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Fixes a lua error on closing and reopening panel

Alar of Daggerspine [01-13-15 - 00:39]
Fixes a lua error on closing and reopening panel

Signed-off-by: Alar of Daggerspine <alar@aspide.it>
Filename
.pkgmeta
CHANGELOG.txt
example.js
diff --git a/.pkgmeta b/.pkgmeta
index d41d049..cbb84aa 100755
--- a/.pkgmeta
+++ b/.pkgmeta
@@ -12,7 +12,7 @@ externals:

 manual-changelog:
 		filename: CHANGELOG.txt
-		markup-type: creole
+		markup-type: textile

 ignore:
 - .buildpath
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index a553143..6cb3456 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,65 +1,63 @@
-= GarrisonCommander helps you when choosing the right follower for the right mission =
+==GarrisonCommander helps you when choosing the right follower for the right mission==
 * 2.2.0
-Feature: Fast Mission Control: you can have GC set up parties for your follower and send them out with just two mouse click.
-Party building can be customized setting varios criteria.
-This feature is invoked via the right side tab with Hammer and clock. Take some time to check it. Feedbacl appreciated
-Feature: Little screen mode now have almost all the informations present in big screen
-Feature: In follower list: xp needed to level, time to be available, item and armor level
-Feature: Garrison Commander header can now be opened or closed at will to reclaim more screen estate
+** Feature: Fast Mission Control: you can have GC set up parties for your follower and send them out with just two mouse click.Party building can be customized setting varios criteria.This feature is invoked via the right side tab with Hammer and clock. Take some time to check it. Feedbacl appreciated
+** Feature: Little screen mode now have almost all the informations present in big screen
+** Feature: In follower list: xp needed to level, time to be available, item and armor level
+** Feature: Garrison Commander header can now be opened or closed at will to reclaim more screen estate
 * 2.1.4
-Fix: Mission page semi transparet when MP is installed
-Fix: Was spamming "released" on main window closing
+** Fix: Mission page semi transparet when MP is installed
+** Fix: Was spamming "released" on main window closing
 * 2.1.3
-Fix: Another step in hide and seek with Master Plan. Use GC Interface now works also with MP 0.22.1. This fix also reenables Garrison Mission Manager
-Fix: A minor incompatibility wuth some addons was causing them to display very small menus in some options pages. Thanks to Goldshire for pointing it
+** Fix: Another step in hide and seek with Master Plan. Use GC Interface now works also with MP 0.22.1. This fix also reenables Garrison Mission Manager
+** Fix: A minor incompatibility wuth some addons was causing them to display very small menus in some options pages. Thanks to Goldshire for pointing it
 * 2.1.2
-Fix: Mission should appear sorted as requested both on startup and after a mission completion
-Fix: Removed a couple fo rare lua error
+** Fix: Mission should appear sorted as requested both on startup and after a mission completion
+** Fix: Removed a couple fo rare lua error
 * 2.1.1
-Feature: Countered mechanics are now shown in standard mission button both in big and small screen mode
-Feature: New sort method: mission age
-Fix: Changed key for "skip auto fill" from shift to ctrl. Now it works
-Fix: In mission page, counter ability were not shown in follower icon
+** Feature: Countered mechanics are now shown in standard mission button both in big and small screen mode
+** Feature: New sort method: mission age
+** Fix: Changed key for "skip auto fill" from shift to ctrl. Now it works
+** Fix: In mission page, counter ability were not shown in follower icon
 * 2.1.0
-Feature: new layout is now optional, you can revert to 1.1.8 layout disabling "big screen"
-Feature: Mission page autopopulation is now optional
-Feature: If Master Plan is detected, you can choose which layout you want between GC's one and MP's one
-Fix: error "Message: ...rface\AddOns\GarrisonCommander\GarrisonCommander.lua:930: attempt to compare number with nil"
+** Feature: new layout is now optional, you can revert to 1.1.8 layout disabling "big screen"
+** Feature: Mission page autopopulation is now optional
+** Feature: If Master Plan is detected, you can choose which layout you want between GC's one and MP's one
+** Fix: error "Message: ...rface\AddOns\GarrisonCommander\GarrisonCommander.lua:930: attempt to compare number with nil"
 * 2.0.1
