Tweak location of ilvl
Repooc [02-15-13 - 16:32]
Tweak location of ilvl
Signed-off-by: Repooc <tjcooper1982@gmail.com>
diff --git a/ElvUI_SLE/modules/characterframe/itemlevel.lua b/ElvUI_SLE/modules/characterframe/itemlevel.lua
index 560f873..8f8a801 100644
--- a/ElvUI_SLE/modules/characterframe/itemlevel.lua
+++ b/ElvUI_SLE/modules/characterframe/itemlevel.lua
@@ -66,7 +66,7 @@ function CFO:LoadItemLevel()
for i = 1, #ilvlSlots do
frame = _G[("Character%s"):format(ilvlSlots[i])]
frame.ItemLevel = frame:CreateFontString(nil, "OVERLAY")
- frame.ItemLevel:SetPoint("TOP", frame, "TOP", 0, -3)
+ frame.ItemLevel:SetPoint("TOP", frame, "TOP", 2, -3)
frame.ItemLevel:FontTemplate(LSM:Fetch("font", E.db.sle.characterframeoptions.itemlevel.font), E.db.sle.characterframeoptions.itemlevel.fontSize, E.db.sle.characterframeoptions.itemlevel.fontOutline)
end
end
\ No newline at end of file