Bug fix. Item and Spell tooltips should behave in terms of positioning and hiding/showing. maybe..
Scott Sibley [07-24-11 - 10:20]
Bug fix. Item and Spell tooltips should behave in terms of positioning and hiding/showing. maybe..
diff --git a/Modules/Position/Position.lua b/Modules/Position/Position.lua
index 1b36903..86704e8 100644
--- a/Modules/Position/Position.lua
+++ b/Modules/Position/Position.lua
@@ -457,8 +457,8 @@ local function delayAnchor()
isUnitTooltip = true
fakeUpdateFrame:SetScript("OnUPdate", positionMainTooltip)
positionMainTooltip()
- updateFrame:SetScript("OnUpdate", positionTooltip)
end
+ updateFrame:SetScript("OnUpdate", positionTooltip)
positionTooltip()
else
@@ -466,7 +466,6 @@ local function delayAnchor()
if fakeUpdateFrame:GetScript("OnUpdate") then fakeUpdateFrame:SetScript("OnUpdate", nil) end
StarTip.tooltipMain:ClearAllPoints()
StarTip.tooltipMain:SetPoint(StarTip.anchors[index], UIParent, StarTip.anchors[index], xoffset, yoffset)
- hideGameTooltip()
end
end