Added missing locale strings.
pschifferer [12-15-09 - 03:01]
Added missing locale strings.
diff --git a/CauldronMain.xml b/CauldronMain.xml
index 845ac06..a3a7358 100644
--- a/CauldronMain.xml
+++ b/CauldronMain.xml
@@ -992,7 +992,7 @@
<Layers>
<Layer level="OVERLAY">
- <FontString inherits="GameFontNormal" text="Queue">
+ <FontString name="$parentQueueLabel" inherits="GameFontNormal" text="Queue">
<Anchors>
<Anchor point="TOP" relativeTo="CauldronSkillInfoFrame" relativePoint="TOP">
<Offset x="0" y="-18" />
@@ -1086,7 +1086,7 @@
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="QuestTitleFont"
- text="The queue is empty!"
+ text=""
justifyH="CENTER" justifyV="CENTER">
<Size x="302" y="360" />
<Anchors>
diff --git a/CauldronMainUI.lua b/CauldronMainUI.lua
index 36e0837..f546e2a 100644
--- a/CauldronMainUI.lua
+++ b/CauldronMainUI.lua
@@ -54,6 +54,13 @@ function Cauldron:Frame_Show()
--]]
end
+
+ -- put localized text in various labels
+ CauldronSkillInfoFrameQueueLabel:SetText(L["Queue"]);
+ CauldronQueueAllButton:SetText(L["Queue All"]);
+ CauldronQueueButton:SetText(L["Queue"]);
+ CauldronProcessButton:SetText(L["Process"]);
+ CauldronClearQueueButton:SetText(L["Clear Queue"]);
--@alpha@
self:debug("Frame_Show: show our frame");
@@ -641,9 +648,9 @@ function Cauldron:UpdateQueue()
CauldronQueueFrameScrollFrame:Hide();
if IsTradeSkillLinked() then
- CauldronQueueFrameQueueEmptyText:SetText("No queue for linked tradeskills.");
+ CauldronQueueFrameQueueEmptyText:SetText(L["No queue for linked tradeskills."]);
else
- CauldronQueueFrameQueueEmptyText:SetText("The queue is empty!\nMake something.");
+ CauldronQueueFrameQueueEmptyText:SetText(L["The queue is empty!\nMake something."]);
end
return;
diff --git a/CauldronShoppingListUI.lua b/CauldronShoppingListUI.lua
index bf4deeb..374b1eb 100644
--- a/CauldronShoppingListUI.lua
+++ b/CauldronShoppingListUI.lua
@@ -38,6 +38,9 @@ function Cauldron:ShowShoppingList()
self.db.profile.showShoppingList = true;
end
+ -- update labels with localized text
+ CauldronShoppingListFrameTitleText:SetText(L["Shopping List"]);
+
Cauldron:UpdateShoppingList();
_G["CauldronShoppingListFrameAutoBuyButton"]:SetChecked(Cauldron:GetAutoBuy());
diff --git a/Locale/Cauldron-enUS.lua b/Locale/Cauldron-enUS.lua
index a56d202..e9f5b02 100644
--- a/Locale/Cauldron-enUS.lua
+++ b/Locale/Cauldron-enUS.lua
@@ -32,11 +32,16 @@ L["Toggles whether Cauldron displays debug messages"] = true
L["enabled"] = true
L["disabled"] = true
L["skills"] = true
+L["Queue"] = true
+L["Queue All"] = true
+L["Process"] = true
+L["Clear Queue"] = true
L["Cauldron had issues with some recipes for this profession."] = true
L["Please close and re-open the %1$s window again to re-scan."] = true
L["Rescanning recipe: %1$s..."] = true
+L["Shopping List"] = true
L["Auto-buy?"] = true
L["If this option is checked, then any item that is in the list will be automatically purchased when a vendor window is opened, if that vendor has the items."] = true
@@ -134,6 +139,9 @@ L["Decrease the amount of this item"] = true
L["Increase the amount of this item"] = true
L["Remove this item from the shopping list"] = true
+L["No queue for linked tradeskills."] = true
+L["The queue is empty!\nMake something."] = true
+
L["Available at vendor"] = true
L["Click to queue the listed amount of this item"] = true
diff --git a/Locale/Cauldron-ruRU.lua b/Locale/Cauldron-ruRU.lua
index 811faea..2ec265a 100755
--- a/Locale/Cauldron-ruRU.lua
+++ b/Locale/Cauldron-ruRU.lua
@@ -31,7 +31,12 @@ L["Toggles whether Cauldron displays debug messages"] = ""
L["enabled"] = "включен"
L["disabled"] = "отключен"
L["skills"] = "навыка(ов)"
+L["Queue"] = true
+L["Queue All"] = true
+L["Process"] = true
+L["Clear Queue"] = true
+L["Shopping List"] = true
L["Auto-buy?"] = "Авто-купить?"
L["If this option is checked, then any item that is in the list will be automatically purchased when a vendor window is opened, if that vendor has the items."] = "Если эта опция отмечена, то любой предмет, который находится в списке будет автоматически куплен при открытии окна торговца, если такой будет в наличии."