diff --git a/Libs/LibItemSearch-1.0.lua b/Libs/LibItemSearch-1.0.lua
deleted file mode 100644
index e7f52a6..0000000
--- a/Libs/LibItemSearch-1.0.lua
+++ /dev/null
@@ -1,417 +0,0 @@
---[[
- ItemSearch
- An item text search engine of some sort
-
- Grammar:
- <search> := <intersect search>
- <intersect search> := <union search> & <union search> ; <union search>
- <union search> := <negatable search> | <negatable search> ; <negatable search>
- <negatable search> := !<primitive search> ; <primitive search>
- <primitive search> := <tooltip search> ; <quality search> ; <type search> ; <text search>
- <tooltip search> := bop ; boa ; bou ; boe ; quest
- <quality search> := q<op><text> ; q<op><digit>
- <ilvl search> := ilvl<op><number>
- <type search> := t:<text>
- <text search> := <text>
- <op> := : | = | == | != | ~= | < | > | <= | >=
-
- I kindof half want to make a full parser for this
---]]
-
-local MAJOR, MINOR = "LibItemSearch-1.0", 2
-local ItemSearch = LibStub:NewLibrary(MAJOR, MINOR)
-if not ItemSearch then return end
-
---[[ general search ]]--
-
-function ItemSearch:Find(itemLink, search)
- if not search then
- return true
- end
-
- if not itemLink then
- return false
- end
-
- local search = search:lower()
- if search:match('\124') then
- return self:FindUnionSearch(itemLink, strsplit('\124', search))
- end
- return self:FindUnionSearch(itemLink, search)
-end
-
-
---[[ union search: <search>&<search> ]]--
-
-function ItemSearch:FindUnionSearch(itemLink, ...)
- for i = 1, select('#', ...) do
- local search = select(i, ...)
- if search and search ~= '' then
- if search:match('\038') then
- if self:FindIntersectSearch(itemLink, strsplit('\038', search)) then
- return true
- end
- else
- if self:FindIntersectSearch(itemLink, search) then
- return true
- end
- end
- end
- end
- return false
-end
-
-
---[[ intersect search: <search>|<search> ]]--
-
-function ItemSearch:FindIntersectSearch(itemLink, ...)
- for i = 1, select('#', ...) do
- local search = select(i, ...)
- if search and search ~= '' then
- if not self:FindNegatableSearch(itemLink, search) then
- return false
- end
- end
- end
- return true
-end
-
-
---[[ negated search: !<search> ]]--
-
-function ItemSearch:FindNegatableSearch(itemLink, search)
- local negatedSearch = search:match('^\033(.+)$')
- if negatedSearch then
- return not self:FindTypedSearch(itemLink, negatedSearch)
- end
- return self:FindTypedSearch(itemLink, search)
-end
-
-
---[[
- typed search:
- user defined search types
-
- A typed search object should look like the following:
- {
- string id
- unique identifier for the search type,
-
- string searchCapture = function isSearch(self, search)
- returns a capture if the given search matches this typed search
- returns nil if the search is not a match for this type
-
- bool isMatch = function findItem(self, itemLink, searchCapture)
- returns true if <itemLink> is in the search defined by <searchCapture>
- }
---]]
-
-local typedSearches = {}
-function ItemSearch:RegisterTypedSearch(typedSearchObj)
- typedSearches[typedSearchObj.id] = typedSearchObj
-end
-
-function ItemSearch:GetTypedSearches()
- return pairs(typedSearches)
-end
-
-function ItemSearch:GetTypedSearch(id)
- return typedSearches[id]
-end
-
-function ItemSearch:FindTypedSearch(itemLink, search)
- if not search then
- return false
- end
-
- for id, searchInfo in self:GetTypedSearches() do
- local capture1, capture2, capture3 = searchInfo:isSearch(search)
- if capture1 then
- return searchInfo:findItem(itemLink, capture1, capture2, capture3)
- end
- end
-
- return self:GetTypedSearch('itemTypeGeneric'):findItem(itemLink, search) or self:GetTypedSearch('itemName'):findItem(itemLink, search)
-end
-
-
---[[
- Basic typed searches
---]]
-
-function ItemSearch:Compare(op, lhs, rhs)
- --ugly, but it works
- if op == ':' or op == '=' or op == '==' then
- return lhs == rhs
- end
- if op == '!=' or op == '~=' then
- return lhs ~= rhs
- end
- if op == '<=' then
- return lhs <= rhs
- end
- if op == '<' then
- return lhs < rhs
- end
- if op == '>' then
- return lhs > rhs
- end
- if op == '>=' then
- return lhs >= rhs
- end
- return false
-end
-
-
---[[ basic text search n:(.+) ]]--
-
-local function search_IsInText(search, ...)
