diff --git a/ARLFrame.lua b/ARLFrame.lua
index 0fb9d0c..e8cdaa1 100644
--- a/ARLFrame.lua
+++ b/ARLFrame.lua
@@ -1358,8 +1358,8 @@ do
end
local function SetButtonScripts(bIndex)
- local pButton = addon.PlusListButton[bIndex]
- local rButton = addon.RecipeListButton[bIndex]
+ local pButton = MainPanel.waterfall_buttons[bIndex]
+ local rButton = MainPanel.recipe_buttons[bIndex]
local dStringIndex = rButton.sI
local rIndex = DisplayStrings[dStringIndex].sID
local playerFaction = playerData.playerFaction
@@ -1377,8 +1377,8 @@ do
end
local function ClearButtonScripts(bIndex)
- local pButton = addon.PlusListButton[bIndex]
- local rButton = addon.RecipeListButton[bIndex]
+ local pButton = MainPanel.waterfall_buttons[bIndex]
+ local rButton = MainPanel.recipe_buttons[bIndex]
pButton:SetScript("OnEnter", nil)
pButton:SetScript("OnLeave", nil)
@@ -1389,9 +1389,9 @@ do
function RecipeList_Update()
-- Clear out the current buttons
for i = 1, NUM_RECIPE_LINES do
- addon.RecipeListButton[i]:SetText("")
- addon.RecipeListButton[i].sI = 0
- addon.PlusListButton[i]:Hide()
+ MainPanel.recipe_buttons[i]:SetText("")
+ MainPanel.recipe_buttons[i].sI = 0
+ MainPanel.waterfall_buttons[i]:Hide()
ClearButtonScripts(i)
end
local entries = #DisplayStrings
@@ -1411,24 +1411,24 @@ do
while stayInLoop do
if DisplayStrings[stringsIndex].IsRecipe then
- addon.PlusListButton[buttonIndex]:Show()
+ MainPanel.waterfall_buttons[buttonIndex]:Show()
if DisplayStrings[stringsIndex].IsExpanded then
- addon.PlusListButton[buttonIndex]:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-Up")
- addon.PlusListButton[buttonIndex]:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-Down")
- addon.PlusListButton[buttonIndex]:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight")
- addon.PlusListButton[buttonIndex]:SetDisabledTexture("Interface\\Buttons\\UI-MinusButton-Disabled")
+ MainPanel.waterfall_buttons[buttonIndex]:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-Up")
+ MainPanel.waterfall_buttons[buttonIndex]:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-Down")
+ MainPanel.waterfall_buttons[buttonIndex]:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight")
+ MainPanel.waterfall_buttons[buttonIndex]:SetDisabledTexture("Interface\\Buttons\\UI-MinusButton-Disabled")
else
- addon.PlusListButton[buttonIndex]:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up")
- addon.PlusListButton[buttonIndex]:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-Down")
- addon.PlusListButton[buttonIndex]:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight")
- addon.PlusListButton[buttonIndex]:SetDisabledTexture("Interface\\Buttons\\UI-PlusButton-Disabled")
+ MainPanel.waterfall_buttons[buttonIndex]:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up")
+ MainPanel.waterfall_buttons[buttonIndex]:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-Down")
+ MainPanel.waterfall_buttons[buttonIndex]:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight")
+ MainPanel.waterfall_buttons[buttonIndex]:SetDisabledTexture("Interface\\Buttons\\UI-PlusButton-Disabled")
end
else
- addon.PlusListButton[buttonIndex]:Hide()
+ MainPanel.waterfall_buttons[buttonIndex]:Hide()
end
- addon.RecipeListButton[buttonIndex]:SetText(DisplayStrings[stringsIndex].String)
- addon.RecipeListButton[buttonIndex].sI = stringsIndex
