Test if indentation affects the generated LuaDoc.
Johnny C. Lam [09-24-12 - 20:04]
Test if indentation affects the generated LuaDoc.
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@558 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/OvaleCondition.lua b/OvaleCondition.lua
index 89b6792..ddc6703 100644
--- a/OvaleCondition.lua
+++ b/OvaleCondition.lua
@@ -420,16 +420,16 @@ OvaleCondition.conditions=
return 0.1
end
end,]]
- --- Get how many pieces of an armor set, e.g., Tier 14 set, are equipped by the player.
- -- @name ArmorSetParts
- -- @paramsig setName [operator number]
- -- @param setName The name of the armor set. Valid values are: T11, T12, T13.
- -- @param operator (Optional) Comparison operator: equal, less, more.
- -- @param number (Optional) The number to compare against.
- -- @returns A number or a boolean value.
- -- @usage
- -- if ArmorSetParts(T13) >=2 and target.HealthPercent() <60 Spell(ferocious_bite)
- -- if ArmorSetParts(T13 more 1) and TargetHealthPercent(less 60) Spell(ferocious_bite)
+--- Get how many pieces of an armor set, e.g., Tier 14 set, are equipped by the player.
+-- @name ArmorSetParts
+-- @paramsig setName [operator number]
+-- @param setName The name of the armor set. Valid values are: T11, T12, T13.
+-- @param operator (Optional) Comparison operator: equal, less, more.
+-- @param number (Optional) The number to compare against.
+-- @returns A number or a boolean value.
+-- @usage
+-- if ArmorSetParts(T13) >=2 and target.HealthPercent() <60 Spell(ferocious_bite)
+-- if ArmorSetParts(T13 more 1) and TargetHealthPercent(less 60) Spell(ferocious_bite)
armorsetparts = function(condition)
local nombre = 0
if OvaleEquipement.nombre[condition[1]] then