diff --git a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/.subl97d.tmp b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/.subl97d.tmp
deleted file mode 100644
index e1ada29..0000000
--- a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/.subl97d.tmp
+++ /dev/null
@@ -1,207 +0,0 @@
---GLOBAL NAMESPACE
-local _G = _G;
---LUA
-local unpack = _G.unpack;
-local select = _G.select;
-
-local class = select(2, UnitClass("player"));
-if(class ~= "ROGUE" and class ~= "DRUID") then return end;
-
-local assert = _G.assert;
-local error = _G.error;
-local print = _G.print;
-local pairs = _G.pairs;
-local next = _G.next;
-local tostring = _G.tostring;
-local type = _G.type;
---STRING
-local string = _G.string;
-local format = string.format;
---MATH
-local math = _G.math;
-local floor = math.floor
-local ceil = math.ceil
---TABLE
-local table = _G.table;
-local wipe = _G.wipe;
---BLIZZARD API
-local GetShapeshiftForm = _G.GetShapeshiftForm;
-local UnitHasVehicleUI = _G.UnitHasVehicleUI;
-local UnitBuff = _G.UnitBuff;
-local CombatText_AddMessage = _G.CombatText_AddMessage;
-local CombatText_StandardScroll = _G.CombatText_StandardScroll;
-local MAX_COMBO_POINTS = _G.MAX_COMBO_POINTS;
-local GetSpellInfo = _G.GetSpellInfo;
-local GetComboPoints = _G.GetComboPoints;
-
-local parent, ns = ...
-local oUF = ns.oUF
-
-local GUILE1 = GetSpellInfo(84745)
-local GUILE2 = GetSpellInfo(84746)
-local GUILE3 = GetSpellInfo(84747)
-local ANTICIPATION = GetSpellInfo(115189)
-local ALERTED = false
-local TextColors = {
- [1]={1,0.1,0.1},
- [2]={1,0.5,0.1},
- [3]={1,1,0.1},
- [4]={0.5,1,0.1},
- [5]={0.1,1,0.1}
-};
-
-local function UpdateGuile()
- local _, _, _, one = UnitBuff("player", GUILE1, nil, "HELPFUL")
- local _, _, _, two = UnitBuff("player", GUILE2, nil, "HELPFUL")
- local _, _, _, three = UnitBuff("player", GUILE3, nil, "HELPFUL")
- if one or two or three then
- if one then return 1; end
- if two then return 2; end
- if three then return 3; end
- else
- return 0;
- end
-end
-
-local function FivePointsAlarm(points)
- if not CombatText_AddMessage then return end
- if(points == 5 and not ALERTED) then
- CombatText_AddMessage("5 Points", CombatText_StandardScroll, 0.1, 0.5, 1, "crit")
- ALERTED = true
- elseif(ALERTED and points < 5) then
- ALERTED = false
- end
-end
-
-local Update = function(self, event, unit)
- if(unit == 'pet') then return end
- local bar = self.HyperCombo;
- local cpoints = bar.Combo;
- local tracker = bar.Tracking;
-
- if(bar.PreUpdate) then
- bar:PreUpdate()
- end
-
- local current = 0
- if(UnitHasVehicleUI'player') then
- current = GetComboPoints('vehicle', 'target')
- else
- current = GetComboPoints('player', 'target')
- end
-
- if(class == "ROGUE") then
- local anti = select(4, UnitBuff("player", ANTICIPATION)) -- Anticipation stacks
-
- if(cpoints) then
- for i=1, MAX_COMBO_POINTS do
- if(i <= current) then
- cpoints[i]:Show()
- if(bar.PointShow) then
- bar.PointShow(cpoints[i])
- end
- else
- cpoints[i]:Hide()
- if(bar.PointHide) then
- bar.PointHide(cpoints[i], i)
- end
- end
- if(i <= anti) then
- cpoints[i].Anticipation:Show()
- else
- cpoints[i].Anticipation:Hide()
- end
- end
- end
-
- local guile = bar.Guile;
- if(guile) then
- local insight = UpdateGuile()
- if(insight and insight > 0) then
- guile.Text:SetText(insight)
- guile.Text:SetTextColor(unpack(TextColors[insight]))
- else
- guile.Text:SetText("")
- end
- end
-
- if(current > 0) then
- FivePointsAlarm(current)
- end
- else
- if(cpoints) then
- for i=1, MAX_COMBO_POINTS do
- if(i <= current) then
- cpoints[i]:Show()
- if(bar.PointShow) then
- bar.PointShow(cpoints[i])
- end
- else
- cpoints[i]:Hide()
- if(bar.PointHide) then
- bar.PointHide(cpoints[i], i)
- end
- end
- end
- end
-
- if((GetShapeshiftForm() == 3) and (current > 0)) then
- FivePointsAlarm(current)
- end
- end
-
- if(bar.PostUpdate) then
- return bar:PostUpdate(current)
- end
-end
-
-local Path = function(self, ...)
- return (self.HyperCombo.Override or Update) (self, ...)
-end
-
-local ForceUpdate = function(element)
- return Path(element.__owner, 'ForceUpdate', element.__owner.unit)
-end
-
-local Enable = function(self)
- local bar = self.HyperCombo
- if(bar) then
- bar.__owner = self
- bar.ForceUpdate = ForceUpdate
- bar.EXISTING_COMBO_POINTS = 0
- bar.LAST_COMBO_POINTS = 0
-
- self:RegisterEvent('UNIT_COMBO_POINTS', Path, true)
- self:RegisterEvent('PLAYER_TARGET_CHANGED', Path, true)
- self:RegisterEvent('UNIT_AURA', Path, true)
-
- local cpoints = bar.Combo;
- if(cpoints) then
- for index = 1, MAX_COMBO_POINTS do
- local cpoint = cpoints[index]
- if(cpoint:IsObjectType'Texture' and not cpoint:GetTexture()) then
- cpoint:SetTexture[[Interface\ComboFrame\ComboPoint]]
- cpoint:SetTexCoord(0, 0.375, 0, 1)
- end
- end
- end
- return true
- end
-end
-
-local Disable = function(self)
- local bar = self.HyperCombo
- if(bar) then
- local cpoints = bar.Combo;
- if(cpoints) then
- for index = 1, MAX_COMBO_POINTS do
- cpoints[index]:Hide()
- end
- end
- self:UnregisterEvent('UNIT_COMBO_POINTS', Path)
- self:UnregisterEvent('PLAYER_TARGET_CHANGED', Path)
- self:UnregisterEvent('UNIT_AURA', Path)
- end
-end
-
-oUF:AddElement('HyperCombo', Path, Enable, Disable)
diff --git a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
index bc55667..bd6361e 100644
--- a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
+++ b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
@@ -104,7 +104,7 @@ local Update = function(self, event, unit)
bar.PointHide(cpoints[i], i)
end
end
- if(anti) then
+ if(anti and cpoints[i].Anticipation) then
if(i <= anti) then
cpoints[i].Anticipation:Show()
else