+ MainPanel.recipe_buttons[buttonIndex]:SetText(DisplayStrings[stringsIndex].String)
+ MainPanel.recipe_buttons[buttonIndex].sI = stringsIndex
SetButtonScripts(buttonIndex)
@@ -2405,7 +2405,7 @@ local function expandEntry(dsIndex)
end
function addon.RecipeItem_OnClick(button)
- local clickedIndex = addon.RecipeListButton[button].sI
+ local clickedIndex = MainPanel.recipe_buttons[button].sI
-- Don't do anything if they've clicked on an empty button
if not clickedIndex or (clickedIndex == 0) then return end
@@ -3642,29 +3642,29 @@ function addon:InitializeFrame()
-------------------------------------------------------------------------------
-- The main recipe list buttons and scrollframe
-------------------------------------------------------------------------------
- addon.PlusListButton = {}
- addon.RecipeListButton = {}
+ MainPanel.waterfall_buttons = {}
+ MainPanel.recipe_buttons = {}
for i = 1, NUM_RECIPE_LINES do
- local Temp_Plus = GenericCreateButton("ARL_PlusListButton" .. i, MainPanel,
+ local Temp_Plus = GenericCreateButton("ARL_WaterfallButton" .. i, MainPanel,
16, 16, "TOPLEFT", MainPanel, "TOPLEFT", 20, -100, "GameFontNormalSmall",
"GameFontHighlightSmall", "", "LEFT", "", 2)
- local Temp_Recipe = GenericCreateButton("ARL_RecipeListButton" .. i, MainPanel,
+ local Temp_Recipe = GenericCreateButton("ARL_RecipeButton" .. i, MainPanel,
16, 224, "TOPLEFT", MainPanel, "TOPLEFT", 37, -100, "GameFontNormalSmall",
"GameFontHighlightSmall", "Blort", "LEFT", "", 0)
if not (i == 1) then
- Temp_Plus:SetPoint("TOPLEFT", addon.PlusListButton[i-1], "BOTTOMLEFT", 0, 3)
- Temp_Recipe:SetPoint("TOPLEFT", addon.RecipeListButton[i-1], "BOTTOMLEFT", 0, 3)
+ Temp_Plus:SetPoint("TOPLEFT", MainPanel.waterfall_buttons[i-1], "BOTTOMLEFT", 0, 3)
+ Temp_Recipe:SetPoint("TOPLEFT", MainPanel.recipe_buttons[i-1], "BOTTOMLEFT", 0, 3)
end
Temp_Plus:SetScript("OnClick", function() addon.RecipeItem_OnClick(i) end)
Temp_Recipe:SetScript("OnClick", function() addon.RecipeItem_OnClick(i) end)
- addon.PlusListButton[i] = Temp_Plus
- addon.RecipeListButton[i] = Temp_Recipe
+ MainPanel.waterfall_buttons[i] = Temp_Plus
+ MainPanel.recipe_buttons[i] = Temp_Recipe
end
local ARL_RecipeScrollFrame = CreateFrame("ScrollFrame", "ARL_RecipeScrollFrame", MainPanel, "FauxScrollFrameTemplate")
diff --git a/AckisRecipeList.lua b/AckisRecipeList.lua
index 05675e7..4c76187 100644
--- a/AckisRecipeList.lua
+++ b/AckisRecipeList.lua
@@ -31,17 +31,46 @@ This source code is released under All Rights Reserved.
-- @name AckisRecipeList.lua
-- @release 1.0
-local LibStub = LibStub
+-------------------------------------------------------------------------------
+-- Localized Lua globals.
+-------------------------------------------------------------------------------
+local _G = getfenv(0)
-local MODNAME = "Ackis Recipe List"
+local tostring = _G.tostring
+local tonumber = _G.tonumber
+
+local pairs, ipairs = _G.pairs, _G.ipairs
+local select = _G.select
+
+local table = _G.table
+local twipe = table.wipe
+local tconcat = table.concat
+local tinsert = table.insert
+
+local string = _G.string
+local strformat = string.format
+local strfind = string.find
+local strmatch = string.match
+local strlower = string.lower
+
+-------------------------------------------------------------------------------
+-- Localized Blizzard API.
