Clean up code and fix bug reducing events tied
Tek Hudson [08-30-19 - 01:12]
Clean up code and fix bug reducing events tied
diff --git a/DruidBar.lua b/DruidBar.lua
index 42c8eed..502d168 100644
--- a/DruidBar.lua
+++ b/DruidBar.lua
@@ -29,6 +29,20 @@ function DruidBar_OnLoad()
-- Creating the minimap config icon
DruidBar_MinimapButton:Register("DruidBarMinimapIcon", minimapIconLDB, DruidBarKey);
end
+function EventRegistration(event)
+ if event == "PLAYER_ENTERING_WORLD" then
+ --Thanks to Tigerheart from Argent Dawn for this little piece of work, as well as fireball and prudence for bringing it up!
+ DruidBarUpdateFrame:RegisterEvent("UNIT_AURA");
+ DruidBarUpdateFrame:RegisterEvent("UNIT_POWER_UPDATE");
+ DruidBarUpdateFrame:RegisterEvent("UPDATE_SHAPESHIFT_FORMS");
+ return;
+ elseif event == "PLAYER_LEAVING_WORLD" then
+ DruidBarUpdateFrame:UnregisterEvent("UNIT_AURA");
+ DruidBarUpdateFrame:UnregisterEvent("UNIT_POWER_UPDATE");
+ DruidBarUpdateFrame:UnregisterEvent("UPDATE_SHAPESHIFT_FORMS");
+ return;
+ end
+end
function DruidBar_OnEvent(self, event,...)
local arg1,arg2,arg3,arg4,arg5,arg6 = ...
@@ -42,84 +56,20 @@ function DruidBar_OnEvent(self, event,...)
-- Set the tooltip anchor
DBarSpellCatch:SetOwner(DruidBarUpdateFrame, "ANCHOR_NONE");
- if event == "PLAYER_ENTERING_WORLD" then
- --Thanks to Tigerheart from Argent Dawn for this little piece of work, as well as fireball and prudence for bringing it up!
- DruidBarUpdateFrame:RegisterEvent("UNIT_AURA");
- DruidBarUpdateFrame:RegisterEvent("UNIT_MAXPOWER");
- DruidBarUpdateFrame:RegisterEvent("COMBAT_LOG_EVENT");
- DruidBarUpdateFrame:RegisterEvent("UNIT_POWER_UPDATE");
- DruidBarUpdateFrame:RegisterEvent("UNIT_SPELLCAST_STOP");
- DruidBarUpdateFrame:RegisterEvent("UNIT_INVENTORY_CHANGED");
- DruidBarUpdateFrame:RegisterEvent("UPDATE_SHAPESHIFT_FORMS");
- return;
- elseif event == "PLAYER_LEAVING_WORLD" then
- DruidBarUpdateFrame:UnregisterEvent("UNIT_AURA");
- DruidBarUpdateFrame:UnregisterEvent("UNIT_MAXPOWER");
- DruidBarUpdateFrame:UnregisterEvent("COMBAT_LOG_EVENT");
- DruidBarUpdateFrame:UnregisterEvent("UNIT_POWER_UPDATE");
- DruidBarUpdateFrame:UnregisterEvent("UNIT_SPELLCAST_STOP");
- DruidBarUpdateFrame:UnregisterEvent("UNIT_INVENTORY_CHANGED");
- DruidBarUpdateFrame:UnregisterEvent("UPDATE_SHAPESHIFT_FORMS");
- return;
- end
-
- if event == "ADDON_LOADED" then
+ if event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_LEAVING_WORLD" then
+ EventRegistration(event)
+ elseif event == "ADDON_LOADED" then
Load_Variables(className);
elseif className and className == "DRUID" and DruidBarKey.Enabled then
-- Show DruidBarUpdateFrame if hidden
if not DruidBarUpdateFrame:IsVisible() then DruidBarUpdateFrame:Show(); end
- -- Players maximum power (mana, rage, focus, energy, ...) changed
- if event == "UNIT_MAXPOWER" and arg1 == "player" then
- DruidBar_MaxManaScript();
-
-- Player equiped or unequiped an item
- elseif event == "UNIT_INVENTORY_CHANGED" and arg1 == "player" then
- DruidBar_MaxManaScript();
-
-- Player's power changed
- elseif event == "UNIT_POWER_UPDATE" and arg1 == "player" then
- if arg2 == "MANA" then
- DruidBarKey.currentmana = UnitPower("player", 0);
- elseif DruidBarKey.currentmana < DruidBarKey.maxmana then
- -- Not sure whats going on in here yet
- local add = DruidBar_ReflectionCheck();
- DruidBarKey.currentmana = DruidBarKey.currentmana + add + DruidBarKey.extra;
- if DruidBarKey.currentmana > DruidBarKey.maxmana then DruidBarKey.currentmana = DruidBarKey.maxmana; end
- end
-
- fullmanatimer = 0;
-
-- Player gained or lost a form, buff, debuff, status, or item bonus
- elseif event == "UNIT_AURA" or event == "UPDATE_SHAPESHIFT_FORMS" then
-
- if UnitPowerType("player") == 1 and not inform then
- --Bear
- inform = true;
- DruidBar_Subtract();
- elseif UnitPowerType("player") == 3 and not inform then
- --Cat
- inform = true;
- DruidBar_Subtract();
- elseif UnitPowerType("player") == 0 and inform then
- --Player/Aquatic/Travel
- inform = nil;
- -- Update current and max mana values
- DruidBarKey.currentmana = UnitPower("player");
- if DruidBarKey.maxmana ~= UnitPowerMax("player") then
- DruidBarKey.maxmana = UnitPowerMax("player");
- end
- end
-
- -- Player stopped casting, for any reason.
- elseif (event == "UNIT_SPELLCAST_STOP") then
- if UnitPowerType("player") == 0 then lowregentimer = 5;
-
- waitonce = nil; end
- end
- elseif className and className == "DRUID" and not DruidBarKey.Enabled then
- if event == "UNIT_MAXPOWER" and arg1 == "player" then
- DruidBar_MaxManaScript();
+ if event == "UNIT_AURA" or event == "UPDATE_SHAPESHIFT_FORMS" or event == "UNIT_POWER_UPDATE" then
+ DruidBarKey.maxmana = UnitPowerMax("player", 0);
+ DruidBarKey.currentmana = UnitPower("player", 0);
end
end
end
@@ -674,6 +624,25 @@ function DruidBar_Enable_ChatCommandHandler(text)
elseif msg[1] == "debug" then
DruidBarKey.Debug = DruidBar_Toggle(DruidBarKey.Debug, "Debug options");
DRUIDBAR_FrameSet();
+ elseif msg[1] == "manatex" then
+ if msg[2] == "default" then
+ DruidBarKey.manatexture = "Interface\\TargetingFrame\\UI-StatusBar";
+ DruidBar_Print("Setting mana bar texture to default");
+ else
+ DruidBarKey.manatexture = msg[2];
+ DruidBar_Print("Setting mana bar texture to "..DruidBarKey.manatexture);
+ end
+ DRUIDBAR_FrameSet();
+ elseif msg[1] == "bordertex" then
+ if msg[2] == "default" then
+ DruidBarKey.bordertexture = "Interface\\Tooltips\\UI-StatusBar-Border";
+ DruidBar_Print("Setting border texture to default");
+ else
+ DruidBarKey.bordertexture = msg[2];
+ DruidBar_Print("Setting border texture to "..DruidBarKey.bordertexture);
+
+ end
+ DRUIDBAR_FrameSet();
else
DRUIDBAROptionsFrame_Toggle();
end