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Added Astrolabe coroutine branch as an external, along with the libs for Ace3Config

James Whitehead Ii [02-21-08 - 19:44]
Added Astrolabe coroutine branch as an external, along with the libs for Ace3Config
Filename
Astrolabe/Astrolabe.lua
Astrolabe/AstrolabeMapMonitor.lua
Astrolabe/DongleStub.lua
Astrolabe/Load.xml
Astrolabe/lgpl.txt
TomTom.toc
TomTom_Waypoints.lua
diff --git a/Astrolabe/Astrolabe.lua b/Astrolabe/Astrolabe.lua
deleted file mode 100644
index 01fb5fe..0000000
--- a/Astrolabe/Astrolabe.lua
+++ /dev/null
@@ -1,1377 +0,0 @@
---[[
-Name: Astrolabe
-Revision: $Rev: 58 $
-$Date: 2008-02-07 17:16:11 +0000 (Thu, 07 Feb 2008) $
-Author(s): Esamynn (esamynn@wowinterface.com)
-Inspired By: Gatherer by Norganna
-             MapLibrary by Kristofer Karlsson (krka@kth.se)
-Documentation: http://wiki.esamynn.org/Astrolabe
-SVN: http://svn.esamynn.org/astrolabe/
-Description:
-	This is a library for the World of Warcraft UI system to place
-	icons accurately on both the Minimap and the Worldmaps accurately
-	and maintain the accuracy of those positions.
-
-Copyright (C) 2006-2008 James Carrothers
-
-License:
-	This library is free software; you can redistribute it and/or
-	modify it under the terms of the GNU Lesser General Public
-	License as published by the Free Software Foundation; either
-	version 2.1 of the License, or (at your option) any later version.
-
-	This library is distributed in the hope that it will be useful,
-	but WITHOUT ANY WARRANTY; without even the implied warranty of
-	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-	Lesser General Public License for more details.
-
-	You should have received a copy of the GNU Lesser General Public
-	License along with this library; if not, write to the Free Software
-	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
-
-Note:
-	This library's source code is specifically designed to work with
-	World of Warcraft's interpreted AddOn system.  You have an implicit
-	licence to use this library with these facilities since that is its
-	designated purpose as per:
-	http://www.fsf.org/licensing/licenses/gpl-faq.html#InterpreterIncompat
-]]
-
--- WARNING!!!
--- DO NOT MAKE CHANGES TO THIS LIBRARY WITHOUT FIRST CHANGING THE LIBRARY_VERSION_MAJOR
--- STRING (to something unique) OR ELSE YOU MAY BREAK OTHER ADDONS THAT USE THIS LIBRARY!!!
-local LIBRARY_VERSION_MAJOR = "Astrolabe-0.4"
-local LIBRARY_VERSION_MINOR = tonumber(string.match("$Revision: 58 $", "(%d+)") or 1)
-
-if not DongleStub then error(LIBRARY_VERSION_MAJOR .. " requires DongleStub.") end
-if not DongleStub:IsNewerVersion(LIBRARY_VERSION_MAJOR, LIBRARY_VERSION_MINOR) then return end
-
-local Astrolabe = {};
-
--- define local variables for Data Tables (defined at the end of this file)
-local WorldMapSize, MinimapSize, ValidMinimapShapes;
-
-function Astrolabe:GetVersion()
-	return LIBRARY_VERSION_MAJOR, LIBRARY_VERSION_MINOR;
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Config Constants
---------------------------------------------------------------------------------------------------------------
-
-local configConstants = {
-	MinimapUpdateMultiplier = true,
-}
-
--- this constant is multiplied by the current framerate to determine
--- how many icons are updated each frame
-Astrolabe.MinimapUpdateMultiplier = 1;
-
---------------------------------------------------------------------------------------------------------------
--- Working Tables
---------------------------------------------------------------------------------------------------------------
-
-Astrolabe.LastPlayerPosition = { 0, 0, 0, 0 };
-Astrolabe.MinimapIcons = {};
-Astrolabe.IconsOnEdge = {};
-Astrolabe.IconsOnEdge_GroupChangeCallbacks = {};
-
-Astrolabe.UpdateTimer = 0;
-Astrolabe.ForceNextUpdate = false;
-Astrolabe.IconsOnEdgeChanged = false;
-
--- This variable indicates whether we know of a visible World Map or not.
--- The state of this variable is controlled by the AstrolabeMapMonitor library.
-Astrolabe.WorldMapVisible = false;
-
-local AddedOrUpdatedIcons = {}
-local MinimapIconsMetatable = { __index = AddedOrUpdatedIcons }
-
---------------------------------------------------------------------------------------------------------------
--- Internal Utility Functions
---------------------------------------------------------------------------------------------------------------
-
-local function assert(level,condition,message)
-	if not condition then
-		error(message,level)
-	end
-end
-
-local function argcheck(value, num, ...)
-	assert(1, type(num) == "number", "Bad argument #2 to 'argcheck' (number expected, got " .. type(level) .. ")")
-
-	for i=1,select("#", ...) do
-		if type(value) == select(i, ...) then return end
-	end
-
-	local types = strjoin(", ", ...)
-	local name = string.match(debugstack(2,2,0), ": in function [`<](.-)['>]")
-	error(string.format("Bad argument #%d to 'Astrolabe.%s' (%s expected, got %s)", num, name, types, type(value)), 3)
-end
-
-local function getContPosition( zoneData, z, x, y )
-	if ( z ~= 0 ) then
-		zoneData = zoneData[z];
-		x = x * zoneData.width + zoneData.xOffset;
-		y = y * zoneData.height + zoneData.yOffset;
-	else
-		x = x * zoneData.width;
-		y = y * zoneData.height;
-	end
-	return x, y;
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- General Utility Functions
---------------------------------------------------------------------------------------------------------------
-
-function Astrolabe:ComputeDistance( c1, z1, x1, y1, c2, z2, x2, y2 )
-	--[[
-	argcheck(c1, 2, "number");
-	assert(3, c1 >= 0, "ComputeDistance: Illegal continent index to c1: "..c1);
-	argcheck(z1, 3, "number", "nil");
-	argcheck(x1, 4, "number");
-	argcheck(y1, 5, "number");
-	argcheck(c2, 6, "number");
-	assert(3, c2 >= 0, "ComputeDistance: Illegal continent index to c2: "..c2);
-	argcheck(z2, 7, "number", "nil");
-	argcheck(x2, 8, "number");
-	argcheck(y2, 9, "number");
-	--]]
-
-	z1 = z1 or 0;
-	z2 = z2 or 0;
-
-	local dist, xDelta, yDelta;
-	if ( c1 == c2 and z1 == z2 ) then
-		-- points in the same zone
-		local zoneData = WorldMapSize[c1];
-		if ( z1 ~= 0 ) then
-			zoneData = zoneData[z1];
-		end
-		xDelta = (x2 - x1) * zoneData.width;
-		yDelta = (y2 - y1) * zoneData.height;
-
-	elseif ( c1 == c2 ) then
-		-- points on the same continent
-		local zoneData = WorldMapSize[c1];
-		x1, y1 = getContPosition(zoneData, z1, x1, y1);
-		x2, y2 = getContPosition(zoneData, z2, x2, y2);
-		xDelta = (x2 - x1);
-		yDelta = (y2 - y1);
-
-	elseif ( c1 and c2 ) then
-		local cont1 = WorldMapSize[c1];
-		local cont2 = WorldMapSize[c2];
-		if ( cont1.parentContinent == cont2.parentContinent ) then
-			x1, y1 = getContPosition(cont1, z1, x1, y1);
-			x2, y2 = getContPosition(cont2, z2, x2, y2);
-			if ( c1 ~= cont1.parentContinent ) then
-				x1 = x1 + cont1.xOffset;
-				y1 = y1 + cont1.yOffset;
-			end
-			if ( c2 ~= cont2.parentContinent ) then
-				x2 = x2 + cont2.xOffset;
-				y2 = y2 + cont2.yOffset;
-			end
-
-			xDelta = x2 - x1;
-			yDelta = y2 - y1;
-		end
-
-	end
-	if ( xDelta and yDelta ) then
-		dist = sqrt(xDelta*xDelta + yDelta*yDelta);
-	end
-	return dist, xDelta, yDelta;
-end
-
-function Astrolabe:TranslateWorldMapPosition( C, Z, xPos, yPos, nC, nZ )
-	--[[
-	argcheck(C, 2, "number");
-	argcheck(Z, 3, "number", "nil");
-	argcheck(xPos, 4, "number");
-	argcheck(yPos, 5, "number");
-	argcheck(nC, 6, "number");
-	argcheck(nZ, 7, "number", "nil");
-	--]]
-
-	Z = Z or 0;
-	nZ = nZ or 0;
-	if ( nC < 0 ) then
-		return;
-	end
-
-	local zoneData;
-	if ( C == nC and Z == nZ ) then
-		return xPos, yPos;
-
-	elseif ( C == nC ) then
-		-- points on the same continent
-		zoneData = WorldMapSize[C];
-		xPos, yPos = getContPosition(zoneData, Z, xPos, yPos);
-		if ( nZ ~= 0 ) then
-			zoneData = WorldMapSize[C][nZ];
-			xPos = xPos - zoneData.xOffset;
-			yPos = yPos - zoneData.yOffset;
-		end
-
-	elseif ( C and nC ) and ( WorldMapSize[C].parentContinent == WorldMapSize[nC].parentContinent ) then
-		-- different continents, same world
-		zoneData = WorldMapSize[C];
-		local parentContinent = zoneData.parentContinent;
-		xPos, yPos = getContPosition(zoneData, Z, xPos, yPos);
-		if ( C ~= parentContinent ) then
-			-- translate up to world map if we aren't there already
-			xPos = xPos + zoneData.xOffset;
-			yPos = yPos + zoneData.yOffset;
-			zoneData = WorldMapSize[parentContinent];
-		end
-		if ( nC ~= parentContinent ) then
-			-- translate down to the new continent
-			zoneData = WorldMapSize[nC];
-			xPos = xPos - zoneData.xOffset;
-			yPos = yPos - zoneData.yOffset;
-			if ( nZ ~= 0 ) then
-				zoneData = zoneData[nZ];
-				xPos = xPos - zoneData.xOffset;
-				yPos = yPos - zoneData.yOffset;
-			end
-		end
-
-	else
-		return;
-	end
-
-	return (xPos / zoneData.width), (yPos / zoneData.height);
-end
-
---*****************************************************************************
--- This function will do its utmost to retrieve some sort of valid position
--- for the specified unit, including changing the current map zoom (if needed).