- for i = 1, select('#', ...) do
- local text = select(i, ...)
- text = text and tostring(text):lower()
- if text and (text == search or text:match(search)) then
- return true
- end
- end
- return false
-end
-
-ItemSearch:RegisterTypedSearch{
- id = 'itemName',
-
- isSearch = function(self, search)
- return search and search:match('^n:(.+)$')
- end,
-
- findItem = function(self, itemLink, search)
- local itemName = (GetItemInfo(itemLink))
- return search_IsInText(search, itemName)
- end
-}
-
-
---[[ item type,subtype,equip loc search t:(.+) ]]--
-
-ItemSearch:RegisterTypedSearch{
- id = 'itemTypeGeneric',
-
- isSearch = function(self, search)
- return search and search:match('^t:(.+)$')
- end,
-
- findItem = function(self, itemLink, search)
- local name, link, quality, iLevel, reqLevel, type, subType, maxStack, equipSlot = GetItemInfo(itemLink)
- if not name then
- return false
- end
- return search_IsInText(search, type, subType, _G[equipSlot])
- end
-}
-
-
---[[ item quality search: q(sign)(%d+) | q:(qualityName) ]]--
-
-ItemSearch:RegisterTypedSearch{
- id = 'itemQuality',
-
- isSearch = function(self, search)
- if search then
- return search:match('^q([%~%:%<%>%=%!]+)(%w+)$')
- end
- end,
-
- descToQuality = function(self, desc)
- local q = 0
-
- local quality = _G['ITEM_QUALITY' .. q .. '_DESC']
- while quality and quality:lower() ~= desc do
- q = q + 1
- quality = _G['ITEM_QUALITY' .. q .. '_DESC']
- end
-
- if quality then
- return q
- end
- end,
-
- findItem = function(self, itemLink, op, search)
- local name, link, quality = GetItemInfo(itemLink)
- if not name then
- return false
- end
-
- local num = tonumber(search) or self:descToQuality(search)
- return num and ItemSearch:Compare(op, quality, num) or false
- end,
-}
-
---[[ item level search: lvl(sign)(%d+) ]]--
-
-ItemSearch:RegisterTypedSearch{
- id = 'itemLevel',
-
- isSearch = function(self, search)
- if search then
- return search:match('^ilvl([:<>=!]+)(%d+)$')
- end
- end,
-
- findItem = function(self, itemLink, op, search)
- local name, link, quality, iLvl = GetItemInfo(itemLink)
- if not iLvl then
- return false
- end
-
- local num = tonumber(search)
- return num and ItemSearch:Compare(op, iLvl, num) or false
- end,
-}
-
-
---[[ tooltip keyword search ]]--
-
-local tooltipCache = setmetatable({}, {__index = function(t, k) local v = {} t[k] = v return v end})
-local tooltipScanner = _G['LibItemSearchTooltipScanner'] or CreateFrame('GameTooltip', 'LibItemSearchTooltipScanner', UIParent, 'GameTooltipTemplate')
-
-local function link_FindSearchInTooltip(itemLink, search)
- --look in the cache for the result
- local itemID = itemLink:match('item:(%d+)')
- local cachedResult = tooltipCache[search][itemID]
- if cachedResult ~= nil then
- return cachedResult
- end
-
- --no match?, pull in the resut from tooltip parsing
- tooltipScanner:SetOwner(UIParent, 'ANCHOR_NONE')
- tooltipScanner:SetHyperlink(itemLink)
-
- local result = false
- if tooltipScanner:NumLines() > 1 and _G[tooltipScanner:GetName() .. 'TextLeft2']:GetText() == search then
- result = true
- elseif tooltipScanner:NumLines() > 2 and _G[tooltipScanner:GetName() .. 'TextLeft3']:GetText() == search then
- result = true
- end
- tooltipScanner:Hide()
-
- tooltipCache[search][itemID] = result
- return result
-end
-
-ItemSearch:RegisterTypedSearch{
- id = 'tooltip',
-
- isSearch = function(self, search)
- return self.keywords[search]
- end,
-
