Better chance positioning in shipyard map
Alar of Daggerspine [07-16-15 - 21:48]
Better chance positioning in shipyard map
Signed-off-by: Alar of Daggerspine <alar@aspide.it>
diff --git a/ShipYard.lua b/ShipYard.lua
index 6f52f6a..908c264 100644
--- a/ShipYard.lua
+++ b/ShipYard.lua
@@ -57,13 +57,13 @@ function module:HookedGarrisonShipyardMap_SetupBonus(missionList,frame,mission)
if mission.inProgress then return end
i=i+1
addendum=CreateFrame("Frame",nil,frame)
- addendum:SetPoint("TOPLEFT",frame,"TOPLEFT",64,-10)
+ addendum:SetPoint("TOPLEFT",frame,"TOPRIGHT",-15,0)
addendum:SetWidth(100)
addendum:SetHeight(70)
addendum.chance=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightMedium")
addendum.chance:SetPoint("TOPLEFT")
- addendum.expire=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
- addendum.expire:SetPoint("TOPLEFT",addendum.chance,"BOTTOMLEFT")
+ --addendum.expire=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
+ --addendum.expire:SetPoint("TOPLEFT",addendum.chance,"BOTTOMLEFT")
--addendum.duration=addendum:CreateFontString(nil,"OVERLAY","GameFontHighlightSmall")
--addendum.duration:SetPoint("TOPLEFT",addendum.expire,"BOTTOMLEFT")
frame.GcAddendum=addendum
@@ -72,7 +72,7 @@ function module:HookedGarrisonShipyardMap_SetupBonus(missionList,frame,mission)
addendum:Show()
addendum.chance:SetFormattedText("%d%%",perc)
addendum.chance:SetTextColor(self:GetDifficultyColors(perc))
- addendum.expire:SetText(mission.class)
+ --addendum.expire:SetText(mission.class)
--addendum.duration:SetText(mission.duration)
end
function module:HookedGarrisonShipyardMap_UpdateMissions()