diff --git a/oUF_BarFader/oUF_BarFader.lua b/oUF_BarFader/oUF_BarFader.lua
index 468c670..aaf791f 100644
--- a/oUF_BarFader/oUF_BarFader.lua
+++ b/oUF_BarFader/oUF_BarFader.lua
@@ -30,28 +30,29 @@ end
local function enable(self, unit)
if(unit and self.BarFade) then
- Update(self)
+ update(self)
- self:RegisterEvent('UNIT_COMBAT', Update)
- self:RegisterEvent('UNIT_HAPPINESS', Update)
- self:RegisterEvent('UNIT_TARGET', Update)
- self:RegisterEvent('UNIT_FOCUS', Update)
- self:RegisterEvent('UNIT_HEALTH', Update)
- self:RegisterEvent('UNIT_POWER', Update)
- self:RegisterEvent('UNIT_ENERGY', Update)
- self:RegisterEvent('UNIT_RAGE', Update)
- self:RegisterEvent('UNIT_MANA', Update)
- self:RegisterEvent('UNIT_RUNIC_POWER', Update)
+ self:RegisterEvent('UNIT_COMBAT', update)
+ self:RegisterEvent('UNIT_HAPPINESS', update)
+ self:RegisterEvent('UNIT_TARGET', update)
+ self:RegisterEvent('UNIT_FOCUS', update)
+ self:RegisterEvent('UNIT_HEALTH', update)
+ self:RegisterEvent('UNIT_POWER', update)
+ self:RegisterEvent('UNIT_ENERGY', update)
+ self:RegisterEvent('UNIT_RAGE', update)
+ self:RegisterEvent('UNIT_MANA', update)
+ self:RegisterEvent('UNIT_RUNIC_POWER', update)
if(self.Castbar) then
- self.PostCastStart = Update
- self.PostCastFailed = Update
- self.PostCastInterrupted = Update
- self.PostCastDelayed = Update
- self.PostCastStop = Update
- self.PostChannelStart = Update
- self.PostChannelUpdate = Update
- self.PostChannelStop = Update
+ self:RegisterEvent('UNIT_SPELLCAST_START', update)
+ self:RegisterEvent('UNIT_SPELLCAST_FAILED', update)
+ self:RegisterEvent('UNIT_SPELLCAST_STOP', update)
+ self:RegisterEvent('UNIT_SPELLCAST_INTERRUPTED', update)
+ self:RegisterEvent('UNIT_SPELLCAST_DELAYED', update)
+ self:RegisterEvent('UNIT_SPELLCAST_CHANNEL_START', update)
+ self:RegisterEvent('UNIT_SPELLCAST_CHANNEL_UPDATE', update)
+ self:RegisterEvent('UNIT_SPELLCAST_CHANNEL_INTERRUPTED', update)
+ self:RegisterEvent('UNIT_SPELLCAST_CHANNEL_STOP', update)
end
return true
@@ -60,26 +61,27 @@ end
local function disable(self)
if(self.BarFade) then
- self:UnregisterEvent('UNIT_COMBAT', Update)
- self:UnregisterEvent('UNIT_HAPPINESS', Update)
- self:UnregisterEvent('UNIT_TARGET', Update)
- self:UnregisterEvent('UNIT_FOCUS', Update)
- self:UnregisterEvent('UNIT_HEALTH', Update)
- self:UnregisterEvent('UNIT_POWER', Update)
- self:UnregisterEvent('UNIT_ENERGY', Update)
- self:UnregisterEvent('UNIT_RAGE', Update)
- self:UnregisterEvent('UNIT_MANA', Update)
- self:UnregisterEvent('UNIT_RUNIC_POWER', Update)
+ self:UnregisterEvent('UNIT_COMBAT', update)
+ self:UnregisterEvent('UNIT_HAPPINESS', update)
+ self:UnregisterEvent('UNIT_TARGET', update)
+ self:UnregisterEvent('UNIT_FOCUS', update)
+ self:UnregisterEvent('UNIT_HEALTH', update)
+ self:UnregisterEvent('UNIT_POWER', update)
+ self:UnregisterEvent('UNIT_ENERGY', update)
+ self:UnregisterEvent('UNIT_RAGE', update)
+ self:UnregisterEvent('UNIT_MANA', update)
+ self:UnregisterEvent('UNIT_RUNIC_POWER', update)
if(self.Castbar) then
- self.PostCastStart = nil
- self.PostCastFailed = nil
- self.PostCastInterrupted = nil
- self.PostCastDelayed = nil
- self.PostCastStop = nil
- self.PostChannelStart = nil
- self.PostChannelUpdate = nil
- self.PostChannelStop = nil
+ self:UnregisterEvent('UNIT_SPELLCAST_START', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_FAILED', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_STOP', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_INTERRUPTED', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_DELAYED', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_CHANNEL_START', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_CHANNEL_UPDATE', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_CHANNEL_INTERRUPTED', update)
+ self:UnregisterEvent('UNIT_SPELLCAST_CHANNEL_STOP', update)
end
end
end