Well, we don't use k there anyway
Darthpred [11-09-12 - 14:08]
Well, we don't use k there anyway
diff --git a/ElvUI_SLE/modules/backgrounds/backgrounds.lua b/ElvUI_SLE/modules/backgrounds/backgrounds.lua
index 420ad18..c154790 100644
--- a/ElvUI_SLE/modules/backgrounds/backgrounds.lua
+++ b/ElvUI_SLE/modules/backgrounds/backgrounds.lua
@@ -67,7 +67,7 @@ end
--Frames Size
function BG:FramesSize()
local db = E.db.sle.backgrounds
- for k,v in pairs(Fr) do
+ for _,v in pairs(Fr) do
v[1]:SetSize(db[v[2]].width, db[v[2]].height)
end
end
@@ -83,7 +83,7 @@ end
--Updating textures
function BG:UpdateTex()
local db = E.db.sle.backgrounds
- for k,v in pairs(Fr) do
+ for _,v in pairs(Fr) do
v[1].tex:Point('TOPLEFT', v[1], 'TOPLEFT', 2, -2)
v[1].tex:Point('BOTTOMRIGHT', v[1], 'BOTTOMRIGHT', -2, 2)
v[1].tex:SetTexture(db[v[2]].texture)
@@ -93,7 +93,7 @@ end
--Visibility / Enable check
function BG:FramesVisibility()
local db = E.db.sle.backgrounds
- for k,v in pairs(Fr) do
+ for _,v in pairs(Fr) do
if db[v[2]].enabled then
v[1]:Show()
else