diff --git a/XanDurability.lua b/XanDurability.lua
index ce42c7f..556e84c 100644
--- a/XanDurability.lua
+++ b/XanDurability.lua
@@ -5,7 +5,7 @@
--This mod creates a very simple movable box with the current players durability. The box can be moved :)
--use /xdu to access the slash commands
-local f = CreateFrame("frame","XanDurability",UIParent)
+local f = CreateFrame("frame","xanDurability",UIParent)
f:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end)
--repair variables
@@ -30,7 +30,7 @@ function f:PLAYER_LOGIN()
if XanDUR_DB.scale == nil then XanDUR_DB.scale = 1 end
self:CreateDURFrame()
- self:RestoreLayout("XanDurability")
+ self:RestoreLayout("xanDurability")
self:RegisterEvent("PLAYER_REGEN_ENABLED")
self:RegisterEvent("UPDATE_INVENTORY_DURABILITY")
@@ -39,41 +39,41 @@ function f:PLAYER_LOGIN()
self.PLAYER_LOGIN = nil
SLASH_XANDURABILITY1 = "/xdu";
- SlashCmdList["XANDURABILITY"] = XanDurability_SlashCommand;
+ SlashCmdList["XANDURABILITY"] = xanDurability_SlashCommand;
- local ver = GetAddOnMetadata("XanDurability","Version") or '1.0'
- DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] Loaded", "XanDurability", ver or "1.0"))
+ local ver = GetAddOnMetadata("xanDurability","Version") or '1.0'
+ DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] Loaded", "xanDurability", ver or "1.0"))
end
-function XanDurability_SlashCommand(cmd)
+function xanDurability_SlashCommand(cmd)
local a,b,c=strfind(cmd, "(%S+)"); --contiguous string of non-space characters
if a then
if c and c:lower() == "bg" then
- XanDurability:BackgroundToggle()
+ xanDurability:BackgroundToggle()
return true
elseif c and c:lower() == "reset" then
- DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Frame position has been reset!");
- XanDurability:SetPoint("CENTER", UIParent, "CENTER", 0, 0);
+ DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Frame position has been reset!");
+ xanDurability:SetPoint("CENTER", UIParent, "CENTER", 0, 0);
return true
elseif c and c:lower() == "scale" then
if b then
local scalenum = strsub(cmd, b+2)
if scalenum and scalenum ~= "" and tonumber(scalenum) then
XanDUR_DB.scale = tonumber(scalenum)
- XanDurability:SetScale(tonumber(scalenum))
- DEFAULT_CHAT_FRAME:AddMessage("XanDurability: scale has been set to ["..tonumber(scalenum).."]")
+ xanDurability:SetScale(tonumber(scalenum))
+ DEFAULT_CHAT_FRAME:AddMessage("xanDurability: scale has been set to ["..tonumber(scalenum).."]")
return true
end
end
end
end
- DEFAULT_CHAT_FRAME:AddMessage("XanDurability");
+ DEFAULT_CHAT_FRAME:AddMessage("xanDurability");
DEFAULT_CHAT_FRAME:AddMessage("/xdu reset - resets the frame position");
DEFAULT_CHAT_FRAME:AddMessage("/xdu bg - toggles the background on/off");
- DEFAULT_CHAT_FRAME:AddMessage("/xdu scale # - Set the scale of the XanDurability frame")
+ DEFAULT_CHAT_FRAME:AddMessage("/xdu scale # - Set the scale of the xanDurability frame")
end
function f:CreateDURFrame()
@@ -144,7 +144,7 @@ function f:CreateDURFrame()
if bP > 100 then bP = 100 end
if tP > 100 then tP = 100 end
- GameTooltip:AddLine("XanDurability")
+ GameTooltip:AddLine("xanDurability")
GameTooltip:AddDoubleLine("|cFFFFFFFFEquipped|r ("..self:DurColor(cP)..cP.."%|r".."):", self:GetMoneyText(equipCost), nil,nil,nil, 1,1,1)
GameTooltip:AddDoubleLine("|cFFFFFFFFBags|r ("..self:DurColor(bP)..bP.."%|r".."):", self:GetMoneyText(bagCost), nil,nil,nil, 1,1,1)
GameTooltip:AddLine(" ")
@@ -200,7 +200,7 @@ end
function f:UpdatePercent()
--only show current equipped durability not total
local tPer = floor(pEquipDura.min / pEquipDura.max * 100)
- getglobal("XanDurabilityText"):SetText(f:DurColor(tPer)..tPer.."%|r");
+ getglobal("xanDurabilityText"):SetText(f:DurColor(tPer)..tPer.."%|r");
end
function f:SaveLayout(frame)
@@ -268,13 +268,13 @@ function f:BackgroundToggle()
if XanDUR_DB.bgShown == 0 then
XanDUR_DB.bgShown = 1;
- DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Background Shown");
+ DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Background Shown");
elseif XanDUR_DB.bgShown == 1 then
XanDUR_DB.bgShown = 0;
- DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Background Hidden");
+ DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Background Hidden");
else
XanDUR_DB.bgShown = 1
- DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Background Shown");
+ DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Background Shown");
end
--now change background
diff --git a/XanDurability.toc b/XanDurability.toc
index a553cde..cccafee 100644
--- a/XanDurability.toc
+++ b/XanDurability.toc
@@ -1,8 +1,8 @@
## Interface: 40000
-## Title: XanDurability
+## Title: xanDurability
## Notes: A small window that displays the total current armour durability.
## Author: Xruptor
-## Version: 2.0
+## Version: 2.1
## SavedVariablesPerCharacter: XanDUR_DB
-XanDurability.lua
+xanDurability.lua