--- Map Zoom is returned to its previous setting before this function returns.
---*****************************************************************************
-function Astrolabe:GetUnitPosition( unit, noMapChange )
-	local x, y = GetPlayerMapPosition(unit);
-	if ( x <= 0 and y <= 0 ) then
-		if ( noMapChange ) then
-			-- no valid position on the current map, and we aren't allowed
-			-- to change map zoom, so return
-			return;
-		end
-		local lastCont, lastZone = GetCurrentMapContinent(), GetCurrentMapZone();
-		SetMapToCurrentZone();
-		x, y = GetPlayerMapPosition(unit);
-		if ( x <= 0 and y <= 0 ) then
-			SetMapZoom(GetCurrentMapContinent());
-			x, y = GetPlayerMapPosition(unit);
-			if ( x <= 0 and y <= 0 ) then
-				-- we are in an instance or otherwise off the continent map
-				return;
-			end
-		end
-		local C, Z = GetCurrentMapContinent(), GetCurrentMapZone();
-		if ( C ~= lastCont or Z ~= lastZone ) then
-			SetMapZoom(lastCont, lastZone); -- set map zoom back to what it was before
-		end
-		return C, Z, x, y;
-	end
-	return GetCurrentMapContinent(), GetCurrentMapZone(), x, y;
-end
-
---*****************************************************************************
--- This function will do its utmost to retrieve some sort of valid position
--- for the specified unit, including changing the current map zoom (if needed).
--- However, if a monitored WorldMapFrame (See AstrolabeMapMonitor.lua) is
--- visible, then will simply return nil if the current zoom does not provide
--- a valid position for the player unit.  Map Zoom is returned to its previous
--- setting before this function returns, if it was changed.
---*****************************************************************************
-function Astrolabe:GetCurrentPlayerPosition()
-	local x, y = GetPlayerMapPosition("player");
-	if ( x <= 0 and y <= 0 ) then
-		if ( self.WorldMapVisible ) then
-			-- we know there is a visible world map, so don't cause
-			-- WORLD_MAP_UPDATE events by changing map zoom
-			return;
-		end
-		local lastCont, lastZone = GetCurrentMapContinent(), GetCurrentMapZone();
-		SetMapToCurrentZone();
-		x, y = GetPlayerMapPosition("player");
-		if ( x <= 0 and y <= 0 ) then
-			SetMapZoom(GetCurrentMapContinent());
-			x, y = GetPlayerMapPosition("player");
-			if ( x <= 0 and y <= 0 ) then
-				-- we are in an instance or otherwise off the continent map
-				return;
-			end
-		end
-		local C, Z = GetCurrentMapContinent(), GetCurrentMapZone();
-		if ( C ~= lastCont or Z ~= lastZone ) then
-			SetMapZoom(lastCont, lastZone); --set map zoom back to what it was before
-		end
-		return C, Z, x, y;
-	end
-	return GetCurrentMapContinent(), GetCurrentMapZone(), x, y;
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Working Table Cache System
---------------------------------------------------------------------------------------------------------------
-
-local tableCache = {};
-tableCache["__mode"] = "v";
-setmetatable(tableCache, tableCache);
-
-local function GetWorkingTable( icon )
-	if ( tableCache[icon] ) then
-		return tableCache[icon];
-	else
-		local T = {};
-		tableCache[icon] = T;
-		return T;
-	end
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Minimap Icon Placement
---------------------------------------------------------------------------------------------------------------
-
--- local variables specifically for use in this section
-local minimapRotationEnabled = false;
-local minimapShape = false;
-local MinimapCompassRing = MiniMapCompassRing;
-local twoPi = math.pi * 2;
-local atan2 = math.atan2;
-local sin = math.sin;
-local cos = math.cos;
-local abs = math.abs;
-local sqrt = math.sqrt;
-local min = math.min
-local yield = coroutine.yield
-
-local function placeIconOnMinimap( minimap, minimapZoom, mapWidth, mapHeight, icon, dist, xDist, yDist )
-	local mapDiameter;
-	if ( Astrolabe.minimapOutside ) then
-		mapDiameter = MinimapSize.outdoor[minimapZoom];
-	else
-		mapDiameter = MinimapSize.indoor[minimapZoom];
-	end
-	local mapRadius = mapDiameter / 2;
-	local xScale = mapDiameter / mapWidth;
-	local yScale = mapDiameter / mapHeight;
-	local iconDiameter = ((icon:GetWidth() / 2) + 3) * xScale;
-	local iconOnEdge = nil;
-	local isRound = true;
-
-	if ( minimapRotationEnabled ) then
-		-- for the life of me, I cannot figure out why the following
-		-- math works, but it does
-		local dir = atan2(xDist, yDist) + MinimapCompassRing:GetFacing();
-		xDist = dist * sin(dir);
-		yDist = dist * cos(dir);
-	end
-
-	if ( minimapShape and not (xDist == 0 or yDist == 0) ) then
-		isRound = (xDist < 0) and 1 or 3;
-		if ( yDist < 0 ) then
-			isRound = minimapShape[isRound];
-		else
-			isRound = minimapShape[isRound + 1];
-		end
-	end
-
-	-- for non-circular portions of the Minimap edge
-	if not ( isRound ) then
-		dist = (abs(xDist) > abs(yDist)) and abs(xDist) or abs(yDist);
-	end
-
-	if ( (dist + iconDiameter) > mapRadius ) then
-		-- position along the outside of the Minimap
-		iconOnEdge = true;
-		local factor = (mapRadius - iconDiameter) / dist;
-		xDist = xDist * factor;
-		yDist = yDist * factor;
-	end
-
-	if ( Astrolabe.IconsOnEdge[icon] ~= iconOnEdge ) then
-		Astrolabe.IconsOnEdge[icon] = iconOnEdge;
-		Astrolabe.IconsOnEdgeChanged = true;
-	end
-
-	icon:ClearAllPoints();
-	icon:SetPoint("CENTER", minimap, "CENTER", xDist/xScale, -yDist/yScale);
-end
-
-function Astrolabe:PlaceIconOnMinimap( icon, continent, zone, xPos, yPos )
-	-- check argument types
-	argcheck(icon, 2, "table");
-	assert(3, icon.SetPoint and icon.ClearAllPoints, "Usage Message");
-	argcheck(continent, 3, "number");
-	argcheck(zone, 4, "number", "nil");
-	argcheck(xPos, 5, "number");
-	argcheck(yPos, 6, "number");
-
-	local lC, lZ, lx, ly = unpack(self.LastPlayerPosition);
-	local dist, xDist, yDist = self:ComputeDistance(lC, lZ, lx, ly, continent, zone, xPos, yPos);
-	if not ( dist ) then
-		--icon's position has no meaningful position relative to the player's current location
-		return -1;
-	end
-	local iconData = GetWorkingTable(icon);
-	iconData = GetWorkingTable(icon);
-	self.MinimapIcons[icon] = nil;
-	AddedOrUpdatedIcons[icon] = iconData
-
-	iconData.continent = continent;
-	iconData.zone = zone;
-	iconData.xPos = xPos;
-	iconData.yPos = yPos;
-	iconData.dist = dist;
-	iconData.xDist = xDist;
-	iconData.yDist = yDist;
-
-	if ( GetCVar("rotateMinimap") ~= "0" ) then
-		minimapRotationEnabled = true;
-	else
-		minimapRotationEnabled = false;
-	end
-
-	-- check Minimap Shape
-	minimapShape = GetMinimapShape and ValidMinimapShapes[GetMinimapShape()];
-
-	-- place the icon on the Minimap and :Show() it
-	local map = Minimap
-	placeIconOnMinimap(map, map:GetZoom(), map:GetWidth(), map:GetHeight(), icon, dist, xDist, yDist);
-	icon:Show()
-
-	return 0;
-end
-
-function Astrolabe:RemoveIconFromMinimap( icon )
-	if not ( self.MinimapIcons[icon] ) then
-		return 1;
-	end
-	AddedOrUpdatedIcons[icon] = nil
-	self.MinimapIcons[icon] = nil;
-	self.IconsOnEdge[icon] = nil;
-	icon:Hide();
-	return 0;
-end
-
-function Astrolabe:RemoveAllMinimapIcons()
-	self:DumpNewIconsCache()
-	local minimapIcons = self.MinimapIcons;
-	local IconsOnEdge = self.IconsOnEdge;
-	for k, v in pairs(minimapIcons) do
-		minimapIcons[k] = nil;
-		IconsOnEdge[k] = nil;
-		k:Hide();
-	end
-end
-
-local lastZoom; -- to remember the last seen Minimap zoom level
-
--- local variables to track the status of the two update coroutines
-local fullUpdateInProgress = true