+-------------------------------------------------------------------------------
+local GetNumTradeSkills = _G.GetNumTradeSkills
+local GetSpellInfo = _G.GetSpellInfo
-AckisRecipeList = LibStub("AceAddon-3.0"):NewAddon(MODNAME, "AceConsole-3.0", "AceEvent-3.0")
+-------------------------------------------------------------------------------
+-- AddOn namespace.
+-------------------------------------------------------------------------------
+local LibStub = _G.LibStub
+local MODNAME = "Ackis Recipe List"
+local addon = LibStub("AceAddon-3.0"):NewAddon(MODNAME, "AceConsole-3.0", "AceEvent-3.0")
+_G.AckisRecipeList = addon
--@alpha@
-ARL = AckisRecipeList
+_G.ARL = addon
--@end-alpha@
-local addon = LibStub("AceAddon-3.0"):GetAddon(MODNAME)
local L = LibStub("AceLocale-3.0"):GetLocale(MODNAME)
-------------------------------------------------------------------------------
@@ -62,7 +91,7 @@ do
for idx, lib in ipairs(REQUIRED_LIBS) do
if not LibStub:GetLibrary(lib, true) then
missing = true
- addon:Print(format(L["MISSING_LIBRARY"], lib))
+ addon:Print(strformat(L["MISSING_LIBRARY"], lib))
end
end
return missing
@@ -73,7 +102,7 @@ if MissingLibraries() then
--@debug@
addon:Print("You are using an SVN version of ARL. As per WowAce/Curseforge standards, SVN externals are not set up. You will have to install Ace3, Babble-Faction-3.0, Babble-Zone-3.0, Babble-Boss-3.0, LibAboutPanel, LibSharedMedia-3.0, and LibBetterBlizzoptions in order for the addon to function correctly.")
--@end-debug@
- AckisRecipeList = nil
+ _G.AckisRecipeList = nil
return
end
@@ -82,34 +111,31 @@ local BFAC = LibStub("LibBabble-Faction-3.0"):GetLookupTable()
-- Global Frame Variables
addon.optionsFrame = {}
--- Make global API calls local to speed things up
-local GetNumTradeSkills = GetNumTradeSkills
-local GetSpellInfo = GetSpellInfo
-local GetTradeSkillLine = GetTradeSkillLine
+do
+ local output = {}
-local tostring = tostring
-local tonumber = tonumber
+ function addon:DumpMembers(match)
+ twipe(output)
+ tinsert(output, "Addon Object members.\n")
-local pairs = pairs
-local select = select
+ local count = 0
-local table = table
-local twipe = table.wipe
-local tremove = table.remove
-local tconcat = table.concat
-local tinsert = table.insert
+ for key, value in pairs(self) do
+ local val_type = type(value)
-local string = string
-local format = string.format
-local sfind = string.find
-local smatch = string.match
-local strlower = string.lower
+ if not match or val_type == match then
+ tinsert(output, key.. " ("..val_type..")")
+ count = count + 1
+ end
+ end
+ tinsert(output, string.format("\n%d found\n", count))
+ self:DisplayTextDump(nil, nil, tconcat(output, "\n"))
+ end
+end -- do
-------------------------------------------------------------------------------
-- Initialization functions
-------------------------------------------------------------------------------
-
----Function run when the addon is initialized. Registers the slash commands, options, and database
function addon:OnInitialize()
-- Set default options, which are to include everything in the scan
@@ -379,10 +405,10 @@ end
do
- local GetTradeSkillListLink = GetTradeSkillListLink
- local UnitName = UnitName
- local GetRealmName = GetRealmName
- local IsTradeSkillLinked = IsTradeSkillLinked
+ local GetTradeSkillListLink = _G.GetTradeSkillListLink
+ local UnitName = _G.UnitName
+ local GetRealmName = _G.GetRealmName
+ local IsTradeSkillLinked = _G.IsTradeSkillLinked
function addon:TRADE_SKILL_SHOW()
local ownskill = IsTradeSkillLinked()
@@ -558,7 +584,7 @@ function addon:addTradeSkill(RecipeDB, SpellID, SkillLevel, ItemID, Rarity, Prof
local recipeentry = RecipeDB[SpellID]
if not recipeentry["Name"] then
- self:Print(format(L["SpellIDCache"], SpellID))
+ self:Print(strformat(L["SpellIDCache"], SpellID))
end
-- Set all the flags to be false, will also set the padding spaces to false as well.
