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Oh well

Darth Predator [10-31-16 - 08:57]
Oh well
Filename
ElvUI_SLE/locales/english.lua
ElvUI_SLE/locales/russian.lua
ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua
index 57b9e5b..82e5f65 100644
--- a/ElvUI_SLE/locales/english.lua
+++ b/ElvUI_SLE/locales/english.lua
@@ -168,6 +168,7 @@ L["Color of Average"] = true
 L["Sets the color of avarage item level."] = true
 L["Only Relevant Stats"] = true
 L["Show only those primary stats relevant to your spec."] = true
+L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Point(s) Available!!"

 --AFK
 L["You Are Away From Keyboard for"] = true
diff --git a/ElvUI_SLE/locales/russian.lua b/ElvUI_SLE/locales/russian.lua
index 275ad7a..3ae6981 100644
--- a/ElvUI_SLE/locales/russian.lua
+++ b/ElvUI_SLE/locales/russian.lua
@@ -165,6 +165,7 @@ L["Color of Average"] = "Цвет стреднего"
 L["Sets the color of avarage item level."] = "Устанавливает цвет среднего уровня предметов."
 L["Only Relevant Stats"] = "Только подходящие"
 L["Show only those primary stats relevant to your spec."] = "Отображает только те основные характеристики, что подходят вашей текущей специализации."
+L["SLE_ARMORY_POINTS_AVAILABLE"] = "Очков доступно: %s"

 --AFK
 L["You Are Away From Keyboard for"] = "Вы отошли на"
diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
index c9d1533..bdb2afb 100644
--- a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
+++ b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
@@ -1247,7 +1247,6 @@ do --<< Artifact Monitor >>

 	function CA:LegionArtifactMonitor_UpdateData()
 		Artifact_ItemID, _, _, _, Artifact_Power, Artifact_Rank = C_ArtifactUI.GetEquippedArtifactInfo()
-
 		if Artifact_ItemID then
 			Legion_ArtifactData.ItemID = Artifact_ItemID
 			Legion_ArtifactData.Rank = Artifact_Rank
@@ -1265,7 +1264,7 @@ do --<< Artifact Monitor >>
 			self.ArtifactMonitor.RequirePower:SetText(BreakUpLargeNumbers(Legion_ArtifactData.XPForNextPoint))

 			if Legion_ArtifactData.AvailablePoint > 0 then
-				self.ArtifactMonitor.BarExpected.Message:SetText(format(L['%s Points Available!!'], KF:Color_Value(Legion_ArtifactData.AvailablePoint)))
+				self.ArtifactMonitor.BarExpected.Message:SetText(format(L["SLE_ARMORY_POINTS_AVAILABLE"], KF:Color_Value(Legion_ArtifactData.AvailablePoint)))
 			else
 				self.ArtifactMonitor.BarExpected.Message:SetText()
 			end