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Fix for CommonScript error on inspection

Darthpred [05-22-14 - 21:59]
Fix for CommonScript error on inspection
Filename
ElvUI_SLE/modules/characterframe/inspectframe.lua
diff --git a/ElvUI_SLE/modules/characterframe/inspectframe.lua b/ElvUI_SLE/modules/characterframe/inspectframe.lua
index 6793e9d..03317b3 100644
--- a/ElvUI_SLE/modules/characterframe/inspectframe.lua
+++ b/ElvUI_SLE/modules/characterframe/inspectframe.lua
@@ -1362,7 +1362,7 @@ SLI.INSPECT_READY = function(Event, InspectedUnitGUID)
 			else
 				SLI.CurrentInspectData.Gear[SlotName].ItemLink = SlotLink

-				C.Toolkit.CommonScript.ClearTooltip(SLI.ScanTTForInspecting)
+				C.CommonScript.ClearTooltip(SLI.ScanTTForInspecting)
 				SLI.ScanTTForInspecting:SetInventoryItem(UnitID, Slot.ID)

 				TransmogrifiedItem = nil
@@ -1591,7 +1591,7 @@ function SLI:InspectFrame_DataSetting(DataTable)
 					do --<< Gem Parts >>--
 						arg1, itemID, enchantID, _, _, _, _, arg2, arg3, arg4, arg5, arg6 = strsplit(':', Slot.Link)

-						C.Toolkit.CommonScript.ClearTooltip(self.ScanTT)
+						C.CommonScript.ClearTooltip(self.ScanTT)
 						self.ScanTT:SetHyperlink(format('%s:%s:%d:0:0:0:0:%s:%s:%s:%s:%s', arg1, itemID, enchantID, arg2, arg3, arg4, arg5, arg6))

 						GemCount_Default, GemCount_Now, GemCount = 0, 0, 0
@@ -1615,7 +1615,7 @@ function SLI:InspectFrame_DataSetting(DataTable)
 							Slot['Socket'..GemCount_Enable].GemType = 'PRISMATIC'
 						end

-						C.Toolkit.CommonScript.ClearTooltip(self.ScanTT)
+						C.CommonScript.ClearTooltip(self.ScanTT)
 						self.ScanTT:SetHyperlink(Slot.Link)

 						-- Apply current item's gem setting