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Some cleaning up

Darthpred [04-17-14 - 03:55]
Some cleaning up
Filename
ElvUI_SLE/ElvUI_SLE.lua
ElvUI_SLE/dev/options.lua
ElvUI_SLE/modules/autorelease/options.lua
ElvUI_SLE/modules/backgrounds/options.lua
ElvUI_SLE/modules/characterframe/options.lua
ElvUI_SLE/modules/datatexts/options.lua
ElvUI_SLE/modules/exprepbar/options.lua
ElvUI_SLE/modules/marks/options.lua
ElvUI_SLE/modules/minimap/options.lua
ElvUI_SLE/modules/options.lua
ElvUI_SLE/modules/vehicle/options.lua
diff --git a/ElvUI_SLE/ElvUI_SLE.lua b/ElvUI_SLE/ElvUI_SLE.lua
index a2848b6..79a52ea 100755
--- a/ElvUI_SLE/ElvUI_SLE.lua
+++ b/ElvUI_SLE/ElvUI_SLE.lua
@@ -185,7 +185,7 @@ end

 function SLE:Initialize()
 	--Showing warning message about too old versions of ElvUI
-	if tonumber(E.version) < 6.55 then
+	if tonumber(E.version) < 6.998 then
 		E:StaticPopup_Show("VERSION_MISMATCH")
 	end
 	EP:RegisterPlugin(addon,SLE.GetOptions)
diff --git a/ElvUI_SLE/dev/options.lua b/ElvUI_SLE/dev/options.lua
index 2f9a8cc..e0e3eec 100755
--- a/ElvUI_SLE/dev/options.lua
+++ b/ElvUI_SLE/dev/options.lua
@@ -98,7 +98,6 @@ if SLE:Auth() then
 			order = 999,
 			type = 'group',
 			name = "Developer",
-			--childGroups = 'tree',
 			childGroups = 'tab',
 			args = {
 				header = {
diff --git a/ElvUI_SLE/modules/autorelease/options.lua b/ElvUI_SLE/modules/autorelease/options.lua
index c647e7a..2c0bbd6 100755
--- a/ElvUI_SLE/modules/autorelease/options.lua
+++ b/ElvUI_SLE/modules/autorelease/options.lua
@@ -4,18 +4,22 @@ local function configTable()
 E.Options.args.sle.args.options.args.general.args.pvpautorelease = {
 	type = "group",
     name = L["PvP Auto Release"],
-    order = 4,
+    order = 5,
 	args = {
 		header = {
 			order = 1,
 			type = "header",
 			name = L["PvP Auto Release"],
 		},
-		enable = {
+		intro = {
 			order = 2,
+			type = "description",
+			name = L["Automatically release body when killed inside a battleground."],
+		},
+		enable = {
+			order = 3,
 			type = "toggle",
 			name = L["Enable"],
-			desc = L["Automatically release body when killed inside a battleground."],
 			get = function(info) return E.db.sle.pvpautorelease end,
 			set = function(info, value) E.db.sle.pvpautorelease = value; end
 		},
diff --git a/ElvUI_SLE/modules/backgrounds/options.lua b/ElvUI_SLE/modules/backgrounds/options.lua
index 2de7e92..e79896c 100755
--- a/ElvUI_SLE/modules/backgrounds/options.lua
+++ b/ElvUI_SLE/modules/backgrounds/options.lua
@@ -14,8 +14,6 @@ E.Options.args.sle.args.datatext.args.backgrounds = {
 	type = "group",
 	name = L["Backgrounds"],
 	order = 3,
-	--childGroups = "select",
-	--childGroups = 'tab',
 	args = {
 		header = {
 			order = 1,
diff --git a/ElvUI_SLE/modules/characterframe/options.lua b/ElvUI_SLE/modules/characterframe/options.lua
index c7d71b6..223b7d6 100755
--- a/ElvUI_SLE/modules/characterframe/options.lua
+++ b/ElvUI_SLE/modules/characterframe/options.lua
@@ -6,7 +6,6 @@ local function configTable()
 		type = 'group',
 		name = L["Armory Mode"],
 		order = 6,
-		--childGroups = 'select',
 		childGroups = 'tab',
 		args = {
 			intro = {
@@ -14,14 +13,10 @@ local function configTable()
 				type = 'description',
 				name = L['Test Description'],
 			},
-			--type = "group",
-			--name = L["Character Frame"],
-			--order = 12,
 			characterframe = {
 				order = 2,
 				type = 'group',
 				name = L['Character Frame'],
-				--childGroups = 'tab',
 				args = {
 					header = {
 						order = 1,
@@ -45,7 +40,6 @@ local function configTable()
 						type = "group",
 						name = L["Decoration"],
