More affinitii updates.
Repooc [02-19-13 - 05:31]
More affinitii updates.
Signed-off-by: Repooc <tjcooper1982@gmail.com>
diff --git a/ElvUI_SLE/modules/install.lua b/ElvUI_SLE/modules/install.lua
index 27ff064..2c2ee0b 100644
--- a/ElvUI_SLE/modules/install.lua
+++ b/ElvUI_SLE/modules/install.lua
@@ -1648,21 +1648,25 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
}
E.db.general.vendorGrays = true
E.db.general.autoRoll = true
+ E.private.general.normTex = "Polished Wood"
+ E.private.general.glossTex = "Polished Wood"
+ E.private.skins.addons.EmbedSkada = true
+ E.private.skins.addons.AlwaysTrue = true
E.db.gridSize = 110
E.db.hideTutorial = 1
--Chat
E.db.chat.editBoxPosition = "ABOVE_CHAT"
E.db.chat.emotionIcons = false
+ if GetScreenWidth() < 1920 then
+ E.db.chat.panelWidth = 380
+ else
+ E.db.chat.panelWidth = 412
+ end
--Unitframes
E.db.unitframe.fontOutline = "OUTLINE"
E.db.unitframe.statusbar = "Polished Wood"
- E.db.unitframe.colors.auraBarBuff = {
- ["r"] = 0.3098039215686275,
- ["g"] = 0.07843137254901961,
- ["b"] = 0.09411764705882353,
- }
E.db.unitframe.colors.castColor = {
["r"] = 0.1,
["g"] = 0.1,
@@ -1709,6 +1713,7 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.party.columnAnchorPoint = "BOTTOM"
E.db.unitframe.units.party.buffIndicator.size = 10
+ E.db.unitframe.units.party.buffIndicator.fontSize = 11
E.db.unitframe.units.party.point = "RIGHT"
E.db.unitframe.units.party.xOffset = -1
E.db.unitframe.units.party.yOffset = 1
@@ -1719,20 +1724,13 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.party.GPSArrow.size = 40
E.db.unitframe.units.party.positionOverride = "BOTTOMRIGHT"
E.db.unitframe.units.party.healPrediction = true
- E.db.unitframe.units.party.width = 80
- E.db.unitframe.units.party.height = 45
E.db.unitframe.units.party.health.frequentUpdates = true
E.db.unitframe.units.party.health.text_format = "[healthcolor][health:deficit]"
E.db.unitframe.units.party.health.position = "BOTTOM"
E.db.unitframe.units.party.name.text_format = "[namecolor][name:short] [difficultycolor][smartlevel]"
E.db.unitframe.units.party.name.position = "TOP"
- E.db.unitframe.units.party.debuffs.xOffset = -4
- E.db.unitframe.units.party.debuffs.yOffset = -7
- E.db.unitframe.units.party.debuffs.anchorPoint = "TOPLEFT"
- E.db.unitframe.units.party.debuffs.sizeOverride = 16
E.db.unitframe.units.party.buffs.noConsolidated = false
E.db.unitframe.units.party.buffs.enable = true
- E.db.unitframe.units.party.buffs.yOffset = 28
E.db.unitframe.units.party.buffs.anchorPoint = "BOTTOMLEFT"
E.db.unitframe.units.party.buffs.clickThrough = true
E.db.unitframe.units.party.buffs.useBlacklist = false
@@ -1740,17 +1738,49 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.party.buffs.playerOnly = false
E.db.unitframe.units.party.buffs.perrow = 1
E.db.unitframe.units.party.buffs.useFilter = "TurtleBuffs"
- E.db.unitframe.units.party.buffs.sizeOverride = 22
- E.db.unitframe.units.party.buffs.xOffset = 30
E.db.unitframe.units.party.petsGroup.anchorPoint = "BOTTOM"
E.db.unitframe.units.party.raidicon.attachTo = "LEFT"
E.db.unitframe.units.party.raidicon.xOffset = 9
E.db.unitframe.units.party.raidicon.size = 13
E.db.unitframe.units.party.raidicon.yOffset = 0
E.db.unitframe.units.party.targetsGroup.anchorPoint = "BOTTOM"
+ if layout == "healer" then
+ E.db.unitframe.units.party.width = 80
+ E.db.unitframe.units.party.height = 45
+ E.db.unitframe.units.party.debuffs.xOffset = -4
+ E.db.unitframe.units.party.debuffs.yOffset = -7
+ E.db.unitframe.units.party.debuffs.anchorPoint = "TOPLEFT"
+ E.db.unitframe.units.party.debuffs.sizeOverride = 16
+ E.db.unitframe.units.party.buffs.yOffset = 28
+ E.db.unitframe.units.party.buffs.xOffset = 30
+ E.db.unitframe.units.party.buffs.sizeOverride = 22
+ E.db.unitframe.colors.auraBarBuff = {
+ ["r"] = 0.3098039215686275,
