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Rename a couple functiuons for readability and add comments

Tek Hudson [01-06-20 - 11:30]
Rename a couple functiuons for readability and add comments
Filename
Options.lua
Options.xml
diff --git a/Options.lua b/Options.lua
index 9b213a1..2704d92 100644
--- a/Options.lua
+++ b/Options.lua
@@ -2,16 +2,18 @@ function DRUIDBAROptions_OnLoad()
 	UIPanelWindows['DRUIDBAROptionsFrame'] = {area = 'center', pushable = 0};
 end

+-- Toggles the visibility of the DruidBar options frame
 function DRUIDBAROptionsFrame_Toggle()
 	if(DRUIDBAROptionsFrame:IsVisible()) then
 		DRUIDBAROptionsFrame:Hide();
 	else
-		DRUIDBAR_FrameSet();
 		DRUIDBAROptionsFrame:Show();
 	end
+	renderOptionsFrame();
 end

-function DRUIDBAROptions_CheckWidth(self)
+-- Updates options related to Width
+function DRUIDBAROptions_Width(self)
 	if ( DRUIDBAROptionsWidthEditBox:GetText() < "1" ) then
 		DRUIDBAROptionsWidthEditBox:SetText("170");
 		DruidBarKey.xvar = self:GetNumber();
@@ -26,7 +28,8 @@ function DRUIDBAROptions_CheckWidth(self)
 	end
 end

-function DRUIDBAROptions_CheckHeight(self)
+-- Updates options related to Height
+function DRUIDBAROptions_Height(self)
 	if ( DRUIDBAROptionsHeightEditBox:GetText() < "1" ) then
 		DRUIDBAROptionsHeightEditBox:SetText("18");
 		DruidBarKey.yvar = self:GetNumber();
@@ -41,6 +44,7 @@ function DRUIDBAROptions_CheckHeight(self)
 	end
 end

+-- Updates options related to Enabled state of addon
 function DRUIDBAROptions_Toggle()
 	if(DruidBarKey.Enabled) then
 		DruidBarKey.Enabled = false;
@@ -50,53 +54,59 @@ function DRUIDBAROptions_Toggle()
 		-- Incase no other event triggers the redraw, we do this now
 		if not DruidBarUpdateFrame:IsVisible() then DruidBarUpdateFrame:Show(); end
 	end
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

-function DRUIDBAROptions_Vis()
+-- Updates options related to Graphics
+function DRUIDBAROptions_Graphics()
 	if(DruidBarKey.Graphics) then
 		DruidBarKey.Graphics = false;
 	else
 		DruidBarKey.Graphics = true;
 	end
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

+-- Updates options related to Minimap Button
 function DRUIDBAROptions_Minimap()
 	if(DruidBarKey.Minimap) then
 		DruidBarKey.Minimap = false;
 	else
 		DruidBarKey.Minimap = true;
 	end
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

+-- Updates options related to Hid in Caster
 function DRUIDBAROptions_HideInCaster()
 	if(DruidBarKey.HideInCaster) then
 		DruidBarKey.HideInCaster = false;
 	else
 		DruidBarKey.HideInCaster = true;
 	end
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

-function DRUIDBAROptions_Full()
+-- Updates options related to
+function DRUIDBAROptions_HideWhenFull()
 	if(DruidBarKey.HideWhenFull) then
 		DruidBarKey.HideWhenFull = false;
 	else
 		DruidBarKey.HideWhenFull = true;
 	end
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

+-- Updates options related to display location where we replace the default manabar
 function DRUIDBAROptions_Replace()
 	DruidBarKey.Replace = true;
 	DruidBarKey.Player = false;
 	DruidBarKey.Custom = false;
 	DruidBarKey.Lock = true;
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

+-- Updates options related to display location where we attach to bottom of player frame
 function DRUIDBAROptions_Player()
 	DruidBarKey.Replace = false;
 	DruidBarKey.Player = true;
@@ -105,9 +115,10 @@ function DRUIDBAROptions_Player()
 	DruidBarKey.xvar = 125;
 	DruidBarKey.yvar = 18;
 	DruidBarKey.Lock = true;
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

+-- Updates options related to display location when bar is customaizable
 function DRUIDBAROptions_Custom()
 	DruidBarKey.Custom = true;
 	DruidBarKey.Replace = false;
@@ -115,16 +126,17 @@ function DRUIDBAROptions_Custom()
 	DruidBarKey.Lock = false;
 	DruidBarKey.xvar = DruidBarKey.tempW;
 	DruidBarKey.yvar = DruidBarKey.tempH;
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

+-- Updates options related to locking bar in place
 function DRUIDBAROptions_Lock()
 	if(DruidBarKey.Lock) then
 		DruidBarKey.Lock = false;
 	else
 		DruidBarKey.Lock = true;
 	end
-	DRUIDBAR_FrameSet();
+	renderOptionsFrame();
 end

 function DRUIDBAROptions_Text_Initialize()
@@ -204,7 +216,7 @@ function DRUIDBAROptions_Percent_OnClick(self)
 	end
 end

-function DRUIDBAR_FrameSet()
+function renderOptionsFrame()
 	-- DruidBarKey is not set, get out
 	if not DruidBarKey then return end

diff --git a/Options.xml b/Options.xml
index deac170..fe0e52d 100644
--- a/Options.xml
+++ b/Options.xml
@@ -143,7 +143,7 @@
 						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Vis);
 					</OnLoad>
 					<OnClick>
-						DRUIDBAROptions_Vis();
+						DRUIDBAROptions_Graphics();
 					</OnClick>
 					<OnEnter>
 						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
@@ -216,7 +216,7 @@
 					</OnLoad>

 					<OnClick>
-						DRUIDBAROptions_Full();
+						DRUIDBAROptions_HideWhenFull();
 					</OnClick>
 				</Scripts>
 			</CheckButton>
@@ -386,7 +386,7 @@
 					</OnEscapePressed>

 					<OnTextChanged>
-						DRUIDBAROptions_CheckWidth(self);
+						DRUIDBAROptions_Width(self);
 					</OnTextChanged>
 				</Scripts>

@@ -439,7 +439,7 @@
 					</OnEscapePressed>

 					<OnTextChanged>
-						DRUIDBAROptions_CheckHeight(self);
+						DRUIDBAROptions_Height(self);
 					</OnTextChanged>
 				</Scripts>