-Updated TOC for patch 4.1
Xruptor [05-03-11 - 12:18]
-Updated TOC for patch 4.1
-Small fix for COMBAT_LOG_EVENT_UNFILTERED
diff --git a/XanDebuffTimers.lua b/XanDebuffTimers.lua
index e7092e1..c5b0b94 100644
--- a/XanDebuffTimers.lua
+++ b/XanDebuffTimers.lua
@@ -139,9 +139,11 @@ local eventSwitch = {
["SPELL_AURA_REMOVED_DOSE"] = true,
["SPELL_AURA_BROKEN"] = true,
["SPELL_AURA_BROKEN_SPELL"] = true,
+ ["ENCHANT_REMOVED"] = true,
+ ["ENCHANT_APPLIED"] = true,
}
-function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellID, spellName, spellSchool, auraType, amount)
+function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, hideCaster, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellID, spellName, spellSchool, auraType, amount)
if eventType == "UNIT_DIED" or eventType == "UNIT_DESTROYED" then
--clear the debuffs if the unit died
diff --git a/XanDebuffTimers.toc b/XanDebuffTimers.toc
index b6b007b..330c18e 100644
--- a/XanDebuffTimers.toc
+++ b/XanDebuffTimers.toc
@@ -1,8 +1,8 @@
-## Interface: 40000
+## Interface: 40100
## Title: xanDebuffTimers
## Notes: A small text based progress bar system for target debuffs.
## Author: Xruptor
-## Version: 2.3
+## Version: 2.5
## SavedVariablesPerCharacter: XDT_DB
xanDebuffTimers.lua