@@ -613,7 +639,7 @@ do
local acquire = RecipeDB[SpellID]["Acquire"]
--@alpha@
- wipe(AcquireIDList)
+ twipe(AcquireIDList)
--@end-alpha@
while (i < numvars) do
@@ -725,9 +751,9 @@ end
-- This source code is release under Public Domain
local function GetIDFromLink(SpellLink)
- --return smatch(SpellLink, "|H%w+:(%d+)")
+ --return strmatch(SpellLink, "|H%w+:(%d+)")
-- Faster matching per Neffi
- return smatch(SpellLink, "^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)")
+ return strmatch(SpellLink, "^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)")
end
@@ -1501,8 +1527,8 @@ do
return ""
end
- wipe(location_list)
- wipe(location_checklist)
+ twipe(location_list)
+ twipe(location_checklist)
local recipe_acquire = RecipeList[SpellID]["Acquire"]
@@ -1651,7 +1677,7 @@ do
return ""
-- We have a match, return that spell name
elseif (SpecialtyTable[playerData.playerProfession]) and (SpecialtyTable[playerData.playerProfession][spellName]) then
- local ID = smatch(GetSpellLink(spellName), "^|c%x%x%x%x%x%x%x%x|Hspell:(%d+)")
+ local ID = strmatch(GetSpellLink(spellName), "^|c%x%x%x%x%x%x%x%x|Hspell:(%d+)")
return ID
end
end
@@ -1939,25 +1965,25 @@ function addon:SearchRecipeDB(RecipeDB, searchstring)
recipe["Search"] = false
-- Allow us to search by spell ID
- if sfind(strlower(SpellID),searchstring) or
+ if strfind(strlower(SpellID),searchstring) or
-- Allow us to search by item ID
- (recipe["ItemID"] and sfind(strlower(recipe["ItemID"]),searchstring)) or
+ (recipe["ItemID"] and strfind(strlower(recipe["ItemID"]),searchstring)) or
-- Allow us to search by name
- (recipe["Name"] and sfind(strlower(recipe["Name"]),searchstring)) or
+ (recipe["Name"] and strfind(strlower(recipe["Name"]),searchstring)) or
-- Allow us to search by locations
- (recipe["Locations"] and sfind(recipe["Locations"],searchstring)) or
+ (recipe["Locations"] and strfind(recipe["Locations"],searchstring)) or
-- Allow us to search by specialty
- (recipe["Specialty"] and sfind(recipe["Specialty"],searchstring)) or
+ (recipe["Specialty"] and strfind(recipe["Specialty"],searchstring)) or
-- Allow us to search by skill level
- (recipe["Level"] and sfind(recipe["Level"],searchstring)) or
+ (recipe["Level"] and strfind(recipe["Level"],searchstring)) or
-- Allow us to search by Rarity
- (recipe["Rarity"] and sfind(recipe["Rarity"],searchstring)) then
+ (recipe["Rarity"] and strfind(recipe["Rarity"],searchstring)) then
recipe["Search"] = true
end
@@ -1983,9 +2009,9 @@ function addon:GetTextDump(RecipeDB, profession)
local texttable = {}
-- Add a header to the text table
- tinsert(texttable,format("Ackis Recipe List Text Dump for %s",profession))
- tinsert(texttable,"Text output of all recipes and acquire information. Output is in the form of comma separated values.\n")
- tinsert(texttable,"Spell ID, Recipe Name, Skill Level, ARL Filter Flags, Acquire Methods, Known\n")
+ tinsert(texttable, strformat("Ackis Recipe List Text Dump for %s", profession))