 						order = 55,
-						--guiInline = true,
 						disabled = function() return not E.private.sle.characterframeoptions.enable end,
 						args = {
 							normalgradient = {
@@ -110,7 +104,6 @@ local function configTable()
 						type = "group",
 						name = STAT_AVERAGE_ITEM_LEVEL,
 						order = 66,
-					--	guiInline = true,
 						disabled = function() return not E.private.sle.characterframeoptions.enable end,
 						args = {
 							show = {
@@ -168,7 +161,6 @@ local function configTable()
 						type = "group",
 						name = DURABILITY,
 						order = 77,
-					--	guiInline = true,
 						disabled = function() return not E.private.sle.characterframeoptions.enable end,
 						args = {
 							show = {
@@ -225,7 +217,6 @@ local function configTable()
 						type = "group",
 						name = L["Enchanting"],
 						order = 88,
-					--	guiInline = true,
 						disabled = function() return not E.private.sle.characterframeoptions.enable end,
 						args = {
 							show = {
@@ -308,7 +299,6 @@ local function configTable()
 						type = "group",
 						name = L["Gem Sockets"],
 						order = 99,
-					--	guiInline = true,
 						disabled = function() return not E.private.sle.characterframeoptions.enable end,
 						args = {
 							show = {
diff --git a/ElvUI_SLE/modules/datatexts/options.lua b/ElvUI_SLE/modules/datatexts/options.lua
index a77ee7c..d749a43 100755
--- a/ElvUI_SLE/modules/datatexts/options.lua
+++ b/ElvUI_SLE/modules/datatexts/options.lua
@@ -26,7 +26,6 @@ E.Options.args.sle.args.datatext = {
 	type = "group",
 	name = L["Panels & Dashboard"],
 	order = 10,
-	--childGroups = "select",
 	childGroups = "tab",
 	args = {
 		panels = {
@@ -172,7 +171,6 @@ E.Options.args.sle.args.datatext.args.sldatatext = {
 	type = "group",
 	name = L["S&L Datatexts"],
 	order = 2,
-	--childGroups = "select",
 	args = {
 		header = {
 			order = 1,
diff --git a/ElvUI_SLE/modules/exprepbar/options.lua b/ElvUI_SLE/modules/exprepbar/options.lua
index 6e1d469..c4181bb 100755
--- a/ElvUI_SLE/modules/exprepbar/options.lua
+++ b/ElvUI_SLE/modules/exprepbar/options.lua
@@ -7,7 +7,6 @@ E.Options.args.sle.args.options.args.general.args.exprep = {
 	type = "group",
     name = L["Xp-Rep Text"],
     order = 6,
-	--guiInline = true,
    	args = {
 		header = {
 			order = 1,
diff --git a/ElvUI_SLE/modules/marks/options.lua b/ElvUI_SLE/modules/marks/options.lua
index 4425894..9a15de0 100755
--- a/ElvUI_SLE/modules/marks/options.lua
+++ b/ElvUI_SLE/modules/marks/options.lua
@@ -5,13 +5,17 @@ local function configTable()

 --Main options group
 E.Options.args.sle.args.options.args.marks = {
-	order = 10,
+	order = 4,
 	type = "group",
 	name = L["Raid Marks"],
-	--childGroups = 'tab',
 	args = {
-		marks = {
+		intro = {
 			order = 1,
+			type = 'description',
+			name = L['Options for panels providing fast access to raid markers and flares.'],
+		},
+		marks = {
+			order = 2,
 			type = "group",
 			name = L["Raid Marks"],
 			args = {
@@ -86,7 +90,7 @@ E.Options.args.sle.args.options.args.marks = {
 			},
 		},
 		flares = {
-			order = 2,
+			order = 3,
 			type = "group",
 			name = L["Raid Flares"],
 			args = {
@@ -111,14 +115,6 @@ E.Options.args.sle.args.options.args.marks = {
 					get = function(info) return E.db.sle.flares.backdrop end,
 					set = function(info, value) E.db.sle.flares.backdrop = value; RF:Backdrop() end
 				},
-				--Reset = {
-					--order = 4,
-					--type = 'execute',
-					--name = L['Restore Defaults'],
-					--desc = L["Reset these options to defaults"],
-					--disabled = function() return not E.db.sle.flares.enabled end,
