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visibility fixes

Munglunch [05-12-15 - 20:31]
visibility fixes
Filename
SVUI_!Core/system/funstuff.lua
SVUI_!Core/xml/widgets.xml
SVUI_TrackOMatic/SVUI_TrackOMatic.xml
diff --git a/SVUI_!Core/system/funstuff.lua b/SVUI_!Core/system/funstuff.lua
index a9e2701..3ea808b 100644
--- a/SVUI_!Core/system/funstuff.lua
+++ b/SVUI_!Core/system/funstuff.lua
@@ -306,9 +306,6 @@ local DRUNK_FILTERS = {
 	[DRUNK_MESSAGE_SELF3] = true,
 	[DRUNK_MESSAGE_SELF4] = true,
 };
-SV.Drunk.YeeHaw = _G["SVUI_DrunkenYeeHaw"]
-SV.Drunk.YeeHaw:SetParent(SV.Drunk)
-SV.Drunk:Hide()

 local function GetNekkid()
 	for c = 1, 19 do
@@ -573,11 +570,8 @@ local function InitializeFunStuff()
 	drunk.ScreenEffect3:SetModel(DRUNK_EFFECT2)
 	drunk.ScreenEffect3:SetCamDistanceScale(0.25)

-	drunk.YeeHaw:SetSize(512,350)
-	drunk.YeeHaw:SetPoint("TOP", SV.Screen, "TOP", 0, -50);
-
+	drunk.YeeHaw:SetSize(512,350);
 	drunk:Hide()
-
 	drunk:Toggle()

 	--[[ GAME MENU ]]--
diff --git a/SVUI_!Core/xml/widgets.xml b/SVUI_!Core/xml/widgets.xml
index 32928ca..0e8d293 100644
--- a/SVUI_!Core/xml/widgets.xml
+++ b/SVUI_!Core/xml/widgets.xml
@@ -455,7 +455,7 @@
         </Frames>
     </Frame>

-    <Frame name="SVUI_AFKFrame">
+    <Frame name="SVUI_AFKFrame" hidden="true">
         <Layers>
             <Layer level="BACKGROUND" textureSubLevel="-7">
                 <Texture file="Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT">
@@ -493,7 +493,7 @@
         </Frames>
     </Frame>

-    <Frame name="SVUI_BoozedUpFrame" parent="UIParent" setAllPoints="true">
+    <Frame name="SVUI_BoozedUpFrame" parent="UIParent" setAllPoints="true" hidden="true">
         <Frames>
             <PlayerModel name="$parentScreenEffect1" parentKey="ScreenEffect1" frameStrata="BACKGROUND" setAllPoints="true" />
             <PlayerModel name="$parentScreenEffect2" parentKey="ScreenEffect2" frameStrata="BACKGROUND">
@@ -506,21 +506,20 @@
                     <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" />
                 </Anchors>
             </PlayerModel>
+            <Frame name="$parentYeeHaw" parentKey="YeeHaw" frameStrata="DIALOG">
+                <Size x="256" y="128"/>
+                <Anchors>
+                    <Anchor point="TOP" relativeTo="$parent" relativePoint="TOP" x="0" y="-50" />
+                </Anchors>
+                <Layers>
+                    <Layer level="ARTWORK">
+                        <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\DRUNK-PARTYTIME" setAllPoints="true" />
+                    </Layer>
+                </Layers>
+            </Frame>
         </Frames>
     </Frame>

-    <Frame name="SVUI_DrunkenYeeHaw" frameStrata="DIALOG">
-        <Size x="256" y="128"/>
-        <Anchors>
-            <Anchor point="CENTER" relativePoint="CENTER" x="-50" y="-50" />
-        </Anchors>
-        <Layers>
-            <Layer level="ARTWORK">
-                <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\DRUNK-PARTYTIME" setAllPoints="true" />
-            </Layer>
-        </Layers>
-    </Frame>
-
     <StatusBar name="SVUI_ThreatOMeter" frameStrata="DIALOG" hidden="true" />

     <Frame name="SVUI_ComixFrame" frameStrata="DIALOG" hidden="true" />
diff --git a/SVUI_TrackOMatic/SVUI_TrackOMatic.xml b/SVUI_TrackOMatic/SVUI_TrackOMatic.xml
index 9beb649..8c648c8 100644
--- a/SVUI_TrackOMatic/SVUI_TrackOMatic.xml
+++ b/SVUI_TrackOMatic/SVUI_TrackOMatic.xml
@@ -10,7 +10,7 @@
             <AbsValue val="12"/>
         </FontHeight>
     </Font>
-	<Frame name="SVUI_UnitTrackingCompass" movable="true" frameStrata="DIALOG">
+	  <Frame name="SVUI_UnitTrackingCompass" movable="true" frameStrata="DIALOG" hidden="true">
         <Size x="70" y="70"/>
         <Anchors>
             <Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER"/>
@@ -79,4 +79,4 @@
     <Script file='Loader.lua'/>
     <Include file='components\_load.xml'/>
     <Script file='SVUI_TrackOMatic.lua'/>
-</Ui>
\ No newline at end of file
+</Ui>