+ tinsert(texttable, "Text output of all recipes and acquire information. Output is in the form of comma separated values.\n")
+ tinsert(texttable, "Spell ID, Recipe Name, Skill Level, ARL Filter Flags, Acquire Methods, Known\n")
for SpellID in pairs(RecipeDB) do
@@ -1994,25 +2020,25 @@ function addon:GetTextDump(RecipeDB, profession)
if (recipeprof == profession) then
-- Add Spell ID, Name and Skill Level to the list
- tinsert(texttable,SpellID)
- tinsert(texttable,",")
- tinsert(texttable,RecipeDB[SpellID]["Name"])
- tinsert(texttable,",")
- tinsert(texttable,RecipeDB[SpellID]["Level"])
- tinsert(texttable,",[")
+ tinsert(texttable, SpellID)
+ tinsert(texttable, ", ")
+ tinsert(texttable, RecipeDB[SpellID]["Name"])
+ tinsert(texttable, ", ")
+ tinsert(texttable, RecipeDB[SpellID]["Level"])
+ tinsert(texttable, ", [")
-- Add in all the filter flags
local flags = RecipeDB[SpellID]["Flags"]
-- Find out which flags are marked as "true"
- for i=1,127,1 do
+ for i=1, 127, 1 do
if (flags[i] == true) then
- tinsert(texttable,i)
- tinsert(texttable,",")
+ tinsert(texttable, i)
+ tinsert(texttable, ", ")
end
end
- tinsert(texttable,"],[")
+ tinsert(texttable, "], [")
-- Find out which unique acquire methods we have
local acquire = RecipeDB[SpellID]["Acquire"]
@@ -2040,14 +2066,14 @@ function addon:GetTextDump(RecipeDB, profession)
-- Add all the acquire methods in
for i in pairs(acquirelist) do
- tinsert(texttable,i)
- tinsert(texttable,",")
+ tinsert(texttable, i)
+ tinsert(texttable, ", ")
end
if (RecipeDB[SpellID]["Known"]) then
- tinsert(texttable,"],true\n")
+ tinsert(texttable, "], true\n")
else
- tinsert(texttable,"],false\n")
+ tinsert(texttable, "], false\n")
end
end
@@ -2083,7 +2109,7 @@ do
self:Print("Profession: " .. x["Profession"])
end
if (x["ItemID"]) then
- local _,linky = GetItemInfo(x["ItemID"])
+ local _, linky = GetItemInfo(x["ItemID"])
self:Print("Creates: " .. linky .. "(" .. x["ItemID"] .. ")")
end
if (x["Locations"]) then
@@ -2094,299 +2120,299 @@ do
local flagstr = ""
if (flags[1] == true) then
- flagstr = flagstr .. "Ally,"
+ flagstr = flagstr .. "Ally, "
end
if (flags[2] == true) then
- flagstr = flagstr .. "Horde,"
+ flagstr = flagstr .. "Horde, "
end
if (flags[3] == true) then
- flagstr = flagstr .. "Trn,"
+ flagstr = flagstr .. "Trn, "
end
if (flags[4] == true) then
- flagstr = flagstr .. "Ven,"
+ flagstr = flagstr .. "Ven, "
end
if (flags[5] == true) then
- flagstr = flagstr .. "Instance,"
+ flagstr = flagstr .. "Instance, "
end
if (flags[6] == true) then
- flagstr = flagstr .. "Raid,"
+ flagstr = flagstr .. "Raid, "
end
if (flags[7] == true) then
- flagstr = flagstr .. "Seasonal,"
+ flagstr = flagstr .. "Seasonal, "
end
if (flags[8] == true) then
- flagstr = flagstr .. "Quest,"
+ flagstr = flagstr .. "Quest, "
end
if (flags[9] == true) then
- flagstr = flagstr .. "PVP,"
+ flagstr = flagstr .. "PVP, "
end
if (flags[10] == true) then
- flagstr = flagstr .. "World,"
+ flagstr = flagstr .. "World, "
end
if (flags[11] == true) then
