diff --git a/HabeebIt.lua b/HabeebIt.lua
index b749150..264d01f 100644
--- a/HabeebIt.lua
+++ b/HabeebIt.lua
@@ -255,6 +255,32 @@ Frame:SetScript('OnEvent', function(self, event, ...)
Empty:SetPoint('CENTER')
Empty:SetText('This encounter has no possible items for\nyour current class and/or specialization')
self.Empty = Empty
+
+ Handle:SetPoint('BOTTOMRIGHT', 16, 4)
+ Handle:SetSize(16, 64)
+ Handle:SetNormalTexture([[Interface\RaidFrame\RaidPanel-Toggle]])
+ Handle:GetNormalTexture():SetTexCoord(0, 1/2, 0, 1)
+ Handle:SetFrameLevel(6)
+
+ local HandleBackground = Handle:CreateTexture(nil, 'BACKGROUND')
+ HandleBackground:SetPoint('BOTTOMLEFT', -2, 0)
+ HandleBackground:SetPoint('TOPRIGHT')
+ HandleBackground:SetTexture(0, 0, 0, 0.8)
+
+ local BorderBottom = Handle:CreateTexture(nil, 'BORDER')
+ BorderBottom:SetPoint('BOTTOMRIGHT', 6, -3)
+ BorderBottom:SetSize(24, 24)
+ BorderBottom:SetTexture([[Interface\RaidFrame\RaidPanel-BottomRight]])
+
+ local BorderRight = Handle:CreateTexture(nil, 'BORDER')
+ BorderRight:SetPoint('RIGHT', 7.5, 0)
+ BorderRight:SetSize(12, 24)
+ BorderRight:SetTexture([[Interface\RaidFrame\RaidPanel-Right]])
+
+ local BorderTop = Handle:CreateTexture(nil, 'BORDER')
+ BorderTop:SetPoint('TOPRIGHT', 6, 3)
+ BorderTop:SetSize(24, 24)
+ BorderTop:SetTexture([[Interface\RaidFrame\RaidPanel-UpperRight]])
end
end)
@@ -273,29 +299,3 @@ Handle:SetScript('OnClick', function(self)
collapsed = not collapsed
end)
-
-Handle:SetPoint('BOTTOMRIGHT', 16, 4)
-Handle:SetSize(16, 64)
-Handle:SetNormalTexture([[Interface\RaidFrame\RaidPanel-Toggle]])
-Handle:GetNormalTexture():SetTexCoord(0, 1/2, 0, 1)
-Handle:SetFrameLevel(6)
-
-local HandleBackground = Handle:CreateTexture(nil, 'BACKGROUND')
-HandleBackground:SetPoint('BOTTOMLEFT', -2, 0)
-HandleBackground:SetPoint('TOPRIGHT')
-HandleBackground:SetTexture(0, 0, 0, 0.8)
-
-local BorderBottom = Handle:CreateTexture(nil, 'BORDER')
-BorderBottom:SetPoint('BOTTOMRIGHT', 6, -3)
-BorderBottom:SetSize(24, 24)
-BorderBottom:SetTexture([[Interface\RaidFrame\RaidPanel-BottomRight]])
-
-local BorderRight = Handle:CreateTexture(nil, 'BORDER')
-BorderRight:SetPoint('RIGHT', 7.5, 0)
-BorderRight:SetSize(12, 24)
-BorderRight:SetTexture([[Interface\RaidFrame\RaidPanel-Right]])
-
-local BorderTop = Handle:CreateTexture(nil, 'BORDER')
-BorderTop:SetPoint('TOPRIGHT', 6, 3)
-BorderTop:SetSize(24, 24)
-BorderTop:SetTexture([[Interface\RaidFrame\RaidPanel-UpperRight]])