+ ["g"] = 0.07843137254901961,
+ ["b"] = 0.09411764705882353,
+ }
+ else
+ E.db.unitframe.units.party.width = 82
+ E.db.unitframe.units.party.height = 43
+ E.db.unitframe.units.party.debuffs.xOffset = -14
+ E.db.unitframe.units.party.debuffs.yOffset = -9
+ E.db.unitframe.units.party.debuffs.anchorPoint = "TOPRIGHT"
+ E.db.unitframe.units.party.debuffs.sizeOverride = 17
+ E.db.unitframe.units.party.debuffs.clickThrough = true
+ E.db.unitframe.units.party.debuffs.useBlacklist = false
+ E.db.unitframe.units.party.debuffs.useFilter = "Blacklist"
+ E.db.unitframe.units.party.buffs.yOffset = 25
+ E.db.unitframe.units.party.buffs.xOffset = 38
+ E.db.unitframe.units.party.buffs.sizeOverride = 17
+ E.db.unitframe.colors.auraBarBuff = {
+ ["r"] = 0.1,
+ ["g"] = 0.1,
+ ["b"] = 0.1,
+ }
+ end
E.db.unitframe.units.raid10.columnAnchorPoint = "BOTTOM"
- E.db.unitframe.units.raid10.height = 45
+ E.db.unitframe.units.raid10.buffIndicator.fontSize = 11
E.db.unitframe.units.raid10.point = "RIGHT"
E.db.unitframe.units.raid10.rdebuffs.enable = false
E.db.unitframe.units.raid10.yOffset = 4
@@ -1760,15 +1790,10 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.raid10.positionOverride = "BOTTOMRIGHT"
E.db.unitframe.units.raid10.healPrediction = true
E.db.unitframe.units.raid10.health.frequentUpdates = true
- E.db.unitframe.units.raid10.debuffs.xOffset = -4
- E.db.unitframe.units.raid10.debuffs.yOffset = -7
- E.db.unitframe.units.raid10.debuffs.anchorPoint = "TOPRIGHT"
- E.db.unitframe.units.raid10.debuffs.sizeOverride = 16
E.db.unitframe.units.raid10.debuffs.enable = true
- E.db.unitframe.units.raid10.height = 45
- E.db.unitframe.units.raid10.buffs.noConsolidated = false
+ E.db.unitframe.units.raid10.debuffs.anchorPoint = "TOPRIGHT"
E.db.unitframe.units.raid10.buffs.enable = true
- E.db.unitframe.units.raid10.buffs.yOffset = 28
+ E.db.unitframe.units.raid10.buffs.noConsolidated = false
E.db.unitframe.units.raid10.buffs.anchorPoint = "BOTTOMLEFT"
E.db.unitframe.units.raid10.buffs.clickThrough = true
E.db.unitframe.units.raid10.buffs.useBlacklist = false
@@ -1776,17 +1801,37 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.raid10.buffs.playerOnly = false
E.db.unitframe.units.raid10.buffs.perrow = 1
E.db.unitframe.units.raid10.buffs.useFilter = "TurtleBuffs"
- E.db.unitframe.units.raid10.buffs.sizeOverride = 22
- E.db.unitframe.units.raid10.buffs.xOffset = 30
E.db.unitframe.units.raid10.raidicon.attachTo = "LEFT"
E.db.unitframe.units.raid10.raidicon.xOffset = 9
E.db.unitframe.units.raid10.raidicon.size = 13
E.db.unitframe.units.raid10.raidicon.yOffset = 0
-
+ if layout == "healer" then
+ E.db.unitframe.units.raid10.debuffs.sizeOverride = 16
+ E.db.unitframe.units.raid10.debuffs.xOffset = -4
+ E.db.unitframe.units.raid10.debuffs.yOffset = -7
+ E.db.unitframe.units.raid10.height = 45
+ E.db.unitframe.units.raid10.width = 80
+ E.db.unitframe.units.raid10.buffs.yOffset = 28
+ E.db.unitframe.units.raid10.buffs.xOffset = 30
+ E.db.unitframe.units.raid10.buffs.sizeOverride = 22
+ else
+ E.db.unitframe.units.raid10.debuffs.sizeOverride = 20
+ E.db.unitframe.units.raid10.debuffs.useBlacklist = false
+ E.db.unitframe.units.raid10.debuffs.xOffset = -10
+ E.db.unitframe.units.raid10.debuffs.yOffset = -9
+ E.db.unitframe.units.raid10.debuffs.useFilter = "Blacklist"
+ E.db.unitframe.units.raid10.debuffs.clickThrough = true
+ E.db.unitframe.units.raid10.height = 43
+ E.db.unitframe.units.raid10.height = 82
+ E.db.unitframe.units.raid10.buffs.yOffset = 25
+ E.db.unitframe.units.raid10.buffs.xOffset = 38
+ E.db.unitframe.units.raid10.buffs.sizeOverride = 17
+ end
+
E.db.unitframe.units.raid25.columnAnchorPoint = "RIGHT"
+ E.db.unitframe.units.raid25.buffIndicator.fontSize = 11
E.db.unitframe.units.raid25.point = "BOTTOM"
E.db.unitframe.units.raid25.rdebuffs.enable = false