- flagstr = flagstr .. "Mob,"
+ flagstr = flagstr .. "Mob, "
end
if (flags[12] == true) then
- flagstr = flagstr .. "Disc,"
+ flagstr = flagstr .. "Disc, "
end
if (flags[13] == true) then
- flagstr = flagstr .. "13,"
+ flagstr = flagstr .. "13, "
end
if (flags[14] == true) then
- flagstr = flagstr .. "14,"
+ flagstr = flagstr .. "14, "
end
if (flags[15] == true) then
- flagstr = flagstr .. "15,"
+ flagstr = flagstr .. "15, "
end
if (flags[16] == true) then
- flagstr = flagstr .. "16,"
+ flagstr = flagstr .. "16, "
end
if (flags[17] == true) then
- flagstr = flagstr .. "17,"
+ flagstr = flagstr .. "17, "
end
if (flags[18] == true) then
- flagstr = flagstr .. "18,"
+ flagstr = flagstr .. "18, "
end
if (flags[19] == true) then
- flagstr = flagstr .. "19,"
+ flagstr = flagstr .. "19, "
end
if (flags[20] == true) then
- flagstr = flagstr .. "20,"
+ flagstr = flagstr .. "20, "
end
if (flags[21] == true) then
- flagstr = flagstr .. "DK,"
+ flagstr = flagstr .. "DK, "
end
if (flags[22] == true) then
- flagstr = flagstr .. "Druid,"
+ flagstr = flagstr .. "Druid, "
end
if (flags[23] == true) then
- flagstr = flagstr .. "Huntard,"
+ flagstr = flagstr .. "Huntard, "
end
if (flags[24] == true) then
- flagstr = flagstr .. "Mage,"
+ flagstr = flagstr .. "Mage, "
end
if (flags[25] == true) then
- flagstr = flagstr .. "Pally,"
+ flagstr = flagstr .. "Pally, "
end
if (flags[26] == true) then
- flagstr = flagstr .. "Priest,"
+ flagstr = flagstr .. "Priest, "
end
if (flags[27] == true) then
- flagstr = flagstr .. "Sham,"
+ flagstr = flagstr .. "Sham, "
end
if (flags[28] == true) then
- flagstr = flagstr .. "Rogue,"
+ flagstr = flagstr .. "Rogue, "
end
if (flags[29] == true) then
- flagstr = flagstr .. "Lock,"
+ flagstr = flagstr .. "Lock, "
end
if (flags[30] == true) then
- flagstr = flagstr .. "War,"
+ flagstr = flagstr .. "War, "
end
if (flags[31] == true) then
- flagstr = flagstr .. "31,"
+ flagstr = flagstr .. "31, "
end
if (flags[36] == true) then
- flagstr = flagstr .. "IBoE,"
+ flagstr = flagstr .. "IBoE, "
end
if (flags[37] == true) then
- flagstr = flagstr .. "IBoP,"
+ flagstr = flagstr .. "IBoP, "
end
if (flags[38] == true) then
- flagstr = flagstr .. "IBoA,"
+ flagstr = flagstr .. "IBoA, "
end
if (flags[39] == true) then
- flagstr = flagstr .. "39,"
+ flagstr = flagstr .. "39, "
end
if (flags[40] == true) then
- flagstr = flagstr .. "RBoE,"
+ flagstr = flagstr .. "RBoE, "
end
if (flags[41] == true) then
- flagstr = flagstr .. "RBoP,"
+ flagstr = flagstr .. "RBoP, "
end
if (flags[42] == true) then
- flagstr = flagstr .. "RBoA,"
+ flagstr = flagstr .. "RBoA, "
end
if (flags[51] == true) then
- flagstr = flagstr .. "Melee,"
+ flagstr = flagstr .. "Melee, "
end
if (flags[52] == true) then
- flagstr = flagstr .. "Tank,"
+ flagstr = flagstr .. "Tank, "
end
if (flags[53] == true) then
- flagstr = flagstr .. "Heal,"
+ flagstr = flagstr .. "Heal, "
end
if (flags[54] == true) then
- flagstr = flagstr .. "Caster,"
+ flagstr = flagstr .. "Caster, "