-					--func = function() E:GetModule('SLE'):Reset(nil, nil, nil, nil, true) end,
-				--},
 				spacer = {
 					order = 5,
 					type = 'description',
diff --git a/ElvUI_SLE/modules/minimap/options.lua b/ElvUI_SLE/modules/minimap/options.lua
index b48dd12..f975cf1 100755
--- a/ElvUI_SLE/modules/minimap/options.lua
+++ b/ElvUI_SLE/modules/minimap/options.lua
@@ -4,7 +4,7 @@ local function configTable()
 	E.Options.args.sle.args.options.args.minimap = {
 		type = "group",
 		name = MINIMAP_LABEL,
-		order = 81,
+		order = 3,
 		args = {
 			header = {
 				order = 1,
diff --git a/ElvUI_SLE/modules/options.lua b/ElvUI_SLE/modules/options.lua
index d1641e3..4f60876 100755
--- a/ElvUI_SLE/modules/options.lua
+++ b/ElvUI_SLE/modules/options.lua
@@ -44,45 +44,52 @@ E.Options.args.sle = {
 				intro = {
 					order = 1,
 					type = "description",
-					name = "Below you can see option groups presented by |cff1784d1Shadow & Light|r.",
-					--name = L["SLE_DESC"],
+					name = L["Below you can see option groups presented by |cff1784d1Shadow & Light|r."],
 				},
 				general = {
 					order = 2,
 					type = "group",
 					name = L["General"],
-					--guiInline = true,
 					args = {
-						Reset = {
+						intro = {
 							order = 1,
+							type = "description",
+							name = L["General options of |cff1784d1Shadow & Light|r."],
+						},
+						Reset = {
+							order = 2,
 							type = 'execute',
 							name = L["Reset All"],
 							desc = L["Reset all Shadow & Light options and movers to their defaults"],
 							func = function() SLE:Reset(true) end,
 						},
 						space1 = {
-							order = 2,
+							order = 3,
 							type = 'description',
 							name = "",
 						},
 						space2 = {
-							order = 3,
+							order = 4,
 							type = 'description',
 							name = "",
 						},
 						lootwindow = {
-							order = 5,
+							order = 6,
 							type = "group",
 							name = L["Loot History"],
-							--guiInline = true,
 							args = {
 								header = {
 									order = 1,
 									type = "header",
 									name = L["Loot History"],
 								},
-								window = {
+								info = {
 									order = 2,
+									type = "description",
+									name = L["Options to tweak Loot History window behaviour."],
+								},
+								window = {
+									order = 3,
 									type = "toggle",
 									name = L["Auto hide"],
 									desc = L["Automaticaly hide Blizzard loot histroy frame when leaving the instance."],
@@ -90,7 +97,7 @@ E.Options.args.sle = {
 									set = function(info, value) E.db.sle.lootwin = value; SLE:LootShow() end
 								},
 								alpha = {
-									order = 3,
+									order = 4,
 									type = "range",
 									name = L['Alpha'],
 									desc = L["Sets alpha of loot histroy frame."],
diff --git a/ElvUI_SLE/modules/vehicle/options.lua b/ElvUI_SLE/modules/vehicle/options.lua
index 5dddfa5..20e61a4 100755
--- a/ElvUI_SLE/modules/vehicle/options.lua
+++ b/ElvUI_SLE/modules/vehicle/options.lua
@@ -11,11 +11,15 @@ local function configTable()
 				type = "header",
 				name = L["Enhanced Vehicle Bar"],
 			},
-			enable = {
+			info = {
 				order = 2,
+				type = "description",
+				name = L["Use the enhanced vehicle bar based on work by Azilroka"],
+			},
+			enable = {
+				order = 3,
 				type = "toggle",
 				name = L["Enable"],
-				desc = L["Use the enhanced vehicle bar based on work by Azilroka"],
 				get = function(info) return E.private.sle.vehicle.enable end,
 				set = function(info, value) E.private.sle.vehicle.enable = value; E:StaticPopup_Show("PRIVATE_RL") end,
 			},