-local resetIncrementalUpdate = false
-
--- local variables to track the incremental update coroutine
-local incrementalUpdateCrashed = true
-local incrementalUpdateThread
-
-local function UpdateMinimapIconPositions( self )
-	yield()
-
-	while ( true ) do
-		resetIncrementalUpdate = false -- by definition, the incremental update is reset if it is here
-
-		local C, Z, x, y = self:GetCurrentPlayerPosition();
-		if ( C and C >= 0 ) then
-			local Minimap = Minimap;
-			local lastPosition = self.LastPlayerPosition;
-			local lC, lZ, lx, ly = unpack(lastPosition);
-
-			if ( GetCVar("rotateMinimap") ~= "0" ) then
-				minimapRotationEnabled = true;
-			else
-				minimapRotationEnabled = false;
-			end
-
-			-- check current frame rate
-			local numPerCycle = min(50, GetFramerate() * (self.MinimapUpdateMultiplier or 1))
-
-			-- check Minimap Shape
-			minimapShape = GetMinimapShape and ValidMinimapShapes[GetMinimapShape()];
-
-			if ( lC == C and lZ == Z and lx == x and ly == y ) then
-				-- player has not moved since the last update
-				if ( lastZoom ~= Minimap:GetZoom() or self.ForceNextUpdate or minimapRotationEnabled ) then
-					local currentZoom = Minimap:GetZoom();
-					lastZoom = currentZoom;
-					local mapWidth = Minimap:GetWidth();
-					local mapHeight = Minimap:GetHeight();
-					numPerCycle = numPerCycle * 2
-					local count = 0
-					for icon, data in pairs(self.MinimapIcons) do
-						placeIconOnMinimap(Minimap, currentZoom, mapWidth, mapHeight, icon, data.dist, data.xDist, data.yDist);
-
-						count = count + 1
-						if ( count > numPerCycle ) then
-							count = 0
-							yield()
-							-- check if the incremental update cycle needs to be reset
-							-- because a full update has been run
-							if ( resetIncrementalUpdate ) then
-								break;
-							end
-						end
-					end
-					self.ForceNextUpdate = false;
-				end
-			else
-				local dist, xDelta, yDelta = self:ComputeDistance(lC, lZ, lx, ly, C, Z, x, y);
-				if ( dist ) then
-					local currentZoom = Minimap:GetZoom();
-					lastZoom = currentZoom;
-					local mapWidth = Minimap:GetWidth();
-					local mapHeight = Minimap:GetHeight();
-					local count = 0
-					for icon, data in pairs(self.MinimapIcons) do
-						local xDist = data.xDist - xDelta;
-						local yDist = data.yDist - yDelta;
-						local dist = sqrt(xDist*xDist + yDist*yDist);
-						placeIconOnMinimap(Minimap, currentZoom, mapWidth, mapHeight, icon, dist, xDist, yDist);
-
-						data.dist = dist;
-						data.xDist = xDist;
-						data.yDist = yDist;
-
-						count = count + 1
-						if ( count >= numPerCycle ) then
-							count = 0
-							yield()
-							-- check if the incremental update cycle needs to be reset
-							-- because a full update has been run
-							if ( resetIncrementalUpdate ) then
-								break;
-							end
-						end
-					end
-				else
-					self:RemoveAllMinimapIcons()
-				end
-
-				if not ( resetIncrementalUpdate ) then
-					lastPosition[1] = C;
-					lastPosition[2] = Z;
-					lastPosition[3] = x;
-					lastPosition[4] = y;
-				end
-			end
-		else
-			if not ( self.WorldMapVisible ) then
-				self.processingFrame:Hide();
-			end
-		end
-
-		-- put new/updated icons into the main datacache
-		self:DumpNewIconsCache()
-
-		-- if we've been reset, then we want to start the new incremental update immediately
-		if not ( resetIncrementalUpdate ) then
-			yield()
-		end
-	end
-end
-
-function Astrolabe:UpdateMinimapIconPositions()
-	if ( fullUpdateInProgress ) then
-		-- if we're in the middle a a full update, we want to finish that first
-		self:CalculateMinimapIconPositions()
-	else
-		if ( incrementalUpdateCrashed ) then
-			incrementalUpdateThread = coroutine.wrap(UpdateMinimapIconPositions)
-			incrementalUpdateThread(self) --initialize the thread
-		end
-		incrementalUpdateCrashed = true
-		incrementalUpdateThread()
-		incrementalUpdateCrashed = false
-	end
-end
-
--- local variables to track the full update coroutine
-local fullUpdateCrashed = true
-local fullUpdateThread
-
-local function CalculateMinimapIconPositions( self )
-	yield()
-
-	while ( true ) do
-		fullUpdateInProgress = true -- set the flag the says a full update is in progress
-
-		local C, Z, x, y = self:GetCurrentPlayerPosition();
-		if ( C and C >= 0 ) then
-			-- put new/updated icons into the main datacache
-			self:DumpNewIconsCache()
-
-			if ( GetCVar("rotateMinimap") ~= "0" ) then
-				minimapRotationEnabled = true;
-			else
-				minimapRotationEnabled = false;
-			end
-
-			-- check current frame rate
-			local numPerCycle = GetFramerate() * (self.MinimapUpdateMultiplier or 1) * 2
-
-			-- check Minimap Shape
-			minimapShape = GetMinimapShape and ValidMinimapShapes[GetMinimapShape()];
-
-			local currentZoom = Minimap:GetZoom();
-			lastZoom = currentZoom;
-			local Minimap = Minimap;
-			local mapWidth = Minimap:GetWidth();
-			local mapHeight = Minimap:GetHeight();
-			local count = 0
-			for icon, data in pairs(self.MinimapIcons) do
-				local dist, xDist, yDist = self:ComputeDistance(C, Z, x, y, data.continent, data.zone, data.xPos, data.yPos);
-				if ( dist ) then
-					placeIconOnMinimap(Minimap, currentZoom, mapWidth, mapHeight, icon, dist, xDist, yDist);
-
-					data.dist = dist;
-					data.xDist = xDist;
-					data.yDist = yDist;
-				else
-					self:RemoveIconFromMinimap(icon)
-				end
-
-				count = count + 1
-				if ( count >= numPerCycle ) then
-					count = 0
-					yield()
-				end
-			end
-
-			local lastPosition = self.LastPlayerPosition;
-			lastPosition[1] = C;
-			lastPosition[2] = Z;
-			lastPosition[3] = x;
-			lastPosition[4] = y;
-
-			resetIncrementalUpdate = true
-		else
-			if not ( self.WorldMapVisible ) then
-				self.processingFrame:Hide();
-			end
-		end
-
-		fullUpdateInProgress = false
-		yield()
-	end
-end
-
-function Astrolabe:CalculateMinimapIconPositions()
-	if ( fullUpdateCrashed ) then
-		fullUpdateThread = coroutine.wrap(CalculateMinimapIconPositions)
-		fullUpdateThread(self) --initialize the thread
-	end
-	fullUpdateCrashed = true
-	fullUpdateThread()
-	fullUpdateCrashed = false
-
-	-- return result flag
-	if ( fullUpdateInProgress ) then
-		return 1 -- full update started, but did not complete on this cycle
-
-	else
-		if ( resetIncrementalUpdate ) then
-			return 0 -- update completed
-		else
-			return -1 -- full update did no occur for some reason
-		end
-
-	end
-end
-
-function Astrolabe:GetDistanceToIcon( icon )
-	local data = self.MinimapIcons[icon];
-	if ( data ) then
-		return data.dist, data.xDist, data.yDist;
-	end
-end
-
-function Astrolabe:IsIconOnEdge( icon )
-	return self.IconsOnEdge[icon];
-end
-
-function Astrolabe:GetDirectionToIcon( icon )
-	local data = self.MinimapIcons[icon];
-	if ( data ) then
-		local dir = atan2(data.xDist, -(data.yDist))
-		if ( dir > 0 ) then
-			return twoPi - dir;
-		else
-			return -dir;
-		end
-	end
-end
-
-function Astrolabe:Register_OnEdgeChanged_Callback( func, ident )
-	-- check argument types
-	argcheck(func, 2, "function");
-
-	self.IconsOnEdge_GroupChangeCallbacks[func] = ident;
-end
-
--- for use ONLY by the activate function
-function Astrolabe:DumpNewIconsCache()
-	local MinimapIcons = self.MinimapIcons
-	for icon, data in pairs(AddedOrUpdatedIcons) do
-		MinimapIcons[icon] = data
-		AddedOrUpdatedIcons[icon] = nil
-	end
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- World Map Icon Placement
