Paladin: Use specialization names instead of numbers for readability.
Johnny C. Lam [05-05-14 - 18:02]
Paladin: Use specialization names instead of numbers for readability.
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1372 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/scripts/ovale_paladin.lua b/scripts/ovale_paladin.lua
index d3bc6f3..c51085a 100644
--- a/scripts/ovale_paladin.lua
+++ b/scripts/ovale_paladin.lua
@@ -68,14 +68,14 @@ AddFunction HolyPrecombatActions
### Holy Icons
# Damage reduction cooldowns.
-AddIcon mastery=1 help=cd size=small checkboxon=opt_icons_left
+AddIcon mastery=holy help=cd size=small checkboxon=opt_icons_left
{
Spell(divine_protection)
Spell(devotion_aura)
UseRacialSurvivalActions()
}
-AddIcon mastery=1 help=cd size=small checkboxon=opt_icons_left
+AddIcon mastery=holy help=cd size=small checkboxon=opt_icons_left
{
if ManaPercent() <98 Spell(arcane_torrent_mana)
if ManaPercent() <88 Spell(divine_plea)
@@ -83,27 +83,27 @@ AddIcon mastery=1 help=cd size=small checkboxon=opt_icons_left
if target.IsFriend(no) and not target.InRange(crusader_strike) Texture(ability_druid_dash)
}
-AddIcon mastery=1 help=shortcd
+AddIcon mastery=holy help=shortcd
{
if TalentPoints(holy_prism_talent) Spell(holy_prism)
if TalentPoints(lights_hammer_talent) Spell(lights_hammer)
if TalentPoints(execution_sentence_talent) Spell(execution_sentence)
}
-AddIcon mastery=1 help=main
+AddIcon mastery=holy help=main
{
HolyPrecombatActions()
HolySingleTargetActions()
}
-AddIcon mastery=1 help=aoe checkboxon=opt_aoe
+AddIcon mastery=holy help=aoe checkboxon=opt_aoe
{
HolyPrecombatActions()
if TalentPoints(selfless_healer_talent) HolySelflessHealerAoeActions()
if not TalentPoints(selfless_healer_talent) HolyAoeActions()
}
-AddIcon mastery=1 help=cd
+AddIcon mastery=holy help=cd
{
Interrupt()
if IsRooted() Spell(hand_of_freedom)
@@ -113,12 +113,12 @@ AddIcon mastery=1 help=cd
Spell(guardian_of_ancient_kings_heal)
}
-AddIcon mastery=1 help=cd size=small checkboxon=opt_icons_right
+AddIcon mastery=holy help=cd size=small checkboxon=opt_icons_right
{
if BuffPresent(righteous_fury) Texture(spell_holy_sealoffury)
}
-AddIcon mastery=1 help=cd size=small checkboxon=opt_icons_right
+AddIcon mastery=holy help=cd size=small checkboxon=opt_icons_right
{
UseItemActions()
}