- findItem = function(self, itemLink, search)
- return search and link_FindSearchInTooltip(itemLink, search)
- end,
-
- keywords = {
- ['boe'] = ITEM_BIND_ON_EQUIP,
- ['bop'] = ITEM_BIND_ON_PICKUP,
- ['bou'] = ITEM_BIND_ON_USE,
- ['quest'] = ITEM_BIND_QUEST,
- ['boa'] = ITEM_BIND_TO_ACCOUNT
- }
-}
-
-
---[[ equipment set search ]]--
-
-local function IsWardrobeLoaded()
- local name, title, notes, enabled, loadable, reason, security = GetAddOnInfo('Wardrobe')
- return enabled
-end
-
-local function findEquipmentSetByName(search)
- local startsWithSearch = '^' .. search
- local partialMatch = nil
-
- for i = 1, GetNumEquipmentSets() do
- local setName = (GetEquipmentSetInfo(i))
- local lSetName = setName:lower()
-
- if lSetName == search then
- return setName
- end
-
- if lSetName:match(startsWithSearch) then
- partialMatch = setName
- end
- end
-
- -- Wardrobe Support
- if Wardrobe then
- for i, outfit in ipairs( Wardrobe.CurrentConfig.Outfit) do
- local setName = outfit.OutfitName
- local lSetName = setName:lower()
-
- if lSetName == search then
- return setName
- end
-
- if lSetName:match(startsWithSearch) then
- partialMatch = setName
- end
- end
- end
-
- return partialMatch
-end
-
-local function isItemInEquipmentSet(itemLink, setName)
- if not setName then
- return false
- end
-
- local itemIDs = GetEquipmentSetItemIDs(setName)
- if not itemIDs then
- return false
- end
-
- local itemID = tonumber(itemLink:match('item:(%d+)'))
- for inventoryID, setItemID in pairs(itemIDs) do
- if itemID == setItemID then
- return true
- end
- end
-
- return false
-end
-
-local function isItemInWardrobeSet(itemLink, setName)
- if not Wardrobe then return false end
-
- local itemName = (GetItemInfo(itemLink))
- for i, outfit in ipairs(Wardrobe.CurrentConfig.Outfit) do
- if outfit.OutfitName == setName then
- for j, item in pairs(outfit.Item) do
- if item and (item.IsSlotUsed == 1) and (item.Name == itemName) then
- return true
- end
- end
- end
- end
-
- return false
-end
-
-ItemSearch:RegisterTypedSearch{
- id = 'equipmentSet',
-
- isSearch = function(self, search)
- return search and search:match('^s:(.+)$')
- end,
-
- findItem = function(self, itemLink, search)
- local setName = findEquipmentSetByName(search)
- if not setName then
- return false
- end
-
- return isItemInEquipmentSet(itemLink, setName)
- or isItemInWardrobeSet(itemLink, setName)
- end,
-}
\ No newline at end of file
diff --git a/Libs/LibStub.lua b/Libs/LibStub.lua
deleted file mode 100644
index 0a41ac0..0000000
--- a/Libs/LibStub.lua
+++ /dev/null
@@ -1,30 +0,0 @@
--- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
--- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
-local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
-local LibStub = _G[LIBSTUB_MAJOR]
-
-if not LibStub or LibStub.minor < LIBSTUB_MINOR then
- LibStub = LibStub or {libs = {}, minors = {} }
- _G[LIBSTUB_MAJOR] = LibStub
- LibStub.minor = LIBSTUB_MINOR
-
- function LibStub:NewLibrary(major, minor)
- assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
- minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
-
- local oldminor = self.minors[major]
- if oldminor and oldminor >= minor then return nil end
- self.minors[major], self.libs[major] = minor, self.libs[major] or {}
- return self.libs[major], oldminor
- end
-
- function LibStub:GetLibrary(major, silent)
- if not self.libs[major] and not silent then
