don't change in vehicles
Darthpred [08-01-16 - 06:44]
diff --git a/ElvUI_SLE/modules/equipmanager.lua b/ElvUI_SLE/modules/equipmanager.lua
index 5dc3d73..4318f54 100644
--- a/ElvUI_SLE/modules/equipmanager.lua
+++ b/ElvUI_SLE/modules/equipmanager.lua
@@ -90,7 +90,7 @@ local function Equip(event)
local spec, equipSet = EM:GetData()
if spec ~= nil then --In case you don't have spec
local isWrong, trueSet = EM:WrongSet(equipSet, SpecTable[spec], inCombat)
- if isWrong then
+ if isWrong and not T.UnitInVehicle("player") then
T.UseEquipmentSet(trueSet)
end
end