---------------------------------------------------------------------------------------------------------------
-
-function Astrolabe:PlaceIconOnWorldMap( worldMapFrame, icon, continent, zone, xPos, yPos )
-	-- check argument types
-	argcheck(worldMapFrame, 2, "table");
-	assert(3, worldMapFrame.GetWidth and worldMapFrame.GetHeight, "Usage Message");
-	argcheck(icon, 3, "table");
-	assert(3, icon.SetPoint and icon.ClearAllPoints, "Usage Message");
-	argcheck(continent, 4, "number");
-	argcheck(zone, 5, "number", "nil");
-	argcheck(xPos, 6, "number");
-	argcheck(yPos, 7, "number");
-
-	local C, Z = GetCurrentMapContinent(), GetCurrentMapZone();
-	local nX, nY = self:TranslateWorldMapPosition(continent, zone, xPos, yPos, C, Z);
-
-	-- anchor and :Show() the icon if it is within the boundry of the current map, :Hide() it otherwise
-	if ( nX and nY and (0 < nX and nX <= 1) and (0 < nY and nY <= 1) ) then
-		icon:ClearAllPoints();
-		icon:SetPoint("CENTER", worldMapFrame, "TOPLEFT", nX * worldMapFrame:GetWidth(), -nY * worldMapFrame:GetHeight());
-		icon:Show();
-	else
-		icon:Hide();
-	end
-	return nX, nY;
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Handler Scripts
---------------------------------------------------------------------------------------------------------------
-
-function Astrolabe:OnEvent( frame, event )
-	if ( event == "MINIMAP_UPDATE_ZOOM" ) then
-		-- update minimap zoom scale
-		local Minimap = Minimap;
-		local curZoom = Minimap:GetZoom();
-		if ( GetCVar("minimapZoom") == GetCVar("minimapInsideZoom") ) then
-			if ( curZoom < 2 ) then
-				Minimap:SetZoom(curZoom + 1);
-			else
-				Minimap:SetZoom(curZoom - 1);
-			end
-		end
-		if ( GetCVar("minimapZoom")+0 == Minimap:GetZoom() ) then
-			self.minimapOutside = true;
-		else
-			self.minimapOutside = false;
-		end
-		Minimap:SetZoom(curZoom);
-
-		-- re-calculate all Minimap Icon positions
-		if ( frame:IsVisible() ) then
-			self:CalculateMinimapIconPositions();
-		end
-
-	elseif ( event == "PLAYER_LEAVING_WORLD" ) then
-		frame:Hide();
-		self:RemoveAllMinimapIcons(); --dump all minimap icons
-
-	elseif ( event == "PLAYER_ENTERING_WORLD" ) then
-		frame:Show();
-		if not ( frame:IsVisible() ) then
-			-- do the minimap recalculation anyways if the OnShow script didn't execute
-			self:CalculateMinimapIconPositions();
-		end
-
-	elseif ( event == "ZONE_CHANGED_NEW_AREA" ) then
-		frame:Hide();
-		frame:Show();
-
-	end
-end
-
-function Astrolabe:OnUpdate( frame, elapsed )
-	-- on-edge group changed call-backs
-	if ( self.IconsOnEdgeChanged ) then
-		self.IconsOnEdgeChanged = false;
-		for func in pairs(self.IconsOnEdge_GroupChangeCallbacks) do
-			pcall(func);
-		end
-	end
-
-	self:UpdateMinimapIconPositions();
-end
-
-function Astrolabe:OnShow( frame )
-	-- set the world map to a zoom with a valid player position
-	if not ( self.WorldMapVisible ) then
-		SetMapToCurrentZone();
-	end
-	local C, Z = Astrolabe:GetCurrentPlayerPosition();
-	if ( C and C >= 0 ) then
-		SetMapZoom(C, Z);
-	else
-		frame:Hide();
-	end
-
-	-- re-calculate minimap icon positions
-	self:CalculateMinimapIconPositions();
-end
-
--- called by AstrolabMapMonitor when all world maps are hidden
-function Astrolabe:AllWorldMapsHidden()
-	self.processingFrame:Hide();
-	self.processingFrame:Show();
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Library Registration
---------------------------------------------------------------------------------------------------------------
-
-local function activate( newInstance, oldInstance )
-	if ( oldInstance ) then -- this is an upgrade activate
-		if ( oldInstance.DumpNewIconsCache ) then
-			oldInstance:DumpNewIconsCache()
-		end
-		for k, v in pairs(oldInstance) do
-			if ( type(v) ~= "function" and (not configConstants[k]) ) then
-				newInstance[k] = v;
-			end
-		end
-		Astrolabe = oldInstance;
-	else
-		local frame = CreateFrame("Frame");
-		frame:Hide();
-		newInstance.processingFrame = frame;
-
-		newInstance.ContinentList = { GetMapContinents() };
-		for C in pairs(newInstance.ContinentList) do
-			local zones = { GetMapZones(C) };
-			newInstance.ContinentList[C] = zones;
-			for Z in ipairs(zones) do
-				SetMapZoom(C, Z);
-				zones[Z] = GetMapInfo();
-			end
-		end
-	end
-	configConstants = nil -- we don't need this anymore
-
-	local frame = newInstance.processingFrame;
-	frame:SetParent("Minimap");
-	frame:UnregisterAllEvents();
-	frame:RegisterEvent("MINIMAP_UPDATE_ZOOM");
-	frame:RegisterEvent("PLAYER_LEAVING_WORLD");
-	frame:RegisterEvent("PLAYER_ENTERING_WORLD");
-	frame:RegisterEvent("ZONE_CHANGED_NEW_AREA");
-	frame:SetScript("OnEvent",
-		function( frame, event, ... )
-			Astrolabe:OnEvent(frame, event, ...);
-		end
-	);
-	frame:SetScript("OnUpdate",
-		function( frame, elapsed )
-			Astrolabe:OnUpdate(frame, elapsed);
-		end
-	);
-	frame:SetScript("OnShow",
-		function( frame )
-			Astrolabe:OnShow(frame);
-		end
-	);
-
-	setmetatable(Astrolabe.MinimapIcons, MinimapIconsMetatable)
-
-	-- register this library with AstrolabeMapMonitor
-	local AstrolabeMapMonitor = DongleStub("AstrolabeMapMonitor");
-	AstrolabeMapMonitor:RegisterAstrolabeLibrary(Astrolabe, LIBRARY_VERSION_MAJOR);
-end
-
-DongleStub:Register(Astrolabe, activate)
-
-
---------------------------------------------------------------------------------------------------------------
--- Data
---------------------------------------------------------------------------------------------------------------
-
--- diameter of the Minimap in game yards at
--- the various possible zoom levels
-MinimapSize = {
-	indoor = {
-		[0] = 300, -- scale
-		[1] = 240, -- 1.25
-		[2] = 180, -- 5/3
-		[3] = 120, -- 2.5
-		[4] = 80,  -- 3.75
-		[5] = 50,  -- 6
-	},
-	outdoor = {
-		[0] = 466 + 2/3, -- scale
-		[1] = 400,       -- 7/6
-		[2] = 333 + 1/3, -- 1.4
-		[3] = 266 + 2/6, -- 1.75
-		[4] = 200,       -- 7/3
-		[5] = 133 + 1/3, -- 3.5
-	},
-}
-
-ValidMinimapShapes = {
-	-- { upper-left, lower-left, upper-right, lower-right }
-	["SQUARE"]                = { false, false, false, false },
-	["CORNER-TOPLEFT"]        = { true,  false, false, false },
-	["CORNER-TOPRIGHT"]       = { false, false, true,  false },
-	["CORNER-BOTTOMLEFT"]     = { false, true,  false, false },
-	["CORNER-BOTTOMRIGHT"]    = { false, false, false, true },
-	["SIDE-LEFT"]             = { true,  true,  false, false },
-	["SIDE-RIGHT"]            = { false, false, true,  true },
-	["SIDE-TOP"]              = { true,  false, true,  false },
-	["SIDE-BOTTOM"]           = { false, true,  false, true },
-	["TRICORNER-TOPLEFT"]     = { true,  true,  true,  false },
-	["TRICORNER-TOPRIGHT"]    = { true,  false, true,  true },
-	["TRICORNER-BOTTOMLEFT"]  = { true,  true,  false, true },
-	["TRICORNER-BOTTOMRIGHT"] = { false, true,  true,  true },
-}
-
--- distances across and offsets of the world maps
--- in game yards
-WorldMapSize = {
-	-- World Map of Azeroth
-	[0] = {
-		parentContinent = 0,
-		height = 29687.90575403711,
-		width = 44531.82907938571,
-	},
-	-- Kalimdor
-	{ --[1]
-		parentContinent = 0,
-		height = 24532.39670836129,
-		width = 36798.56388065484,
-		xOffset = -8310.762035321373,
-		yOffset = 1815.149000954498,
-		zoneData = {
-			Ashenvale = {
-				height = 3843.627450950699,
-				width = 5766.471113365881,
-				xOffset = 15366.08027406009,
-				yOffset = 8126.716152815561,
-			},
-			Aszhara = {
-				height = 3381.153764845262,
-				width = 5070.669448432522,
-				xOffset = 20342.99178351035,
