-	function lib:Activate(old)
-		if old then
-			self.versions = old.versions
-		else
-			self.versions = {}
-		end
-		g.DongleStub = self
-	end
-
-	-- Actually trigger libary activation here
-	local stub = g.DongleStub or lib
-	stub:Register(lib)
-end
-
---[[-------------------------------------------------------------------------
-Begin Library Implementation
----------------------------------------------------------------------------]]
-
-local majorUtil, majorGrat, majorMetro = "DongleUtils", "GratuityMini", "MetrognomeNano"
-local minor = tonumber(select(3,string.find("$Revision: 139 $", "(%d+)"))) or 1
-if not DongleStub:IsNewerVersion(majorUtil, minor) then return end
-
-
---------------------------------
---        DongleUtils         --
---      Misc handy utils      --
---------------------------------
-
-local DongleUtils = {}
-
-
-function DongleUtils:GetVersion()
-	return majorUtil, minor
-end
-
-
-function DongleUtils:Activate(old)
-
-end
-
-
-function DongleUtils:Deactivate(new)
-	DongleUtils = nil
-end
-
-
----------------------------
--- Common locale strings --
----------------------------
-
-local locale = GetLocale()
--- Localized class names.  Index == enUS, value == localized
-DongleUtils.classnames = locale == "deDE" and {
-	["Warlock"] = "Hexenmeister",
-	["Warrior"] = "Krieger",
-	["Hunter"] = "Jger",
-	["Mage"] = "Magier",
-	["Priest"] = "Priester",
-	["Druid"] = "Druide",
-	["Paladin"] = "Paladin",
-	["Shaman"] = "Schamane",
-	["Rogue"] = "Schurke",
-} or locale == "frFR" and {
-	["Warlock"] = "D\195\169moniste",
-	["Warrior"] = "Guerrier",
-	["Hunter"] = "Chasseur",
-	["Mage"] = "Mage",
-	["Priest"] = "Pr\195\170tre",
-	["Druid"] = "Druide",
-	["Paladin"] = "Paladin",
-	["Shaman"] = "Chaman",
-	["Rogue"] = "Voleur",
-} or {
-	["Warlock"] = "Warlock",
-	["Warrior"] = "Warrior",
-	["Hunter"] = "Hunter",
-	["Mage"] = "Mage",
-	["Priest"] = "Priest",
-	["Druid"] = "Druid",
-	["Paladin"] = "Paladin",
-	["Shaman"] = "Shaman",
-	["Rogue"] = "Rogue",
-}
-
--- Reversed version of .classnames, for locale -> enUS translation
-DongleUtils.classnamesreverse = {}
-for i,v in pairs(DongleUtils.classnames) do DongleUtils.classnamesreverse[v] = i end
-
-
--- Handy method to attach to secure frames, to aid in setting attributes quickly
--- Example: someframe:SetManyAttributes("type1", "spell", "spell", "Innervate", "unit1", "player")
-function DongleUtils.SetManyAttributes(self, ...)
-	for i=1,select("#", ...),2 do
-		local att,val = select(i, ...)
-		if not att then return end
-		self:SetAttribute(att,val)
-	end
-end
-
-
-function DongleUtils.RGBToHex(r, g, b)
-	return string.format("%02x%02x%02x", r, g, b)
-end
-
-
-function DongleUtils.RGBPercToHex(r, g, b)
-	return string.format("%02x%02x%02x", r*255, g*255, b*255)
-end
-
-
-function DongleUtils.HexToRGB(hex)
-	local rhex, ghex, bhex = string.sub(hex, 1, 2), string.sub(hex, 3, 4), string.sub(hex, 5, 6)
-	return tonumber(rhex, 16), tonumber(ghex, 16), tonumber(bhex, 16)
-end
-
-
-function DongleUtils.HexToRGBPerc(hex)
-	local rhex, ghex, bhex = string.sub(hex, 1, 2), string.sub(hex, 3, 4), string.sub(hex, 5, 6)
-	return tonumber(rhex, 16)/255, tonumber(ghex, 16)/255, tonumber(bhex, 16)/255
-end
-
-
-function DongleUtils.ColorGradient(perc, ...)
-	local num = select("#", ...)
-	local hexes = type(select(1, ...)) == "string"
-
-	if perc == 1 then
-		if hexes then return select(num, ...)
