diff --git a/ElvUI_SLE/modules/backgrounds/backgrounds.lua b/ElvUI_SLE/modules/backgrounds/backgrounds.lua index 949e113..2f92a84 100644 --- a/ElvUI_SLE/modules/backgrounds/backgrounds.lua +++ b/ElvUI_SLE/modules/backgrounds/backgrounds.lua @@ -1,7 +1,7 @@ local E, L, V, P, G, _ = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore local BG = E:NewModule('BackGrounds', 'AceHook-3.0', 'AceEvent-3.0'); -local BGbottom = CreateFrame('Frame', "BottomBG", E.UIParent); +local BGb = CreateFrame('Frame', "BottomBG", E.UIParent); local BGleft = CreateFrame('Frame', "LeftBG", E.UIParent); local BGright = CreateFrame('Frame', "RightBG", E.UIParent); local BGaction = CreateFrame('Frame', "ActionBG", E.UIParent); @@ -9,15 +9,15 @@ local BGaction = CreateFrame('Frame', "ActionBG", E.UIParent); --Frames setup function BG:FramesCreate() --Bottom - BGbottom:CreateBackdrop(E.private.sle.backgrounds.bottom.template); - BGbottom.backdrop:SetAllPoints(); - BGbottom:SetFrameLevel(BGbottom:GetFrameLevel() - 1) - BGbottom:SetFrameStrata('BACKGROUND'); - BGbottom:EnableMouse(true) - BGbottom:SetScript("OnShow", function() BGbottom:SetFrameStrata('BACKGROUND') end) + BGb:CreateBackdrop(E.private.sle.backgrounds.bottom.template); + BGb.backdrop:SetAllPoints(); + BGb:SetFrameLevel(BGb:GetFrameLevel() - 1) + BGb:SetFrameStrata('BACKGROUND'); + BGb:EnableMouse(true) + BGb:SetScript("OnShow", function() BGb:SetFrameStrata('BACKGROUND') end) --Texture - BGbottom.tex = BGbottom:CreateTexture(nil, 'OVERLAY') - BGbottom.tex:SetAlpha(0.5) + BGb.tex = BGb:CreateTexture(nil, 'OVERLAY') + BGb.tex:SetAlpha(0.5) --Left BGleft:CreateBackdrop(E.private.sle.backgrounds.left.template); @@ -51,7 +51,7 @@ function BG:FramesCreate() BGaction.tex:SetAlpha(E.db.general.backdropfadecolor.a - 0.7 > 0 and E.db.general.backdropfadecolor.a - 0.7 or 0.5) --Hiding - BGbottom:Hide() + BGb:Hide() BGleft:Hide() BGright:Hide() BGaction:Hide() @@ -59,8 +59,8 @@ end --Frames Size function BG:FramesSize() - BGbottom:SetWidth(E.db.sle.backgrounds.bottom.width) - BGbottom:SetHeight(E.db.sle.backgrounds.bottom.height) + BGb:SetWidth(E.db.sle.backgrounds.bottom.width) + BGb:SetHeight(E.db.sle.backgrounds.bottom.height) BGleft:SetWidth(E.db.sle.backgrounds.left.width) BGleft:SetHeight(E.db.sle.backgrounds.left.height) @@ -74,7 +74,7 @@ end --Frames points function BG:FramesPositions() - BGbottom:Point("BOTTOM", E.UIParent, "BOTTOM", 0 + E.db.sle.backgrounds.bottom.xoffset, 21 + E.db.sle.backgrounds.bottom.yoffset); + BGb:Point("BOTTOM", E.UIParent, "BOTTOM", 0 + E.db.sle.backgrounds.bottom.xoffset, 21 + E.db.sle.backgrounds.bottom.yoffset); BGleft:Point("BOTTOMRIGHT", E.UIParent, "BOTTOM", -(E.screenwidth/4 + 32)/2 - 1 + E.db.sle.backgrounds.left.xoffset, 21 + E.db.sle.backgrounds.left.yoffset); BGright:Point("BOTTOMLEFT", E.UIParent, "BOTTOM", (E.screenwidth/4 + 32)/2 + 1 + E.db.sle.backgrounds.right.xoffset, 21 + E.db.sle.backgrounds.right.yoffset); BGaction:Point("BOTTOM", E.UIParent, "BOTTOM", 0 + E.db.sle.backgrounds.action.xoffset, E.screenheight/6 + 9 + E.db.sle.backgrounds.action.yoffset); @@ -82,9 +82,9 @@ end --Updating textures function BG:UpdateTex() - BGbottom.tex:Point('TOPLEFT', BGbottom, 'TOPLEFT', 2, -2) - BGbottom.tex:Point('BOTTOMRIGHT', BGbottom, 'BOTTOMRIGHT', -2, 2) - BGbottom.tex:SetTexture(E.db.sle.backgrounds.bottom.texture) + BGb.tex:Point('TOPLEFT', BGb, 'TOPLEFT', 2, -2) + BGb.tex:Point('BOTTOMRIGHT', BGb, 'BOTTOMRIGHT', -2, 2) + BGb.tex:SetTexture(E.db.sle.backgrounds.bottom.texture) BGright.tex:Point('TOPLEFT', BGright, 'TOPLEFT', 2, -2) BGright.tex:Point('BOTTOMRIGHT', BGright, 'BOTTOMRIGHT', -2, 2) @@ -102,9 +102,9 @@ end --Visibility / Enable check function BG:FramesVisibility() if E.db.sle.backgrounds.bottom.enabled then - BGbottom:Show() + BGb:Show() else - BGbottom:Hide() + BGb:Hide() end if E.db.sle.backgrounds.left.enabled then