-				yOffset = 7457.974565554941,
-			},
-			AzuremystIsle = {
-				height = 2714.490705490833,
-				width = 4070.691916244019,
-				xOffset = 9966.264785353642,
-				yOffset = 5460.139378090237,
-			},
-			Barrens = {
-				height = 6756.028094350823,
-				width = 10132.98626357964,
-				xOffset = 14443.19633043607,
-				yOffset = 11187.03406016663,
-			},
-			BloodmystIsle = {
-				height = 2174.923922716305,
-				width = 3262.385067990556,
-				xOffset = 9541.280691875327,
-				yOffset = 3424.790637352245,
-			},
-			Darkshore = {
-				height = 4366.52571734943,
-				width = 6549.780280774227,
-				xOffset = 14124.4534386827,
-				yOffset = 4466.419105960455,
-			},
-			Darnassis = {
-				height = 705.7102838625474,
-				width = 1058.300884213672,
-				xOffset = 14127.75729935019,
-				yOffset = 2561.497770365213,
-			},
-			Desolace = {
-				height = 2997.808472061639,
-				width = 4495.726850591814,
-				xOffset = 12832.80723200791,
-				yOffset = 12347.420176847,
-			},
-			Durotar = {
-				height = 3524.884894927208,
-				width = 5287.285801274457,
-				xOffset = 19028.47465485265,
-				yOffset = 10991.20642822035,
-			},
-			Dustwallow = {
-				height = 3499.922239823486,
-				width = 5249.824712249077,
-				xOffset = 18040.98829886713,
-				yOffset = 14832.74650226312,
-			},
-			Felwood = {
-				height = 3833.206376333298,
-				width = 5749.8046476606,
-				xOffset = 15424.4116748014,
-				yOffset = 5666.381311442202,
-			},
-			Feralas = {
-				height = 4633.182754891688,
-				width = 6949.760203962193,
-				xOffset = 11624.54217828119,
-				yOffset = 15166.06954533647,
-			},
-			Moonglade = {
-				height = 1539.548478194226,
-				width = 2308.253559286662,
-				xOffset = 18447.22668103606,
-				yOffset = 4308.084192710569,
-			},
-			Mulgore = {
-				height = 3424.88834791471,
-				width = 5137.32138887616,
-				xOffset = 15018.17633401988,
-				yOffset = 13072.38917227894,
-			},
-			Ogrimmar = {
-				height = 935.3750279485016,
-				width = 1402.563051365538,
-				xOffset = 20746.49533101771,
-				yOffset = 10525.68532631853,
-			},
-			Silithus = {
-				height = 2322.839629859208,
-				width = 3483.224287356748,
-				xOffset = 14528.60591761034,
-				yOffset = 18757.61998086822,
-			},
-			StonetalonMountains = {
-				height = 3256.141917023559,
-				width = 4883.173287670144,
-				xOffset = 13820.29750397374,
-				yOffset = 9882.909063258192,
-			},
-			Tanaris = {
-				height = 4599.847335452488,
-				width = 6899.765399158026,
-				xOffset = 17284.7655865671,
-				yOffset = 18674.28905369955,
-			},
-			Teldrassil = {
-				height = 3393.632169760774,
-				width = 5091.467863261982,
-				xOffset = 13251.58449896318,
-				yOffset = 968.6223632831094,
-			},
-			TheExodar = {
-				height = 704.6641703983866,
-				width = 1056.732317707213,
-				xOffset = 10532.61275516805,
-				yOffset = 6276.045028807911,
-			},
-			ThousandNeedles = {
-				height = 2933.241274801781,
-				width = 4399.86408093722,
-				xOffset = 17499.32929341832,
-				yOffset = 16766.0151133423,
-			},
-			ThunderBluff = {
-				height = 695.8116150081206,
-				width = 1043.762849319158,
-				xOffset = 16549.32009877855,
-				yOffset = 13649.45129927044,
-			},
-			UngoroCrater = {
-				height = 2466.588521980952,
-				width = 3699.872808671186,
-				xOffset = 16532.70803775362,
-				yOffset = 18765.95157787033,
-			},
-			Winterspring = {
-				height = 4733.190938744951,
-				width = 7099.756078049357,
-				xOffset = 17382.67868933954,
-				yOffset = 4266.421320915686,
-			},
-		},
-	},
-	-- Eastern Kingdoms
-	{ --[2]
-		parentContinent = 0,
-		height = 25098.84390074281,
-		width = 37649.15159852673,
-		xOffset = 15525.32200715066,
-		yOffset = 672.3934326738229,
-		zoneData = {
-			Alterac = {
-				height = 1866.508741236576,
-				width = 2799.820894040741,
-				xOffset = 16267.51182664554,
-				yOffset = 7693.598754637632,
-			},
-			Arathi = {
-				height = 2399.784956908336,
-				width = 3599.78645678886,
-				xOffset = 17917.40598190062,
-				yOffset = 9326.804744097401,
-			},
-			Badlands = {
-				height = 1658.195027852759,
-				width = 2487.343589680943,
-				xOffset = 19129.83542887301,
-				yOffset = 15082.55526717644,
-			},
-			BlastedLands = {
-				height = 2233.146573433955,
-				width = 3349.808966078055,
-				xOffset = 18292.37876312771,
-				yOffset = 19759.24272564734,
-			},
-			BurningSteppes = {
-				height = 1951.911155356982,
-				width = 2928.988452241535,
-				xOffset = 17317.44291506163,
-				yOffset = 16224.12640057407,
-			},
-			DeadwindPass = {
-				height = 1666.528298197048,
-				width = 2499.848163715574,
-				xOffset = 17884.07519016362,
-				yOffset = 19059.30117481421,
-			},
-			DunMorogh = {
-				height = 3283.064682642022,
-				width = 4924.664537147015,
-				xOffset = 15248.84370721237,
-				yOffset = 13070.22369811241,
-			},
-			Duskwood = {
-				height = 1799.84874595001,
-				width = 2699.837284973949,
-				xOffset = 16217.51007473156,
-				yOffset = 18909.31475362112,
-			},
-			EasternPlaguelands = {
-				height = 2581.024511737268,
-				width = 3870.596078314358,
-				xOffset = 19236.07699848783,
-				yOffset = 5393.799386328108,
-			},
-			Elwynn = {
-				height = 2314.38613060264,
-				width = 3470.62593362794,
-				xOffset = 15515.46777926721,
-				yOffset = 17132.38313881497,
-			},
-			EversongWoods = {
-				height = 3283.057803444214,
-				width = 4924.70470173181,
-				xOffset = 19138.16325760612,
-				yOffset = 552.5351270080572,
-			},
-			Ghostlands = {
-				height = 2199.788221727843,
-				width = 3299.755735439147,
-				xOffset = 19933.969945598,
-				yOffset = 3327.317139912411,
-			},
-			Hilsbrad = {
-				height = 2133.153088717906,
-				width = 3199.802496078764,
-				xOffset = 15984.19170342619,
-				yOffset = 8793.505832296016,
-			},
-			Hinterlands = {
-				height = 2566.448674847725,
-				width = 3849.77134323942,
-				xOffset = 18625.69536724846,
-				yOffset = 7726.929725104341,
-			},
-			Ironforge = {
-				height = 527.5626661642974,
-				width = 790.5745810546713,
-				xOffset = 17764.34206355846,
-				yOffset = 13762.32403658607,
-			},
-			LochModan = {
-				height = 1839.436067817912,
-				width = 2758.158752877019,
-				xOffset = 19044.42466174755,
-				yOffset = 13680.58746225864,
-			},
-			Redridge = {
-				height = 1447.811817383856,
-				width = 2170.704876735185,
-				xOffset = 18621.52904187992,
-				yOffset = 17767.73128664901,
-			},
-			SearingGorge = {
-				height = 1487.371558351205,
-				width = 2231.119799153945,
-				xOffset = 17373.68649889545,
-				yOffset = 15292.9566475719,
-			},
-			SilvermoonCity = {
-				height = 806.6680775210333,
-				width = 1211.384457945605,
-				xOffset = 21051.29911245071,
-				yOffset = 1440.439646345552,
-			},
-			Silverpine = {
-				height = 2799.763349841058,
-				width = 4199.739879721531,
-				xOffset = 13601.00798540562,
-				yOffset = 7526.945768538925,
-			},
-			Stormwind = {
-				height = 896.2784132739149,
-				width = 1344.138055148283,
-				xOffset = 15669.93346231942,
-				yOffset = 17471.62163820253,
-			},
-			Stranglethorn = {
-				height = 4253.796738213571,
-				width = 6380.866711475876,
-				xOffset = 14830.09122763351,
-				yOffset = 20361.27611706414,
-			},
-			SwampOfSorrows = {
-				height = 1529.04028583782,
-				width = 2293.606089974149,
-				xOffset = 19273.57577346738,
-				yOffset = 18813.48829580375,
-			},
-			Tirisfal = {
-				height = 3012.244783356771,
-				width = 4518.469744413802,
