diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua
index 3ddd934..ffd9f1c 100644
--- a/oUF_P3lim.lua
+++ b/oUF_P3lim.lua
@@ -77,7 +77,7 @@ local function updatePower(self, event, unit, bar, minVal, maxVal)
end
end
-local function castIcon(self, event, unit)
+local function updateCast(self, event, unit)
local castbar = self.Castbar
if(castbar.interrupt) then
castbar.Text:SetTextColor(1, 0, 0)
@@ -86,7 +86,7 @@ local function castIcon(self, event, unit)
end
end
-local function castTime(self, duration)
+local function updateCastTime(self, duration)
if(self.channeling) then
self.Time:SetFormattedText('%.1f ', duration)
elseif(self.casting) then
@@ -199,10 +199,12 @@ local function style(self, unit)
self.Power.bg:SetAllPoints(self.Power)
self.Power.bg:SetTexture([=[Interface\ChatFrame\ChatFrameBackground]=])
self.Power.bg.multiplier = 0.3
+ end
+ if(unit ~= 'targettarget') then
self.Castbar = CreateFrame('StatusBar', nil, self)
- self.Castbar:SetWidth(unit == 'pet' and 105 or 205)
- self.Castbar:SetHeight(16)
+ self.Castbar:SetWidth(unit == 'pet' and 105 or unit == 'focus' and 182 or 205)
+ self.Castbar:SetHeight(unit == 'focus' and 12 or 16)
self.Castbar:SetStatusBarTexture(minimalist)
self.Castbar:SetStatusBarColor(0.25, 0.25, 0.35)
self.Castbar:SetBackdrop(backdrop)
@@ -212,30 +214,36 @@ local function style(self, unit)
self.Castbar.bg:SetAllPoints(self.Castbar)
self.Castbar.bg:SetTexture(0.3, 0.3, 0.3)
+ self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY', 'pfontright')
+ self.Castbar.Time:SetPoint('RIGHT', -2, 0)
+ self.Castbar.CustomTimeText = updateCastTime
+
self.Castbar.Text = self.Castbar:CreateFontString(nil, 'OVERLAY', 'pfontleft')
self.Castbar.Text:SetPoint('LEFT', 2, 0)
self.Castbar.Text:SetPoint('RIGHT', self.Castbar.Time)
- self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY', 'pfontright')
- self.Castbar.Time:SetPoint('RIGHT', -2, 0)
- self.Castbar.CustomTimeText = castTime
-
- self.Castbar.Button = CreateFrame('Frame', nil, self.Castbar)
- self.Castbar.Button:SetHeight(21)
- self.Castbar.Button:SetWidth(21)
- self.Castbar.Button:SetBackdrop(backdrop)
- self.Castbar.Button:SetBackdropColor(0, 0, 0)
+ if(unit ~= 'focus') then
+ self.Castbar.Button = CreateFrame('Frame', nil, self.Castbar)
+ self.Castbar.Button:SetHeight(21)
+ self.Castbar.Button:SetWidth(21)
+ self.Castbar.Button:SetBackdrop(backdrop)
+ self.Castbar.Button:SetBackdropColor(0, 0, 0)
- self.Castbar.Icon = self.Castbar.Button:CreateTexture(nil, 'ARTWORK')
- self.Castbar.Icon:SetAllPoints(self.Castbar.Button)
- self.Castbar.Icon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
+ self.Castbar.Icon = self.Castbar.Button:CreateTexture(nil, 'ARTWORK')
+ self.Castbar.Icon:SetAllPoints(self.Castbar.Button)
+ self.Castbar.Icon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
+ else
+ self.PostCastStart = updateCast
+ self.PostChannelStart = updateCast
+ self.Castbar:SetPoint('BOTTOMLEFT', self, 'TOPLEFT', 0, 3)
+ end
if(unit == 'target') then
- self.PostCastStart = castIcon
- self.PostChannelStart = castIcon
+ self.PostCastStart = updateCast
+ self.PostChannelStart = updateCast
self.Castbar:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -60)
self.Castbar.Button:SetPoint('BOTTOMLEFT', self.Castbar, 'BOTTOMRIGHT', 4, 0)
- else
+ elseif(unit ~= 'focus') then
self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -60)
self.Castbar.Button:SetPoint('BOTTOMRIGHT', self.Castbar, 'BOTTOMLEFT', -4, 0)
end