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quick update

Steven Jackson [07-26-14 - 20:53]
quick update
Filename
Interface/AddOns/SVUI/packages/plates/SVPlate.lua
Interface/AddOns/SVUI/system/database.lua
Interface/AddOns/SVUI_ConfigOMatic/modules/plate.lua
diff --git a/Interface/AddOns/SVUI/packages/plates/SVPlate.lua b/Interface/AddOns/SVUI/packages/plates/SVPlate.lua
index b42792a..fd646b4 100644
--- a/Interface/AddOns/SVUI/packages/plates/SVPlate.lua
+++ b/Interface/AddOns/SVUI/packages/plates/SVPlate.lua
@@ -737,6 +737,9 @@ do
 			if class == 'MONK' then
 				bb = bb - 0.01
 			end
+			if SVUI_CLASS_COLORS[class].r == r and SVUI_CLASS_COLORS[class].g == g and SVUI_CLASS_COLORS[class].b == bb then
+				return class
+			end
 			if RAID_CLASS_COLORS[class].r == r and RAID_CLASS_COLORS[class].g == g and RAID_CLASS_COLORS[class].b == bb then
 				return class
 			end
diff --git a/Interface/AddOns/SVUI/system/database.lua b/Interface/AddOns/SVUI/system/database.lua
index 356320c..5caa4ee 100644
--- a/Interface/AddOns/SVUI/system/database.lua
+++ b/Interface/AddOns/SVUI/system/database.lua
@@ -728,7 +728,7 @@ local DefaultSettings = {
 		["pointer"] = {
 			["enable"] = true,
 			["colorMatchHealthBar"] = true,
-			["color"] = {0.7, 0, 1},
+			["color"] = {0.9, 1, 0.9},
 		},
 		["healthBar"] = {
 			["lowThreshold"] = 0.4,
@@ -754,7 +754,7 @@ local DefaultSettings = {
 			["attachTo"] = "LEFT",
 		},
 		["threat"] = {
-			["enable"] = true,
+			["enable"] = false,
 			["goodScale"] = 1,
 			["badScale"] = 1,
 			["goodColor"] = {0.29, 0.68, 0.3},
diff --git a/Interface/AddOns/SVUI_ConfigOMatic/modules/plate.lua b/Interface/AddOns/SVUI_ConfigOMatic/modules/plate.lua
index 7671eab..7794e4c 100644
--- a/Interface/AddOns/SVUI_ConfigOMatic/modules/plate.lua
+++ b/Interface/AddOns/SVUI_ConfigOMatic/modules/plate.lua
@@ -443,7 +443,7 @@ SuperVillain.Options.args.SVPlate={
 							name = L["Color By Healthbar"],
 							desc = L["Match the color of the healthbar."],
 							set = function(key, value)
-								MOD:ChangeDBVar(value, key[#key], "pointer", "colorMatchHealthBar");
+								MOD:ChangeDBVar(value, key[#key], "pointer");
 								MOD:UpdateDataLocals()
 								if value then
 									WorldFrame.elapsed = 3
@@ -472,7 +472,7 @@ SuperVillain.Options.args.SVPlate={
 				raidHealIcon = {
 					type = "group",
 					order = 5,
-					name = L["Raid/Healer Icon"],
+					name = L["Raid Icon"],
 					get = function(d)return SuperVillain.db.SVPlate.raidHealIcon[d[#d]]end,
 					set = function(d,e)MOD:ChangeDBVar(e,d[#d],"raidHealIcon")MOD:UpdateAllPlates()end,
 					args = {