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Better chance positioning in shipyard map

Alar of Daggerspine [07-16-15 - 21:48]
Better chance positioning in shipyard map

Signed-off-by: Alar of Daggerspine <alar@aspide.it>
Filename
ShipYard.lua
diff --git a/ShipYard.lua b/ShipYard.lua
index 6f52f6a..908c264 100644
--- a/ShipYard.lua
+++ b/ShipYard.lua
@@ -57,13 +57,13 @@ function module:HookedGarrisonShipyardMap_SetupBonus(missionList,frame,mission)
 		if mission.inProgress then return end
 		i=i+1
 		addendum=CreateFrame("Frame",nil,frame)
-		addendum:SetPoint("TOPLEFT",frame,"TOPLEFT",64,-10)
+		addendum:SetPoint("TOPLEFT",frame,"TOPRIGHT",-15,0)
 		addendum:SetWidth(100)
 		addendum:SetHeight(70)
 		addendum.chance=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightMedium")
 		addendum.chance:SetPoint("TOPLEFT")
-		addendum.expire=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
-		addendum.expire:SetPoint("TOPLEFT",addendum.chance,"BOTTOMLEFT")
+		--addendum.expire=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
+		--addendum.expire:SetPoint("TOPLEFT",addendum.chance,"BOTTOMLEFT")
 		--addendum.duration=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
 		--addendum.duration:SetPoint("TOPLEFT",addendum.expire,"BOTTOMLEFT")
 		frame.GcAddendum=addendum
@@ -72,7 +72,7 @@ function module:HookedGarrisonShipyardMap_SetupBonus(missionList,frame,mission)
 	addendum:Show()
 	addendum.chance:SetFormattedText("%d%%",perc)
 	addendum.chance:SetTextColor(self:GetDifficultyColors(perc))
-	addendum.expire:SetText(mission.class)
+	--addendum.expire:SetText(mission.class)
 	--addendum.duration:SetText(mission.duration)
 end
 function module:HookedGarrisonShipyardMap_UpdateMissions()