- error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
- end
- return self.libs[major], self.minors[major]
- end
-
- function LibStub:IterateLibraries() return pairs(self.libs) end
- setmetatable(LibStub, { __call = LibStub.GetLibrary })
-end
diff --git a/Libs/tekKonfigDropdown.lua b/Libs/tekKonfigDropdown.lua
deleted file mode 100644
index 42a9b16..0000000
--- a/Libs/tekKonfigDropdown.lua
+++ /dev/null
@@ -1,85 +0,0 @@
-local lib, oldminor = LibStub:NewLibrary("tekKonfig-Dropdown", 3)
-if not lib then return end
-oldminor = oldminor or 0
-
-
-local GameTooltip = GameTooltip
-local function HideTooltip() GameTooltip:Hide() end
-local function ShowTooltip(self)
- if self.frame.tiptext then
- GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT")
- GameTooltip:SetText(self.frame.tiptext, nil, nil, nil, nil, true)
- end
-end
-local function ShowTooltip2(self) ShowTooltip(self.container) end
-
-
-local function OnClick(self)
- ToggleDropDownMenu(nil, nil, self:GetParent())
- PlaySound("igMainMenuOptionCheckBoxOn")
-end
-
-local function OnHide() CloseDropDownMenus() end
-
-
--- Create a dropdown.
--- All args optional, parent recommended
-function lib.new(parent, label, ...)
- local container = CreateFrame("Button", nil, parent)
- container:SetWidth(149+13) container:SetHeight(32+24)
- container:SetScript("OnEnter", ShowTooltip)
- container:SetScript("OnLeave", HideTooltip)
- if select("#", ...) > 0 then container:SetPoint(...) end
-
- local name = "tekKonfigDropdown"..GetTime() -- Sadly, some of these frames must be named
- local f = CreateFrame("Frame", name, parent)
- f:SetWidth(149) f:SetHeight(32)
- f:SetPoint("TOPLEFT", container, -13, -24)
- f:EnableMouse(true)
- f:SetScript("OnHide", OnHide)
- container.frame = f
-
- local ltex = f:CreateTexture(name.."Left", "ARTWORK")
- ltex:SetWidth(25) ltex:SetHeight(64)
- ltex:SetPoint("TOPLEFT", 0, 17)
- ltex:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame")
- ltex:SetTexCoord(0, 0.1953125, 0, 1)
-
- local rtex = f:CreateTexture(nil, "ARTWORK")
- rtex:SetWidth(25) rtex:SetHeight(64)
- rtex:SetPoint("RIGHT")
- rtex:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame")
- rtex:SetTexCoord(0.8046875, 1, 0, 1)
-
- local mtex = f:CreateTexture(nil, "ARTWORK")
- mtex:SetWidth(115) mtex:SetHeight(64)
- mtex:SetPoint("LEFT", ltex, "RIGHT")
- mtex:SetPoint("RIGHT", rtex, "LEFT")
- mtex:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame")
- mtex:SetTexCoord(0.1953125, 0.8046875, 0, 1)
-
- local text = f:CreateFontString(name.."Text", "ARTWORK", "GameFontHighlightSmall")
- text:SetWidth(0) text:SetHeight(10)
- text:SetPoint("RIGHT", rtex, -43, 2)
- text:SetJustifyH("RIGHT")
-
- local button = CreateFrame("Button", nil, f)
- button:SetWidth(24) button:SetHeight(24)
- button:SetPoint("TOPRIGHT", rtex, -16, -18)
- button:SetScript("OnClick", OnClick)
- button:SetScript("OnEnter", ShowTooltip2)
- button.container = container
-
- button:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Up")
- button:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Down")
- button:SetHighlightTexture("Interface\\Buttons\\UI-Common-MouseHilight")
- button:SetDisabledTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Disabled")
- button:GetHighlightTexture():SetBlendMode("ADD")
-
- local labeltext = f:CreateFontString(nil, "BACKGROUND", "GameFontNormal")--GameFontHighlight
- labeltext:SetPoint("BOTTOMLEFT", container, "TOPLEFT", 16-13, 3-24)
