diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua
index cdc492d..9905b64 100644
--- a/oUF_P3lim.lua
+++ b/oUF_P3lim.lua
@@ -56,35 +56,6 @@ local function PostUpdateClassIcon(element, cur, max, diff)
end
end
-local function PostUpdateResurrect(element)
- if(not element.__owner) then
- element = element.ResurrectIcon
- end
-
- local unit = element.__owner.unit
-
- local hasResurrectDebuff
- for index = 1, 40 do
- local _, _, _, _, _, _, _, _, _, _, spellID = UnitAura(unit, index, 'HARMFUL')
- if(spellID and spellID == 160029) then
- hasResurrectDebuff = true
- break
- elseif(not spellID) then
- break
- end
- end
-
- if(hasResurrectDebuff) then
- element:Show()
- element:SetVertexColor(1, 0, 0)
- elseif(not UnitHasIncomingResurrection(unit)) then
- element:Hide()
- element:SetVertexColor(1, 1, 1)
- else
- element:SetVertexColor(1, 1, 1)
- end
-end
-
local function UpdateThreat(self, event, unit)
if(unit ~= self.unit) then
return
@@ -192,6 +163,11 @@ do
end
end
+local function FilterGroupDebuffs(...)
+ local _, _, _, _, _, _, _, _, _, _, _, _, _, id = ...
+ return id == 160029
+end
+
local UnitSpecific = {
player = function(self)
local PowerValue = self.StringParent:CreateFontString(nil, 'OVERLAY')
@@ -406,6 +382,10 @@ local UnitSpecific = {
self:HookScript('OnEnter', function() RoleIcon:SetAlpha(1) end)
self:HookScript('OnLeave', function() RoleIcon:SetAlpha(0) end)
+ self.Debuffs.size = 16
+ self.Debuffs:SetSize(100, 16)
+ self.Debuffs.CustomFilter = FilterGroupDebuffs
+
self.Health:SetAllPoints()
self:Tag(self.Name, '[p3lim:leader][raidcolor][name]')
self:Tag(self.HealthValue, '[p3lim:status][p3lim:perhp<|cff0090ff%|r]')
@@ -556,11 +536,10 @@ local function Shared(self, unit)
local Resurrect = Health:CreateTexture(nil, 'OVERLAY')
Resurrect:SetPoint('CENTER', 0, -1)
Resurrect:SetSize(16, 16)
- Resurrect.PostUpdate = PostUpdateResurrect
self.ResurrectIcon = Resurrect
+ end
- self:RegisterEvent('UNIT_AURA', PostUpdateResurrect)
- elseif(unit ~= 'boss') then
+ if(unit ~= 'boss' and unit ~= 'arena') then
local Debuffs = CreateFrame('Frame', nil, self)
Debuffs.spacing = 4
Debuffs.initialAnchor = 'TOPLEFT'