Use double underscore to avoid tainting blizzard
Adrian L Lange [08-30-12 - 12:05]
Use double underscore to avoid tainting blizzard
diff --git a/Symbiotic.lua b/Symbiotic.lua
index 4a477d5..6cf1234 100644
--- a/Symbiotic.lua
+++ b/Symbiotic.lua
@@ -47,10 +47,10 @@ local gainSpells = {
}
local function UpdateSymbiosis(self)
- local _, unit = self:GetUnit()
+ local __, unit = self:GetUnit()
if(unit) then
if(IsShiftKeyDown()) then
- local _, _, class = UnitClass(unit)
+ local __, __, class = UnitClass(unit)
if(UnitIsPlayer(unit) and class ~= 11) then
local spec = GetSpecialization()
if(spec) then
@@ -89,7 +89,7 @@ Handler:SetScript('OnEvent', function(self, event, GUID)
local tooltip = GameTooltip
if(not tooltip:IsShown()) then return end
- local _, unit = tooltip:GetUnit()
+ local __, unit = tooltip:GetUnit()
if(not unit) then return end
if(event == 'INSPECT_READY' and UnitGUID(unit) == GUID) then
@@ -99,7 +99,7 @@ Handler:SetScript('OnEvent', function(self, event, GUID)
ShoppingTooltip2:SetPoint('BOTTOMRIGHT', ShoppingTooltip1, 'BOTTOMLEFT')
ShoppingTooltip2:SetSpellByID(grantSpells[id])
- local _, spec, _, _, _, _, class = GetSpecializationInfoByID(id)
+ local __, spec, __, __, __, __, class = GetSpecializationInfoByID(id)
local color = (CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) [class]
ShoppingTooltip2TextRight1:SetText(spec)
ShoppingTooltip2TextRight1:SetTextColor(color.r, color.g, color.b)