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change to friendly unit detection

Sidoine De Wispelaere [12-23-09 - 16:44]
change to friendly unit detection

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@175 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Filename
Ovale.lua
diff --git a/Ovale.lua b/Ovale.lua
index 4fc127e..2ad1bc8 100644
--- a/Ovale.lua
+++ b/Ovale.lua
@@ -1489,7 +1489,7 @@ function Ovale:UpdateVisibility()
 		self.frame:Hide()
 	end

-	if Ovale.db.profile.apparence.targetHostileOnly and (UnitIsDead("target") or UnitCanCooperate("target", "player")) then
+	if Ovale.db.profile.apparence.targetHostileOnly and (UnitIsDead("target") or not UnitCanAttack("player", "target")) then
 		self.frame:Hide()
 	end
 end