-		else return select(num-2, ...), select(num-1, ...), select(num, ...) end
-	end
-
-	if not hexes then num = num / 3 end
-
-	local segment, relperc = math.modf(perc*(num-1))
-	local r1, g1, b1, r2, g2, b2
-	if hexes then
-		r1, g1, b1 = DongleUtils.HexToRGBPerc(select(segment+1, ...))
-		r2, g2, b2 = DongleUtils.HexToRGBPerc(select(segment+2, ...))
-	else
-		r1, g1, b1 = select((segment*3)+1, ...), select((segment*3)+2, ...), select((segment*3)+3, ...)
-		r2, g2, b2 = select((segment*3)+4, ...), select((segment*3)+5, ...), select((segment*3)+6, ...)
-	end
-
-	if hexes then
-		return DongleUtils.RGBToHex(r1 + (r2-r1)*relperc,
-			g1 + (g2-g1)*relperc,
-			b1 + (b2-b1)*relperc)
-	else
-		return r1 + (r2-r1)*relperc,
-			g1 + (g2-g1)*relperc,
-			b1 + (b2-b1)*relperc
-	end
-end
-
-
-function DongleUtils.GetHPSeverity(perc, class)
-	if not class then return DongleUtils.ColorGradient(perc, 1,0,0, 1,1,0, 0,1,0)
-	else
-		local c = RAID_CLASS_COLORS[class]
-		return DongleUtils.ColorGradient(perc, 1,0,0, 1,1,0, c.r,c.g,c.b)
-	end
-end
-
-
-DongleStub:Register(DongleUtils)
-
-
----------------------------------------
---           GratuityMini            --
---      Tooltip parsing library      --
----------------------------------------
-
-local GratuityMini = {}
-local CreateTooltip
-
-function GratuityMini:GetVersion()
-	return majorGrat, minor
-end
-
-
-function GratuityMini:Activate(old)
-	self.tooltip = old and old.tooltip or CreateTooltip()
-	CreateTooltip = nil
-end
-
-
-function GratuityMini:Deactivate(new)
-	GratuityMini = nil
-end
-
-
-function GratuityMini:GetTooltip()
-	return self.tooltip
-end
-
-
-CreateTooltip = function()
-	local tip = CreateFrame("GameTooltip")
-	tip:SetOwner(tip, "ANCHOR_NONE")
-	tip.Llines, tip.Rlines = {}, {}
-	for i=1,30 do
-		tip.Llines[i], tip.Rlines[i] = tip:CreateFontString(), tip:CreateFontString()
-		tip.Llines[i]:SetFontObject(GameFontNormal); tip.Rlines[i]:SetFontObject(GameFontNormal)
-		tip:AddFontStrings(tip.Llines[i], tip.Rlines[i])
-	end
-
-	tip.Erase = function(self)
-		self:ClearLines() -- Ensures tooltip's NumLines is reset
-		for i=1,30 do
-			self.Rlines[i]:SetText() -- Clear text from right side (ClearLines only hides them)
-			self.L[i], self.R[i] = nil, nil -- Flush the metatable cache
-		end
-		if not self:IsOwned(self) then self:SetOwner(self, "ANCHOR_NONE") end
-	end
-
-	local methods = {"SetMerchantCostItem", "SetBagItem", "SetAction", "SetAuctionItem", "SetAuctionSellItem", "SetBuybackItem",
-		"SetCraftItem", "SetCraftSpell", "SetHyperlink", "SetInboxItem", "SetInventoryItem", "SetLootItem", "SetLootRollItem",
-		"SetMerchantItem", "SetPetAction", "SetPlayerBuff", "SetQuestItem", "SetQuestLogItem", "SetQuestRewardSpell",
-		"SetSendMailItem", "SetShapeshift", "SetSpell", "SetTalent", "SetTrackingSpell", "SetTradePlayerItem", "SetTradeSkillItem",
-		"SetTradeTargetItem", "SetTrainerService", "SetUnit", "SetUnitBuff", "SetUnitDebuff"}
-	for _,m in pairs(methods) do
-		local orig = tip[m]
-		tip[m] = function(self, ...)
-			self:Erase()
-			return orig(self, ...)