-				xOffset = 14017.64852522109,
-				yOffset = 5356.296558943325,
-			},
-			Undercity = {
-				height = 640.0492683780853,
-				width = 959.3140238076666,
-				xOffset = 16177.65630384973,
-				yOffset = 7315.685533181013,
-			},
-			WesternPlaguelands = {
-				height = 2866.410476553068,
-				width = 4299.7374000546,
-				xOffset = 16634.14908983872,
-				yOffset = 5827.092974820261,
-			},
-			Westfall = {
-				height = 2333.132106534445,
-				width = 3499.786489780177,
-				xOffset = 14034.31142029944,
-				yOffset = 18592.67765947875,
-			},
-			Wetlands = {
-				height = 2756.004767589141,
-				width = 4135.166184805389,
-				xOffset = 17440.35277057554,
-				yOffset = 11341.20698670613,
-			},
-		},
-	},
-	-- Outland
-	{ --[3]
-		parentContinent = 3,
-		height = 11642.3552270912,
-		width = 17463.5328406368,
-		zoneData = {
-			BladesEdgeMountains = {
-				height = 3616.553353533977,
-				width = 5424.84803598309,
-				xOffset = 4150.068157139826,
-				yOffset = 1412.982266241851,
-			},
-			Hellfire = {
-				height = 3443.642890402687,
-				width = 5164.421615455519,
-				xOffset = 7456.223236253186,
-				yOffset = 4339.973528794677,
-			},
-			Nagrand = {
-				height = 3683.218386203915,
-				width = 5524.827295176373,
-				xOffset = 2700.121400200201,
-				yOffset = 5779.512212073806,
-			},
-			Netherstorm = {
-				height = 3716.547708910237,
-				width = 5574.82788866266,
-				xOffset = 7512.470386633603,
-				yOffset = 365.0992858464317,
-			},
-			ShadowmoonValley = {
-				height = 3666.547917042888,
-				width = 5499.827432644566,
-				xOffset = 8770.765422136874,
-				yOffset = 7769.034259125071,
-			},
-			ShattrathCity = {
-				height = 870.8063021892297,
-				width = 1306.210386847456,
-				xOffset = 6860.565394341991,
-				yOffset = 7295.086145447915,
-			},
-			TerokkarForest = {
-				height = 3599.889712038368,
-				width = 5399.832305361811,
-				xOffset = 5912.521284664757,
-				yOffset = 6821.146112637057,
-			},
-			Zangarmarsh = {
-				height = 3351.978685113859,
-				width = 5026.925554043871,
-				xOffset = 3520.930685571132,
-				yOffset = 3885.821388791224,
-			},
-		},
-	},
-}
-
-local zeroData;
-zeroData = { xOffset = 0, height = 0, yOffset = 0, width = 0, __index = function() return zeroData end };
-setmetatable(zeroData, zeroData);
-setmetatable(WorldMapSize, zeroData);
-
-for continent, zones in pairs(Astrolabe.ContinentList) do
-	local mapData = WorldMapSize[continent];
-	for index, mapName in pairs(zones) do
-		if not ( mapData.zoneData[mapName] ) then
-			--WE HAVE A PROBLEM!!!
-			ChatFrame1:AddMessage("Astrolabe is missing data for "..select(index, GetMapZones(continent))..".");
-			mapData.zoneData[mapName] = zeroData;
-		end
-		mapData[index] = mapData.zoneData[mapName];
-		mapData.zoneData[mapName] = nil;
-	end
-end
-
-
--- do a full update of the Minimap positioning system
-Astrolabe:CalculateMinimapIconPositions();
diff --git a/Astrolabe/AstrolabeMapMonitor.lua b/Astrolabe/AstrolabeMapMonitor.lua
deleted file mode 100644
index 58b83cc..0000000
--- a/Astrolabe/AstrolabeMapMonitor.lua
+++ /dev/null
@@ -1,235 +0,0 @@
---[[
-Name: AstrolabeMapMonitor
-Revision: $Rev: 44 $
-$Date: 2007-03-30 19:56:21 +0100 (Fri, 30 Mar 2007) $
-Author(s): Esamynn (esamynn@wowinterface.com)
-Inspired By: Gatherer by Norganna
-             MapLibrary by Kristofer Karlsson (krka@kth.se)
-Website: http://esamynn.wowinterface.com/
-Documentation: http://www.esamynn.org/wiki/Astrolabe/World_Map_Monitor
-SVN: http://esamynn.org/svn/astrolabe/
-Description:
-	This is a small stub library to support the main Astrolabe
-	library.  It's purpose is to monitor the visibility of
-	various World Map frames, so that Astrolabe can modify its
-	behaviour accordingly.
-
-Copyright (C) 2007 James Carrothers
-
-License:
-	This library is free software; you can redistribute it and/or
-	modify it under the terms of the GNU Lesser General Public
-	License as published by the Free Software Foundation; either
-	version 2.1 of the License, or (at your option) any later version.
-
-	This library is distributed in the hope that it will be useful,
-	but WITHOUT ANY WARRANTY; without even the implied warranty of
-	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-	Lesser General Public License for more details.
-
-	You should have received a copy of the GNU Lesser General Public
-	License along with this library; if not, write to the Free Software
-	Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
-
-Note:
-	This library's source code is specifically designed to work with
-	World of Warcraft's interpreted AddOn system.  You have an implicit
-	licence to use this library with these facilities since that is its
-	designated purpose as per:
-	http://www.fsf.org/licensing/licenses/gpl-faq.html#InterpreterIncompat
-]]
-
--- WARNING!!!
--- DO NOT MAKE CHANGES TO THIS LIBRARY WITHOUT FIRST CHANGING THE LIBRARY_VERSION_MAJOR
--- STRING (to something unique) OR ELSE YOU MAY BREAK OTHER ADDONS THAT USE THIS LIBRARY!!!
-local LIBRARY_VERSION_MAJOR = "AstrolabeMapMonitor"
-local LIBRARY_VERSION_MINOR = tonumber(string.match("$Revision: 44 $", "(%d+)") or 1)
-
-if not DongleStub then error(LIBRARY_VERSION_MAJOR .. " requires DongleStub.") end
-if not DongleStub:IsNewerVersion(LIBRARY_VERSION_MAJOR, LIBRARY_VERSION_MINOR) then return end
-
-local AstrolabeMapMonitor = {};
-
-function AstrolabeMapMonitor:GetVersion()
-	return LIBRARY_VERSION_MAJOR, LIBRARY_VERSION_MINOR;
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Global World Map Frame Registration Table
---------------------------------------------------------------------------------------------------------------
-
-if ( type(WorldMapDisplayFrames) ~= "table" ) then
-	WorldMapDisplayFrames = { WorldMapFrame };
-else
-	local worldMapFound = false;
-	for k, v in pairs(WorldMapDisplayFrames) do
-		if ( v == WorldMapFrame ) then
-			worldMapFound = true;
-			break;
-		end
-	end
-	if not ( worldMapFound ) then
-		table.insert(WorldMapDisplayFrames, WorldMapFrame);
-	end
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Working Tables and Config Constants
---------------------------------------------------------------------------------------------------------------
-
-AstrolabeMapMonitor.TrackedWorldMaps = {};
-AstrolabeMapMonitor.AstrolabeLibrarys = {};
-
-AstrolabeMapMonitor.NumVisibleWorldMaps = 0;
-
-
---------------------------------------------------------------------------------------------------------------
--- Monitor Frame Script Handlers
---------------------------------------------------------------------------------------------------------------
-
-local function onShow( frame )
-	AstrolabeMapMonitor.NumVisibleWorldMaps = AstrolabeMapMonitor.NumVisibleWorldMaps + 1;
-	AstrolabeMapMonitor:Update()
-end
-
-local function onHide( frame )
-	AstrolabeMapMonitor.NumVisibleWorldMaps = AstrolabeMapMonitor.NumVisibleWorldMaps - 1;
-	AstrolabeMapMonitor:Update()
-end
-
-local function setScripts( monitorFrame )
-	monitorFrame:SetScript("OnShow", onShow);
-	monitorFrame:SetScript("OnHide", onHide);
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Internal Utility Functions
---------------------------------------------------------------------------------------------------------------
-
-local function assert(level,condition,message)
-	if not condition then
-		error(message,level)
-	end
-end
-
-local function argcheck(value, num, ...)
