still no state driver working.
Cynyr [05-10-10 - 03:22]
still no state driver working.
diff --git a/oUF_PowerBar.lua b/oUF_PowerBar.lua
index 8655378..a66cc6a 100755
--- a/oUF_PowerBar.lua
+++ b/oUF_PowerBar.lua
@@ -134,21 +134,21 @@ if(select(2, UnitClass('player')) == 'DRUID') then
RegisterStateDriver(_STATE, 'kitty', '[stance:3,combat] cat; nocat')
_STATE:SetAttribute('_onstate-kitty', [[
- DEFAULT_CHAT_FRAME:AddMessage("CHANGE!")
+ Print("CHANGE!")
if(newstate == 'cat') then
for k, frame in pairs(CAT_FRAMES) do
- --frame:SetAttribute('unit', frame:GetAttribute('oldUnit'))
- --frame:SetAttribute('oldUnit', nil)
+ frame:SetAttribute('unit', frame:GetAttribute('oldUnit'))
+ frame:SetAttribute('oldUnit', nil)
frame:Show()
- DEFAULT_CHAT_FRAME:AddMessage("SHOW!")
+ Print("SHOW!")
end
else
for k, frame in pairs(CAT_FRAMES) do
- --frame:SetAttribute('oldUnit', frame:GetAttribute('unit'))
- --frame:SetAttribute('unit', nil)
+ frame:SetAttribute('oldUnit', frame:GetAttribute('unit'))
+ frame:SetAttribute('unit', nil)
frame:Hide()
frame:SetBackdropColor(0, 0, 0, 0)
- DEFAULT_CHAT_FRAME:AddMessage("HIDE!")
+ Print("HIDE!")
end
end
]])