Avoid leaking weekly best data from another char (wtf??, how is this even possible)
Jesse Manelius [01-23-19 - 02:32]
Avoid leaking weekly best data from another char (wtf??, how is this even possible)
fix reaping messing up with weekly resets
diff --git a/iKeystones.lua b/iKeystones.lua
index 7107e68..84d96a5 100644
--- a/iKeystones.lua
+++ b/iKeystones.lua
@@ -31,6 +31,7 @@ iKS.currentMax = 0
iKS.frames = {}
local shouldBeCorrectInfoForWeekly = false
local player = UnitGUID('player')
+local unitName = UnitName('player')
iKS.apFromDungeons = {
[1] = { -- Lesser
@@ -120,6 +121,7 @@ local sortedAffixes = {
--[15] = ?, --Relentless
[16] = 4, --Infested
+ [117] = 4, --Reaping
}
iKS.affixCycles = {
@@ -284,9 +286,16 @@ function iKS:scanCharacterMaps()
local maps = C_ChallengeMode.GetMapTable()
local maxCompleted = 0
for _, mapID in pairs(maps) do
- local _, level, _, affixes = C_MythicPlus.GetWeeklyBestForMap(mapID)
- if level and level > maxCompleted then
- maxCompleted = level
+ local _, level, _, affixes, members = C_MythicPlus.GetWeeklyBestForMap(mapID)
+ if members then
+ for _,member in pairs(members) do -- Avoid leaking from another char (wtf??, how is this even possible)
+ if member.name == unitName then
+ if level and level > maxCompleted then
+ maxCompleted = level
+ end
+ break;
+ end
+ end
end
end
if iKeystonesDB[player].maxCompleted and iKeystonesDB[player].maxCompleted < maxCompleted then
diff --git a/iKeystones.toc b/iKeystones.toc
index 2f90fe7..3850952 100644
--- a/iKeystones.toc
+++ b/iKeystones.toc
@@ -2,7 +2,7 @@
## Title: iKeystones
## Notes: Tracks your keystones
## Author: Ironi
-## Version: 1.715
+## Version: 1.720
## DefaultState: enabled
## SavedVariables: iKeystonesDB, iKeystonesConfig