diff --git a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua index 6bf687f..c9fe4db 100644 --- a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua +++ b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua @@ -1018,7 +1018,7 @@ function IA:CreateInspectFrame() for i = 1, 3 do self.Info.PvP["Bar"..i] = self.Info.PvP.Page:CreateTexture(nil, 'OVERLAY') - self.Info.PvP["Bar"..i]:SetTexture(0, 0, 0) + self.Info.PvP["Bar"..i]:SetColorTexture(0, 0, 0) self.Info.PvP["Bar"..i]:Width(2) end self.Info.PvP.Bar1:Point('TOP', self.Info.PvP.PageLeft, 0, -SPACING * 2) @@ -1121,7 +1121,7 @@ function IA:CreateInspectFrame() self.Spec.BG:Point('LEFT', self.WristSlot, 'TOPRIGHT', SPACING, 0) self.Spec.BG:Point('RIGHT', self.Trinket1Slot, 'BOTTOMLEFT', -SPACING, 0) self.Spec.BG:Point('BOTTOM', self.BP, 'TOP', 0, SPACING) - self.Spec.BG:SetTexture(0, 0, 0, .7) + self.Spec.BG:SetColorTexture(0, 0, 0, .7) self.Spec:Point('TOPLEFT', self.Spec.BG, 4, -4) self.Spec:Point('BOTTOMRIGHT', self.Spec.BG, -4, 7) diff --git a/ElvUI_SLE/modules/bags/bags.lua b/ElvUI_SLE/modules/bags/bags.lua index cf1aa64..73d0aa0 100644 --- a/ElvUI_SLE/modules/bags/bags.lua +++ b/ElvUI_SLE/modules/bags/bags.lua @@ -86,7 +86,7 @@ function SB:HookSlot(slot, bagID, slotID) slot.flashTex = slot:CreateTexture('flashTex', 'OVERLAY', 1); slot.flashTex:SetBlendMode("ADD"); - slot.flashTex:SetTexture(.7, .7, .7); + slot.flashTex:SetColorTexture(.7, .7, .7); slot.flashTex:SetInside(); slot.flashTex:SetAlpha(0);