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Namepaltes. CAn't really test atm but no errors so far

Darthpred [07-11-14 - 21:26]
Namepaltes. CAn't really test atm but no errors so far
Filename
ElvUI_SLE/modules/nameplates.lua
diff --git a/ElvUI_SLE/modules/nameplates.lua b/ElvUI_SLE/modules/nameplates.lua
index 3900a7c..1f4ad2a 100644
--- a/ElvUI_SLE/modules/nameplates.lua
+++ b/ElvUI_SLE/modules/nameplates.lua
@@ -79,32 +79,32 @@ hooksecurefunc(NP, 'GetThreatReaction', function(self, frame)
 	end
 end)

-function NP:AddToRoster(unitId)
+local function AddToRoster(unitId)
 	local unitName = UnitName(unitId)
 	if unitName then
 		self.GroupMembers[unitName] = unitId
 	end
 end

-function NP:UpdateRoster()
+local function UpdateRoster()
 	twipe(self.GroupMembers)

 	local groupSize = IsInRaid() and GetNumGroupMembers() or IsInGroup() and GetNumSubgroupMembers() or 0
 	local groupType = IsInRaid() and "raid" or IsInGroup() and "party" or "solo"

 	for index = 1, groupSize do
-		self:AddToRoster(groupType..index)
+		AddToRoster(groupType..index)
 	end

 	if groupType == 'party' then
-		self:AddToRoster('player')
+		AddToRoster('player')
 	end
 end

-function NP:StartRosterUpdate()
+local function StartRosterUpdate()
 	if not rosterTimer or NP:TimeLeft(rosterTimer) == 0 then
-		rosterTimer = NP:ScheduleTimer('UpdateRoster', 1)
+		rosterTimer = NP:ScheduleTimer(UpdateRoster, 1)
 	end
 end

-NP:RegisterEvent("GROUP_ROSTER_UPDATE", "StartRosterUpdate")
\ No newline at end of file
+NP:RegisterEvent("GROUP_ROSTER_UPDATE", StartRosterUpdate)
\ No newline at end of file