- labeltext:SetText(label)
-
- return f, text, container, labeltext
-end
-
diff --git a/Libs/tekKonfigScroll.lua b/Libs/tekKonfigScroll.lua
deleted file mode 100644
index ff69b13..0000000
--- a/Libs/tekKonfigScroll.lua
+++ /dev/null
@@ -1,80 +0,0 @@
-
-local lib, oldminor = LibStub:NewLibrary("tekKonfig-Scroll", 2)
-if not lib then return end
-
-lib.bg = {
- edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
- tile = true,
- tileSize = 16,
- edgeSize = 12,
- insets = { left = 0, right = 0, top = 5, bottom = 5 }
-}
-
--- Creates a scrollbar
--- Parent is required, offset and step are optional
-function lib.new(parent, offset, step)
- local f = CreateFrame("Slider", nil, parent)
- f:SetWidth(16)
-
- f:SetPoint("TOPRIGHT", 0 - (offset or 0), -16 - (offset or 0))
- f:SetPoint("BOTTOMRIGHT", 0 - (offset or 0), 16 + (offset or 0))
-
- local up = CreateFrame("Button", nil, f)
- up:SetPoint("BOTTOM", f, "TOP")
- up:SetWidth(16) up:SetHeight(16)
- up:SetNormalTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Up")
- up:SetPushedTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Down")
- up:SetDisabledTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Disabled")
- up:SetHighlightTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Highlight")
-
- up:GetNormalTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- up:GetPushedTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- up:GetDisabledTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- up:GetHighlightTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- up:GetHighlightTexture():SetBlendMode("ADD")
-
- up:SetScript("OnClick", function(self)
- local parent = self:GetParent()
- parent:SetValue(parent:GetValue() - (step or parent:GetHeight()/2))
- PlaySound("UChatScrollButton")
- end)
-
- local down = CreateFrame("Button", nil, f)
- down:SetPoint("TOP", f, "BOTTOM")
- down:SetWidth(16) down:SetHeight(16)
- down:SetNormalTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Up")
- down:SetPushedTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Down")
- down:SetDisabledTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Disabled")
- down:SetHighlightTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Highlight")
-
- down:GetNormalTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- down:GetPushedTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- down:GetDisabledTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- down:GetHighlightTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
- down:GetHighlightTexture():SetBlendMode("ADD")
-
- down:SetScript("OnClick", function(self)
- local parent = self:GetParent()
- parent:SetValue(parent:GetValue() + (step or parent:GetHeight()/2))
- PlaySound("UChatScrollButton")
- end)
-
- f:SetThumbTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
- local thumb = f:GetThumbTexture()
- thumb:SetWidth(16) thumb:SetHeight(24)
- thumb:SetTexCoord(1/4, 3/4, 1/8, 7/8)
-
- f:SetScript("OnValueChanged", function(self, value)
- local min, max = self:GetMinMaxValues()
- if value == min then up:Disable() else up:Enable() end
- if value == max then down:Disable() else down:Enable() end
- end)
-
- local border = CreateFrame("Frame", nil, f)
- border:SetPoint("TOPLEFT", up, -5, 5)
- border:SetPoint("BOTTOMRIGHT", down, 5, -3)
- border:SetBackdrop(lib.bg)
- border:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b, 0.5)
-
- return f, up, down, border
-end