- E.db.unitframe.units.raid25.yOffset = 4
E.db.unitframe.units.raid25.xOffset = 1
E.db.unitframe.units.raid25.roleIcon.enable = false
E.db.unitframe.units.raid25.power.offset = 5
@@ -1794,19 +1839,14 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.raid25.positionOverride = "BOTTOMRIGHT"
E.db.unitframe.units.raid25.healPrediction = true
E.db.unitframe.units.raid25.health.frequentUpdates = true
- E.db.unitframe.units.raid25.debuffs.xOffset = -4
- E.db.unitframe.units.raid25.debuffs.yOffset = -7
E.db.unitframe.units.raid25.debuffs.anchorPoint = "TOPRIGHT"
- E.db.unitframe.units.raid25.debuffs.sizeOverride = 16
E.db.unitframe.units.raid25.debuffs.enable = true
- E.db.unitframe.units.raid25.height = 45
E.db.unitframe.units.raid25.raidicon.attachTo = "LEFT"
E.db.unitframe.units.raid25.raidicon.xOffset = 9
E.db.unitframe.units.raid25.raidicon.yOffset = 0
E.db.unitframe.units.raid25.raidicon.size = 13
E.db.unitframe.units.raid25.buffs.noConsolidated = false
E.db.unitframe.units.raid25.buffs.enable = true
- E.db.unitframe.units.raid25.buffs.yOffset = 28
E.db.unitframe.units.raid25.buffs.anchorPoint = "BOTTOMLEFT"
E.db.unitframe.units.raid25.buffs.clickThrough = true
E.db.unitframe.units.raid25.buffs.useBlacklist = false
@@ -1814,8 +1854,30 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.unitframe.units.raid25.buffs.playerOnly = false
E.db.unitframe.units.raid25.buffs.perrow = 1
E.db.unitframe.units.raid25.buffs.useFilter = "TurtleBuffs"
- E.db.unitframe.units.raid25.buffs.sizeOverride = 22
- E.db.unitframe.units.raid25.buffs.xOffset = 30
+ if layout == "healer" then
+ E.db.unitframe.units.raid25.yOffset = 4
+ E.db.unitframe.units.raid25.width = 80
+ E.db.unitframe.units.raid25.height = 45
+ E.db.unitframe.units.raid25.debuffs.xOffset = -4
+ E.db.unitframe.units.raid25.debuffs.yOffset = -7
+ E.db.unitframe.units.raid25.debuffs.sizeOverride = 16
+ E.db.unitframe.units.raid25.buffs.yOffset = 28
+ E.db.unitframe.units.raid25.buffs.xOffset = 30
+ E.db.unitframe.units.raid25.buffs.sizeOverride = 22
+ else
+ E.db.unitframe.units.raid25.yOffset = 1
+ E.db.unitframe.units.raid25.width = 82
+ E.db.unitframe.units.raid25.height = 43
+ E.db.unitframe.units.raid25.debuffs.xOffset = -10
+ E.db.unitframe.units.raid25.debuffs.yOffset = -9
+ E.db.unitframe.units.raid25.debuffs.sizeOverride = 20
+ E.db.unitframe.units.raid25.debuffs.useBlacklist = false
+ E.db.unitframe.units.raid25.debuffs.useFilter = "Blacklist"
+ E.db.unitframe.units.raid25.debuffs.clickThrough = true
+ E.db.unitframe.units.raid25.buffs.yOffset = 25
+ E.db.unitframe.units.raid25.buffs.xOffset = 38
+ E.db.unitframe.units.raid25.buffs.sizeOverride = 17
+ end
E.db.unitframe.units.raid40.columnAnchorPoint = "RIGHT"
E.db.unitframe.units.raid40.point = "BOTTOM"
@@ -1923,7 +1985,6 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.sle.datatext.chatleft.width = 412
E.db.sle.datatext.chatright.width = 412
end
-
E.db.datatexts.panels['DP_6']['left'] = "System"
E.db.datatexts.panels['DP_6']['middle'] = "Time"
E.db.datatexts.panels['DP_6']['right'] = "Gold"
@@ -1978,8 +2039,12 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t
E.db.movers.Bottom_Panel_Mover = "BOTTOMElvUIParentBOTTOM2604" --check
E.db.movers.LeftChatMover = "BOTTOMLEFTUIParentBOTTOMLEFT021" --check
E.db.movers.RightChatMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT021" --check
- E.db.movers.ShiftAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT41825" --check
E.db.movers.PetAB = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT0200"
+ if GetScreenWidth() < 1920 then
+ E.db.movers.ShiftAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT38221" --check
+ else
+ E.db.movers.ShiftAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT41421" --check
+ end
end
E:UpdateAll(true)