end
if (flags[56] == true) then
- flagstr = flagstr .. "Cloth,"
+ flagstr = flagstr .. "Cloth, "
end
if (flags[57] == true) then
- flagstr = flagstr .. "Leather,"
+ flagstr = flagstr .. "Leather, "
end
if (flags[58] == true) then
- flagstr = flagstr .. "Mail,"
+ flagstr = flagstr .. "Mail, "
end
if (flags[59] == true) then
- flagstr = flagstr .. "Plate,"
+ flagstr = flagstr .. "Plate, "
end
if (flags[60] == true) then
- flagstr = flagstr .. "Cloak,"
+ flagstr = flagstr .. "Cloak, "
end
if (flags[61] == true) then
- flagstr = flagstr .. "Trinket,"
+ flagstr = flagstr .. "Trinket, "
end
if (flags[62] == true) then
- flagstr = flagstr .. "Ring,"
+ flagstr = flagstr .. "Ring, "
end
if (flags[63] == true) then
- flagstr = flagstr .. "Neck,"
+ flagstr = flagstr .. "Neck, "
end
if (flags[64] == true) then
- flagstr = flagstr .. "Shield,"
+ flagstr = flagstr .. "Shield, "
end
if (flags[66] == true) then
- flagstr = flagstr .. "1H,"
+ flagstr = flagstr .. "1H, "
end
if (flags[67] == true) then
- flagstr = flagstr .. "2H,"
+ flagstr = flagstr .. "2H, "
end
if (flags[68] == true) then
- flagstr = flagstr .. "Axe,"
+ flagstr = flagstr .. "Axe, "
end
if (flags[69] == true) then
- flagstr = flagstr .. "Sword,"
+ flagstr = flagstr .. "Sword, "
end
if (flags[70] == true) then
- flagstr = flagstr .. "Mace,"
+ flagstr = flagstr .. "Mace, "
end
if (flags[71] == true) then
- flagstr = flagstr .. "Polearm,"
+ flagstr = flagstr .. "Polearm, "
end
if (flags[72] == true) then
- flagstr = flagstr .. "Dagger,"
+ flagstr = flagstr .. "Dagger, "
end
if (flags[73] == true) then
- flagstr = flagstr .. "Staff,"
+ flagstr = flagstr .. "Staff, "
end
if (flags[74] == true) then
- flagstr = flagstr .. "Wand,"
+ flagstr = flagstr .. "Wand, "
end
if (flags[75] == true) then
- flagstr = flagstr .. "Thrown,"
+ flagstr = flagstr .. "Thrown, "
end
if (flags[76] == true) then
- flagstr = flagstr .. "Bow,"
+ flagstr = flagstr .. "Bow, "
end
if (flags[77] == true) then
- flagstr = flagstr .. "xBow,"
+ flagstr = flagstr .. "xBow, "
end
if (flags[78] == true) then
- flagstr = flagstr .. "Ammo,"
+ flagstr = flagstr .. "Ammo, "
end
if (flags[79] == true) then
- flagstr = flagstr .. "Fist,"
+ flagstr = flagstr .. "Fist, "
end
self:Print("Flags: " .. flagstr)
flagstr = ""
if (flags[96] == true) then
- flagstr = flagstr .. "AD,"
+ flagstr = flagstr .. "AD, "
end
if (flags[97] == true) then
- flagstr = flagstr .. "CC,"
+ flagstr = flagstr .. "CC, "
end
if (flags[98] == true) then
- flagstr = flagstr .. "TB,"
+ flagstr = flagstr .. "TB, "
end
if (flags[99] == true) then
- flagstr = flagstr .. "TH,"
+ flagstr = flagstr .. "TH, "
end
if (flags[100] == true) then
- flagstr = flagstr .. "ZH,"
+ flagstr = flagstr .. "ZH, "
end
if (flags[101] == true) then
- flagstr = flagstr .. "Aldor,"
+ flagstr = flagstr .. "Aldor, "
end
if (flags[102] == true) then
- flagstr = flagstr .. "Ashtongue,"
+ flagstr = flagstr .. "Ashtongue, "
end
if (flags[103] == true) then
