Maybe a fix for forced afk screen closing camera issue.
Darth Predator [04-25-17 - 02:05]
Maybe a fix for forced afk screen closing camera issue.
diff --git a/ElvUI_SLE/modules/afk.lua b/ElvUI_SLE/modules/afk.lua
index 58c8ac6..082ba16 100644
--- a/ElvUI_SLE/modules/afk.lua
+++ b/ElvUI_SLE/modules/afk.lua
@@ -353,6 +353,13 @@ end
--Camera rotation script when entering or leaving afk
function S:Event(event, unit)
if not E.db.general.afk then return end
+ if event == "PLAYER_REGEN_DISABLED" then
+ SS:SetScript("OnUpdate", nil)
+ T.FlipCameraYaw(-degree)
+ degree = 0
+ TipsElapsed = 0
+ return
+ end
if (event == "PLAYER_FLAGS_CHANGED" and unit ~= "player") or event ~= "PLAYER_FLAGS_CHANGED" then return end
if (InCombatLockdown() or CinematicFrame:IsShown() or MovieFrame:IsShown()) then return; end
--Don't activate afk if player is crafting stuff