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Tweak location of ilvl

Repooc [02-15-13 - 16:32]
Tweak location of ilvl

Signed-off-by: Repooc <tjcooper1982@gmail.com>
Filename
ElvUI_SLE/modules/characterframe/itemlevel.lua
diff --git a/ElvUI_SLE/modules/characterframe/itemlevel.lua b/ElvUI_SLE/modules/characterframe/itemlevel.lua
index 560f873..8f8a801 100644
--- a/ElvUI_SLE/modules/characterframe/itemlevel.lua
+++ b/ElvUI_SLE/modules/characterframe/itemlevel.lua
@@ -66,7 +66,7 @@ function CFO:LoadItemLevel()
 	for i = 1, #ilvlSlots do
 		frame = _G[("Character%s"):format(ilvlSlots[i])]
 		frame.ItemLevel = frame:CreateFontString(nil, "OVERLAY")
-		frame.ItemLevel:SetPoint("TOP", frame, "TOP", 0, -3)
+		frame.ItemLevel:SetPoint("TOP", frame, "TOP", 2, -3)
 		frame.ItemLevel:FontTemplate(LSM:Fetch("font", E.db.sle.characterframeoptions.itemlevel.font), E.db.sle.characterframeoptions.itemlevel.fontSize, E.db.sle.characterframeoptions.itemlevel.fontOutline)
 	end
 end
\ No newline at end of file