Fixed S&L Friends list not able to invite after "fixing" the multiple duplicated entries
Repooc [04-09-14 - 07:41]
Fixed S&L Friends list not able to invite after "fixing" the multiple duplicated entries
diff --git a/ElvUI_SLE/modules/datatexts/friends.lua b/ElvUI_SLE/modules/datatexts/friends.lua
index 6c05890..fda3df0 100644
--- a/ElvUI_SLE/modules/datatexts/friends.lua
+++ b/ElvUI_SLE/modules/datatexts/friends.lua
@@ -218,7 +218,8 @@ local function Entry_OnMouseUp(frame, info, button)
if IsAltKeyDown() then
if i_type == "realid" then
local presenceID, presenceName, battleTag, isBattleTagPresence, toonName, toonID = BNGetFriendInfo(BNGetFriendIndex(presence_id))
- local _, toonName, client, realmName, realmID, faction, race, class, guild, zoneName, level, gameText = BNGetFriendToonInfo(BNGetFriendIndex(presence_id), 1)
+ --local _, toonName, client, realmName, realmID, faction, race, class, guild, zoneName, level, gameText = BNGetFriendToonInfo(BNGetFriendIndex(presence_id), 1)
+ local _, toonName, client, realmName, realmID, faction, race, class, guild, zoneName, level, gameText = BNGetToonInfo(toonID or 0)
InviteUnit(toon_name.."-"..realmName)
return