-Fixed: RU,KR,CH (both traditional and simplified) locales where broken
-Fixed: error when upgrading a follower for the first time
+** Fixed: RU,KR,CH (both traditional and simplified) locales where broken
+** Fixed: error when upgrading a follower for the first time
 * 2.0.0
-Gui totally redesigned, mission filling, mission sort, follower page enhancements
+** Gui totally redesigned, mission filling, mission sort, follower page enhancements
 * 1.1.7
-Fix: Followers cache was not initialized
-FIx: When filling a party using followers with no counters, was taking busy followers in all cases
+** Fix: Followers cache was not initialized
+** Fix: When filling a party using followers with no counters, was taking busy followers in all cases
 * 1.1.6
-Fix: GarrisonCommander was unwilling triggering a mission reordering.
-Fix: First mission list button was opening the wrong mission
-Feature: Reduced memory footprint
-Feature: You can switch between considering busy follower or not via a checkbox in main mission panel
-Feature: Follower are now assigned to mission giving priority to highest level
-Feature: GarrisonCommander is now load on demand when opening Garrison interface
+** Fix: GarrisonCommander was unwilling triggering a mission reordering.
+** Fix: First mission list button was opening the wrong mission
+** Feature: Reduced memory footprint
+** Feature: You can switch between considering busy follower or not via a checkbox in main mission panel
+** Feature: Follower are now assigned to mission giving priority to highest level
+** Feature: GarrisonCommander is now load on demand when opening Garrison interface
 * 1.1.5
-Fix: Possible clash with another addon
-Fix: Improved follower data refresh. Hopefully no more "You dont have enough followers.." on every button
+** Fix: Possible clash with another addon
+** Fix: Improved follower data refresh. Hopefully no more "You dont have enough followers.." on every button
 * 1.1.4
-Fixed: Was lagging when zoning inside Garrison
-Fixed: Sometimes clicking on a mission button opened the wrong mission page
+** Fixed: Was lagging when zoning inside Garrison
+** Fixed: Sometimes clicking on a mission button opened the wrong mission page
 * 1.1.3
-Fixed: When used for a long session of mission management, GarrisonCommander could starve with memory. Now it never go over 1M
-Feature: Preview of 1.2.0 Chance of success is now permanently displayed on every mission. In this version it get updated ONLY when you hover on it
+** Fixed: When used for a long session of mission management, GarrisonCommander could starve with memory. Now it never go over 1M
+** Feature: Preview of 1.2.0 Chance of success is now permanently displayed on every mission. In this version it get updated ONLY when you hover on it
 * 1.1.2
-Fixed: Solves a rare case of library incompatibility causing error ...rfaceGarrisonCommander\GarrisonCommander-1.1.1.lua:47: attempt to call method 'capitalize' (a nil value)
-Feature: Removed signature in tooltip... it was annoying me too.. :)
+** Fixed: Solves a rare case of library incompatibility causing error ...rfaceGarrisonCommander\GarrisonCommander-1.1.1.lua:47: attempt to call method 'capitalize' (a nil value)
+** Feature: Removed signature in tooltip... it was annoying me too.. :)
 * 1.1.1
-Fix for those who has MasterPlan installed. Master Plan was breaking GarrisonCommander, this patch fixes it
+** Fix for those who has MasterPlan installed. Master Plan was breaking GarrisonCommander, this patch fixes it
 * 1.1.0
-Feature: Level added to follower line
-Feature: All counterd traits listed on the same line
-Feature: For "In mission" follower time letf is shown instead of "In mission"
-Feature: Trait related lines are now silver, while abilities related are Blue
-Feature: Mission panel can now optionally be relocked
-Feature: You can select to ignore "busy" followers
-Feature: possible party and success chance with that party
+** Feature: Level added to follower line
+** Feature: All counterd traits listed on the same line
+** Feature: For "In mission" follower time letf is shown instead of "In mission"
+** Feature: Trait related lines are now silver, while abilities related are Blue
+** Feature: Mission panel can now optionally be relocked
+** Feature: You can select to ignore "busy" followers
+** Feature: possible party and success chance with that party
 * 1.0.0 First release
diff --git a/example.js b/example.js
deleted file mode 100644
index f2f1df2..0000000
--- a/example.js
+++ /dev/null
@@ -1,3 +0,0 @@
-/**
- *
- */
\ No newline at end of file