- flagstr = flagstr .. "CE,"
+ flagstr = flagstr .. "CE, "
end
if (flags[104] == true) then
- flagstr = flagstr .. "Thrall/HH,"
+ flagstr = flagstr .. "Thrall/HH, "
end
if (flags[105] == true) then
- flagstr = flagstr .. "Consort,"
+ flagstr = flagstr .. "Consort, "
end
if (flags[106] == true) then
- flagstr = flagstr .. "KoT,"
+ flagstr = flagstr .. "KoT, "
end
if (flags[107] == true) then
- flagstr = flagstr .. "LC,"
+ flagstr = flagstr .. "LC, "
end
if (flags[108] == true) then
- flagstr = flagstr .. "Mag/Kur,"
+ flagstr = flagstr .. "Mag/Kur, "
end
if (flags[109] == true) then
- flagstr = flagstr .. "SoS,"
+ flagstr = flagstr .. "SoS, "
end
if (flags[110] == true) then
- flagstr = flagstr .. "Scryer,"
+ flagstr = flagstr .. "Scryer, "
end
if (flags[111] == true) then
- flagstr = flagstr .. "Sha'tar,"
+ flagstr = flagstr .. "Sha'tar, "
end
if (flags[112] == true) then
- flagstr = flagstr .. "Shattered Sun,"
+ flagstr = flagstr .. "Shattered Sun, "
end
if (flags[113] == true) then
- flagstr = flagstr .. "Spore,"
+ flagstr = flagstr .. "Spore, "
end
if (flags[114] == true) then
- flagstr = flagstr .. "VE,"
+ flagstr = flagstr .. "VE, "
end
if (flags[115] == true) then
- flagstr = flagstr .. "AC,"
+ flagstr = flagstr .. "AC, "
end
if (flags[116] == true) then
- flagstr = flagstr .. "Frenzy,"
+ flagstr = flagstr .. "Frenzy, "
end
if (flags[117] == true) then
- flagstr = flagstr .. "Ebon,"
+ flagstr = flagstr .. "Ebon, "
end
if (flags[118] == true) then
- flagstr = flagstr .. "Kirin,"
+ flagstr = flagstr .. "Kirin, "
end
if (flags[119] == true) then
- flagstr = flagstr .. "Hodir,"
+ flagstr = flagstr .. "Hodir, "
end
if (flags[120] == true) then
- flagstr = flagstr .. "Kalu'ak,"
+ flagstr = flagstr .. "Kalu'ak, "
end
if (flags[121] == true) then
- flagstr = flagstr .. "Oracles,"
+ flagstr = flagstr .. "Oracles, "
end
if (flags[122] == true) then
- flagstr = flagstr .. "Wyrm,"
+ flagstr = flagstr .. "Wyrm, "
end
if (flags[123] == true) then
- flagstr = flagstr .. "Wrath Common Factions (The Silver Covenant/The Sunreavers),"
+ flagstr = flagstr .. "Wrath Common Factions (The Silver Covenant/The Sunreavers), "
end
if (flags[124] == true) then
- flagstr = flagstr .. "Wrath Common Factions (Explorers' League/The Hand of Vengeance),"
+ flagstr = flagstr .. "Wrath Common Factions (Explorers' League/The Hand of Vengeance), "
end
if (flags[125] == true) then
- flagstr = flagstr .. "Wrath Common Factions(Explorer's League/Valiance Expedition),"
+ flagstr = flagstr .. "Wrath Common Factions(Explorer's League/Valiance Expedition), "
end
if (flags[126] == true) then
- flagstr = flagstr .. "Wrath Common Factions (The Frostborn/The Taunka),"
+ flagstr = flagstr .. "Wrath Common Factions (The Frostborn/The Taunka), "
end
if (flags[127] == true) then
- flagstr = flagstr .. "Wrath Common Factions (Alliance Vanguard/Horde Expedition),"
+ flagstr = flagstr .. "Wrath Common Factions (Alliance Vanguard/Horde Expedition), "
end
self:Print("Reps: " .. flagstr)
end