-Added some more event captures for specific spells under certain situations.
Xruptor [12-15-11 - 15:01]
-Added some more event captures for specific spells under certain situations.
-This should cover those rare occassions where a debuff is triggered by another spell.
diff --git a/XanDebuffTimers.lua b/XanDebuffTimers.lua
index fc5c4a4..d549cd1 100644
--- a/XanDebuffTimers.lua
+++ b/XanDebuffTimers.lua
@@ -141,6 +141,13 @@ local eventSwitch = {
["SPELL_AURA_BROKEN_SPELL"] = true,
["ENCHANT_REMOVED"] = true,
["ENCHANT_APPLIED"] = true,
+ ["SPELL_CAST_SUCCESS"] = true,
+ ["SPELL_PERIODIC_ENERGIZE"] = true,
+ ["SPELL_ENERGIZE"] = true,
+ ["SPELL_PERIODIC_HEAL"] = true,
+ ["SPELL_HEAL"] = true,
+ ["SPELL_DAMAGE"] = true,
+ ["SPELL_PERIODIC_DAMAGE"] = true,
}
function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, hideCaster, sourceGUID, sourceName, srcFlags, sourceRaidFlags, dstGUID, destName, destFlags, destRaidFlags, spellID, spellName, spellSchool, auraType, amount)
diff --git a/XanDebuffTimers.toc b/XanDebuffTimers.toc
index 3cb6074..5623e01 100644
--- a/XanDebuffTimers.toc
+++ b/XanDebuffTimers.toc
@@ -2,7 +2,7 @@
## Title: xanDebuffTimers
## Notes: A small text based progress bar system for target debuffs.
## Author: Xruptor
-## Version: 2.9
+## Version: 3.0
## SavedVariablesPerCharacter: XDT_DB
xanDebuffTimers.lua