-	assert(1, type(num) == "number",
-		"Bad argument #2 to 'argcheck' (number expected, got " .. type(level) .. ")")
-
-	for i=1,select("#", ...) do
-		if type(value) == select(i, ...) then return end
-	end
-
-	local types = strjoin(", ", ...)
-	local name = string.match(debugstack(2,2,0), ": in function [`<](.-)['>]")
-	error(string.format("Bad argument #%d to 'AstrolabeMapMonitor.%s' (%s expected, got %s)", num, name, types, type(value)), 3)
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Public API
---------------------------------------------------------------------------------------------------------------
-
-function AstrolabeMapMonitor:MonitorWorldMap( worldMapFrame )
-	-- check argument types
-	argcheck(worldMapFrame, 2, "table");
-	assert((worldMapFrame.SetParent), "Usage Message");
-
-	local TrackedWorldMaps = self.TrackedWorldMaps;
-	if ( TrackedWorldMaps[worldMapFrame] ) then
-		return 1;
-	end
-	local monitorFrame = CreateFrame("Frame", nil, worldMapFrame);
-	TrackedWorldMaps[worldMapFrame] = monitorFrame;
-	setScripts(monitorFrame);
-	self:ForceUpdate();
-	return 0;
-end
-
-function AstrolabeMapMonitor:LookForMapsToRegister()
-	for k, frame in pairs(WorldMapDisplayFrames) do
-		if ( type(frame) == "table" and frame.SetParent ) then
-			self:MonitorWorldMap(frame);
-		end
-	end
-end
-
-function AstrolabeMapMonitor:Update()
-	local visibleMap = false;
-	if ( (self.NumVisibleWorldMaps) > 0 ) then
-		visibleMap = true;
-	end
-	for lib, versionString in pairs(self.AstrolabeLibrarys) do
-		lib.WorldMapVisible = visibleMap;
-		if ( (not visibleMap) and lib.AllWorldMapsHidden ) then
-			lib:AllWorldMapsHidden();
-		end
-	end
-	return visibleMap;
-end
-
-function AstrolabeMapMonitor:ForceUpdate()
-	self.NumVisibleWorldMaps = 0;
-	for worldMap, monitorFrame in pairs(self.TrackedWorldMaps) do
-		if ( worldMap:IsVisible() ) then
-			self.NumVisibleWorldMaps = self.NumVisibleWorldMaps + 1;
-		end
-	end
-	return self:Update();
-end
-
-function AstrolabeMapMonitor:RegisterAstrolabeLibrary( lib, majorVersionString )
-	-- check argument types
-	argcheck(lib, 2, "table");
-	argcheck(majorVersionString, 3, "string");
-
-	self.AstrolabeLibrarys[lib] = majorVersionString;
-	self:Update();
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Handler Scripts
---------------------------------------------------------------------------------------------------------------
-
-function AstrolabeMapMonitor:OnEvent( frame, event )
-	if ( event == "ADDON_LOADED" ) then
-		self:LookForMapsToRegister();
-		self:ForceUpdate();
-	end
-end
-
-
---------------------------------------------------------------------------------------------------------------
--- Library Registration
---------------------------------------------------------------------------------------------------------------
-
-local function activate( newInstance, oldInstance )
-	if ( oldInstance ) then -- this is an upgrade activate
-		for k, v in pairs(oldInstance) do
-			if ( type(v) ~= "function" ) then
-				newInstance[k] = v;
-			end
-		end
-		AstrolabeMapMonitor = oldInstance;
-	else
-		AstrolabeMapMonitor.eventFrame = CreateFrame("Frame");
-	end
-	for worldMap, monitorFrame in pairs(AstrolabeMapMonitor.TrackedWorldMaps) do
-		setScripts(monitorFrame);
-	end
-	local frame = AstrolabeMapMonitor.eventFrame;
-	frame:Hide();
-	frame:UnregisterAllEvents();
-	frame:RegisterEvent("ADDON_LOADED");
-	frame:SetScript("OnEvent",
-		function( frame, event, ... )
-			AstrolabeMapMonitor:OnEvent(frame, event, ...);
-		end
-	);
-end
-
-DongleStub:Register(AstrolabeMapMonitor, activate)
diff --git a/Astrolabe/DongleStub.lua b/Astrolabe/DongleStub.lua
deleted file mode 100644
index b5211a9..0000000
--- a/Astrolabe/DongleStub.lua
+++ /dev/null
@@ -1,126 +0,0 @@
---[[-------------------------------------------------------------------------
-  James Whitehead II grants anyone the right to use this work for any purpose,
-  without any conditions, unless such conditions are required by law.
----------------------------------------------------------------------------]]
-
-local major = "DongleStub"
-local minor = tonumber(string.match("$Revision: 313 $", "(%d+)") or 1)
-
-local g = getfenv(0)
-
-if not g.DongleStub or g.DongleStub:IsNewerVersion(major, minor) then
-	local lib = setmetatable({}, {
-		__call = function(t,k)
-			if type(t.versions) == "table" and t.versions[k] then
-				return t.versions[k].instance
-			else
-				error("Cannot find a library with name '"..tostring(k).."'", 2)
-			end
-		end
-	})
-
-	function lib:IsNewerVersion(major, minor)
-		local versionData = self.versions and self.versions[major]
-
-		-- If DongleStub versions have differing major version names
-		-- such as DongleStub-Beta0 and DongleStub-1.0-RC2 then a second
-		-- instance will be loaded, with older logic.  This code attempts
-		-- to compensate for that by matching the major version against
-		-- "^DongleStub", and handling the version check correctly.
-
-		if major:match("^DongleStub") then
-			local oldmajor,oldminor = self:GetVersion()
-			if self.versions and self.versions[oldmajor] then
-				return minor > oldminor
-			else
-				return true
-			end
-		end
-
-		if not versionData then return true end
-		local oldmajor,oldminor = versionData.instance:GetVersion()
-		return minor > oldminor
-	end
-
-	local function NilCopyTable(src, dest)
-		for k,v in pairs(dest) do dest[k] = nil end
-		for k,v in pairs(src) do dest[k] = v end
-	end
-
-	function lib:Register(newInstance, activate, deactivate)
-		assert(type(newInstance.GetVersion) == "function",
-			"Attempt to register a library with DongleStub that does not have a 'GetVersion' method.")
-
-		local major,minor = newInstance:GetVersion()
-		assert(type(major) == "string",
-			"Attempt to register a library with DongleStub that does not have a proper major version.")
-		assert(type(minor) == "number",
-			"Attempt to register a library with DongleStub that does not have a proper minor version.")
-
-		-- Generate a log of all library registrations
-		if not self.log then self.log = {} end
-		table.insert(self.log, string.format("Register: %s, %s", major, minor))
-
-		if not self:IsNewerVersion(major, minor) then return false end
-		if not self.versions then self.versions = {} end
-
-		local versionData = self.versions[major]
-		if not versionData then
-			-- New major version
-			versionData = {
-				["instance"] = newInstance,
-				["deactivate"] = deactivate,
-			}
-
-			self.versions[major] = versionData
-			if type(activate) == "function" then
-				table.insert(self.log, string.format("Activate: %s, %s", major, minor))
-				activate(newInstance)
-			end
-			return newInstance
-		end
-
-		local oldDeactivate = versionData.deactivate
-		local oldInstance = versionData.instance
-
-		versionData.deactivate = deactivate
-
-		local skipCopy
-		if type(activate) == "function" then
-			table.insert(self.log, string.format("Activate: %s, %s", major, minor))
-			skipCopy = activate(newInstance, oldInstance)
-		end
-
-		-- Deactivate the old libary if necessary
-		if type(oldDeactivate) == "function" then
-			local major, minor = oldInstance:GetVersion()
-			table.insert(self.log, string.format("Deactivate: %s, %s", major, minor))
-			oldDeactivate(oldInstance, newInstance)
-		end
-
-		-- Re-use the old table, and discard the new one
-		if not skipCopy then
-			NilCopyTable(newInstance, oldInstance)
-		end
-		return oldInstance
-	end
-
-	function lib:GetVersion() return major,minor end
-
-	local function Activate(new, old)
-		-- This code ensures that we'll move the versions table even
-		-- if the major version names are different, in the case of
-		-- DongleStub
-		if not old then old = g.DongleStub end
-
-		if old then
-			new.versions = old.versions
-			new.log = old.log
-		end
-		g.DongleStub = new
-	end
-
-	-- Actually trigger libary activation here
-	local stub = g.DongleStub or lib
-	lib = stub:Register(lib, Activate)
-end
diff --git a/Astrolabe/Load.xml b/Astrolabe/Load.xml
deleted file mode 100644
index c63266f..0000000
--- a/Astrolabe/Load.xml
+++ /dev/null
@@ -1,6 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
-..\FrameXML\UI.xsd">
-	<Script file="DongleStub.lua"/>
-	<Script file="AstrolabeMapMonitor.lua"/>
-	<Script file="Astrolabe.lua"/>
-</Ui>
diff --git a/Astrolabe/lgpl.txt b/Astrolabe/lgpl.txt
deleted file mode 100644
index 5ab7695..0000000
--- a/Astrolabe/lgpl.txt
+++ /dev/null
@@ -1,504 +0,0 @@
-		  GNU LESSER GENERAL PUBLIC LICENSE
-		       Version 2.1, February 1999
-
- Copyright (C) 1991, 1999 Free Software Foundation, Inc.