-		end
-	end
-
-	tip.L, tip.R = {}, {}
-	setmetatable(tip.L, {
-		__index = function(t, key)
-			if tip:NumLines() >= key and tip.Llines[key] then
-				local v = tip.Llines[key]:GetText()
-				t[key] = v
-				return v
-			end
-			return nil
-		end,
-	})
-	setmetatable(tip.R, {
-		__index = function(t, key)
-			if tip:NumLines() >= key and tip.Rlines[key] then
-				local v = tip.Rlines[key]:GetText()
-				t[key] = v
-				return v
-			end
-			return nil
-		end,
-	})
-
-	return tip
-end
-
-
-DongleStub:Register(GratuityMini)
-
-
---------------------------------------------------
---                MetrognomeNano                --
---      OnUpdate and delayed event manager      --
---------------------------------------------------
-
-local Metrognome = {}
-local frame, handlers, eventargs
-
-
-function Metrognome:GetVersion()
-	return majorMetro, minor
-end
-
-
-function Metrognome:Activate(old)
-	self.eventargs = old and old.eventargs or {}
-	self.handlers = old and old.handlers or {}
-	self.frame = old and old.frame or CreateFrame("Frame")
-	handlers, frame, eventargs = self.handlers, self.frame, self.eventargs
-	if not old then frame:Hide() end
-	frame.name = "MetrognomeNano Frame"
-	frame:SetScript("OnUpdate", self.OnUpdate)
-
-	if old then
-		self.olds = old.olds or {}
-		if not getmetatable(self.olds) then setmetatable(self.olds, {__mode = "k"}) end
-		self.olds[old] = true
-
-		for o in pairs(self.olds) do
-			for i,v in pairs(self) do
-				if i ~= "GetVersion" and i ~= "Activate" and i ~= "Deactivate" then o[i] = v end
-			end
-		end
-	end
-	self.Activate = nil
-end
-
-
-function Metrognome:Deactivate(new)
-	Metrognome, frame, handlers, eventargs = nil, nil, nil, nil
-	self.Deactivate = nil
-end
-
-
-function Metrognome:FireDelayedEvent(event, delay, ...)
-	local id = event..GetTime()
-
-	self:Register(self, id, "DelayedEventHandler", rate, id, event, ...)
-	self:Start(id, 1)
-
-	return id
-end
-
-
-function Metrognome:DelayedEventHandler(id, event, ...)
-	self:Unregister(id)
-
-	if Dongle then Dongle:FireEvent(event, ...) end
-end
-
-
-function Metrognome:Register(addon, name, func, rate, ...)
---~ 	self:argCheck(name, 2, "string")
---~ 	self:argCheck(func, 3, "function")
---~ 	self:assert(not handlers[name], "A timer with the name "..name.." is already registered")
-
-	handlers[name] = {
-		handler = type(func) == "string" and addon,
-		name = name,
-		func = func,
-		rate = rate or 0,
-		...
-	}
-
-	return true
-end
-
-
-function Metrognome:Unregister(name)
---~ 	self:argCheck(name, 2, "string")
-
-	if not handlers[name] then return end
-	handlers[name] = nil
-	if not next(handlers) then frame:Hide() end
-	return true
-end
-
-
-function Metrognome:Start(name, numexec)
---~ 	self:argCheck(name, 2, "string")
-
-	if not handlers[name] then return end
-	handlers[name].limit = numexec
-	handlers[name].elapsed = 0
-	handlers[name].running = true
-	frame:Show()
-	return true
-end
-
-
-function Metrognome:Stop(name)
---~ 	self:argCheck(name, 2, "string")
-
-	if not handlers[name] then return end
-	handlers[name].running = nil
-	handlers[name].limit = nil
-	if not next(handlers) then frame:Hide() end
-	return true
-end
-
-
-function Metrognome:ChangeRate(name, newrate)
---~ 	self:argCheck(name, 2, "string")
-
-	if not handlers[name] then return end
-
-	local t = handlers[name]
-	t.elapsed = 0
-	t.rate = newrate or 0
-	return true
-end
-
-
-function Metrognome:GetHandlerTable(name)
---~ 	self:argCheck(name, 2, "string")
-
-	return handlers[name]
-end
-
-
-function Metrognome.OnUpdate(frame, elapsed)
-	for i,v in pairs(handlers) do
-		if v.running then
-			v.elapsed = v.elapsed + elapsed
-			if v.elapsed >= v.rate then
-				if v.handler then v.handler[v.func](v.handler, v.elapsed, unpack(v))
-				else v.func(v.elapsed, unpack(v)) end
-				v.elapsed = 0
-				if v.limit then
-					v.limit = v.limit - 1
-					if v.limit <= 0 then Metrognome:Stop(i) end
-				end
-			end
-		end
-	end
-end
-
-
-DongleStub:Register(Metrognome)