UpdateCurrentZone -> UpdateMyCurrentZone.
Peter Eliasson [08-07-16 - 10:26]
UpdateCurrentZone -> UpdateMyCurrentZone.
To match UpdateMyGuildName.
diff --git a/src/main.lua b/src/main.lua
index 7dddbec..cee09fb 100644
--- a/src/main.lua
+++ b/src/main.lua
@@ -117,12 +117,12 @@ end
-- Sets the current zone to the zone the player
-- is currently in.
-function addon:UpdateCurrentZone()
+function addon:UpdateMyCurrentZone()
local _, _, _, _, _, _, _, mapId = GetInstanceInfo();
local zoneName = GetRealZoneText();
self.currentZone = {id = mapId, name = zoneName};
- self:Debug("UpdateCurrentZone", mapId, zoneName)
+ self:Debug("UpdateMyCurrentZone", mapId, zoneName)
end
-- Creates the "database" via AceDB
@@ -199,7 +199,7 @@ function addon:ENCOUNTER_END(evt, encounterId, encounterName, difficultyId, raid
end
function addon:ZONE_CHANGED_NEW_AREA(evt)
- self:UpdateCurrentZone();
+ self:UpdateMyCurrentZone();
end
function addon:OnInitialize()
@@ -223,7 +223,7 @@ function addon:OnEnable()
end)
self:UpdateMyGuildName();
- self:UpdateCurrentZone();
+ self:UpdateMyCurrentZone();
if self.options:GetPurgeEnabled() then
local maxDaysAge = self.options:GetPurgeMaxParseAge();