- 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-[This is the first released version of the Lesser GPL.  It also counts
- as the successor of the GNU Library Public License, version 2, hence
- the version number 2.1.]
-
-			    Preamble
-
-  The licenses for most software are designed to take away your
-freedom to share and change it.  By contrast, the GNU General Public
-Licenses are intended to guarantee your freedom to share and change
-free software--to make sure the software is free for all its users.
-
-  This license, the Lesser General Public License, applies to some
-specially designated software packages--typically libraries--of the
-Free Software Foundation and other authors who decide to use it.  You
-can use it too, but we suggest you first think carefully about whether
-this license or the ordinary General Public License is the better
-strategy to use in any particular case, based on the explanations below.
-
-  When we speak of free software, we are referring to freedom of use,
-not price.  Our General Public Licenses are designed to make sure that
-you have the freedom to distribute copies of free software (and charge
-for this service if you wish); that you receive source code or can get
-it if you want it; that you can change the software and use pieces of
-it in new free programs; and that you are informed that you can do
-these things.
-
-  To protect your rights, we need to make restrictions that forbid
-distributors to deny you these rights or to ask you to surrender these
-rights.  These restrictions translate to certain responsibilities for
-you if you distribute copies of the library or if you modify it.
-
-  For example, if you distribute copies of the library, whether gratis
-or for a fee, you must give the recipients all the rights that we gave
-you.  You must make sure that they, too, receive or can get the source
-code.  If you link other code with the library, you must provide
-complete object files to the recipients, so that they can relink them
-with the library after making changes to the library and recompiling
-it.  And you must show them these terms so they know their rights.
-
-  We protect your rights with a two-step method: (1) we copyright the
-library, and (2) we offer you this license, which gives you legal
-permission to copy, distribute and/or modify the library.
-
-  To protect each distributor, we want to make it very clear that
-there is no warranty for the free library.  Also, if the library is
-modified by someone else and passed on, the recipients should know
-that what they have is not the original version, so that the original
-author's reputation will not be affected by problems that might be
-introduced by others.
-
-  Finally, software patents pose a constant threat to the existence of
-any free program.  We wish to make sure that a company cannot
-effectively restrict the users of a free program by obtaining a
-restrictive license from a patent holder.  Therefore, we insist that
-any patent license obtained for a version of the library must be
-consistent with the full freedom of use specified in this license.
-
-  Most GNU software, including some libraries, is covered by the
-ordinary GNU General Public License.  This license, the GNU Lesser
-General Public License, applies to certain designated libraries, and
-is quite different from the ordinary General Public License.  We use
-this license for certain libraries in order to permit linking those
-libraries into non-free programs.
-
-  When a program is linked with a library, whether statically or using
-a shared library, the combination of the two is legally speaking a
-combined work, a derivative of the original library.  The ordinary
-General Public License therefore permits such linking only if the
-entire combination fits its criteria of freedom.  The Lesser General
-Public License permits more lax criteria for linking other code with
-the library.
-
-  We call this license the "Lesser" General Public License because it
-does Less to protect the user's freedom than the ordinary General
-Public License.  It also provides other free software developers Less
-of an advantage over competing non-free programs.  These disadvantages
-are the reason we use the ordinary General Public License for many
-libraries.  However, the Lesser license provides advantages in certain
-special circumstances.
-
-  For example, on rare occasions, there may be a special need to
-encourage the widest possible use of a certain library, so that it becomes
-a de-facto standard.  To achieve this, non-free programs must be
-allowed to use the library.  A more frequent case is that a free
-library does the same job as widely used non-free libraries.  In this
-case, there is little to gain by limiting the free library to free
-software only, so we use the Lesser General Public License.
-
-  In other cases, permission to use a particular library in non-free
-programs enables a greater number of people to use a large body of
-free software.  For example, permission to use the GNU C Library in
-non-free programs enables many more people to use the whole GNU
-operating system, as well as its variant, the GNU/Linux operating
-system.
-
-  Although the Lesser General Public License is Less protective of the
-users' freedom, it does ensure that the user of a program that is
-linked with the Library has the freedom and the wherewithal to run
-that program using a modified version of the Library.
-
-  The precise terms and conditions for copying, distribution and
-modification follow.  Pay close attention to the difference between a
-"work based on the library" and a "work that uses the library".  The
-former contains code derived from the library, whereas the latter must
-be combined with the library in order to run.
-
-		  GNU LESSER GENERAL PUBLIC LICENSE
-   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
-
-  0. This License Agreement applies to any software library or other
-program which contains a notice placed by the copyright holder or
-other authorized party saying it may be distributed under the terms of
-this Lesser General Public License (also called "this License").
-Each licensee is addressed as "you".
-
-  A "library" means a collection of software functions and/or data
-prepared so as to be conveniently linked with application programs
-(which use some of those functions and data) to form executables.
-
-  The "Library", below, refers to any such software library or work
-which has been distributed under these terms.  A "work based on the
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-portion of it, either verbatim or with modifications and/or translated
-straightforwardly into another language.  (Hereinafter, translation is
-included without limitation in the term "modification".)
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-all the source code for all modules it contains, plus any associated
-interface definition files, plus the scripts used to control compilation
-and installation of the library.
-
-  Activities other than copying, distribution and modification are not
-covered by this License; they are outside its scope.  The act of
-running a program using the Library is not restricted, and output from
-such a program is covered only if its contents constitute a work based
-on the Library (independent of the use of the Library in a tool for
-writing it).  Whether that is true depends on what the Library does
-and what the program that uses the Library does.
-
-  1. You may copy and distribute verbatim copies of the Library's
-complete source code as you receive it, in any medium, provided that
-you conspicuously and appropriately publish on each copy an
-appropriate copyright notice and disclaimer of warranty; keep intact
-all the notices that refer to this License and to the absence of any
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-
-  You may charge a fee for the physical act of transferring a copy,
-and you may at your option offer warranty protection in exchange for a
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-    stating that you changed the files and the date of any change.
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diff --git a/TomTom.toc b/TomTom.toc
index ed2423a..7958a0a 100755
--- a/TomTom.toc
+++ b/TomTom.toc
@@ -5,8 +5,16 @@
 ## OptionalDeps: Dongle

 Dongle.lua
-Astrolabe\Load.xml
+
+libs\Astrolabe\Load.xml
+libs\LibStub\LibStub.lua
+libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
+libs\AceGUI-3.0\AceGUI-3.0.xml
+libs\AceConfig-3.0\AceConfig-3.0.xml
+
 TomTom.lua
 TomTom_Waypoints.lua
 TomTom_Zones.lua
 TomTom_CrazyArrow.lua
+
+Config.lua
diff --git a/TomTom_Waypoints.lua b/TomTom_Waypoints.lua
index 14b11aa..bb87267 100644
--- a/TomTom_Waypoints.lua
+++ b/TomTom_Waypoints.lua
@@ -287,6 +287,14 @@ do
 	function World_OnEvent(self, event, ...)
 		if event == "WORLD_MAP_UPDATE" then
 			local data = self.data
+			-- It seems that data.x and data.y are occasionally not valid
+			-- perhaps when the waypoint is removed.  Guard this for now
+			-- TODO: Fix permanently
+			if not data.x or not data.y then
+				self:Hide()
+				return
+			end
+
 			local x,y = Astrolabe:PlaceIconOnWorldMap(WorldMapDetailFrame, self, data.c, data.z, data.x/100, data.y/100)
 			if (x and y and (0 < x and x <= 1) and (0 < y and y <= 1)) then
 				self:Show()