Variable re-naming.
James D. Callahan III [03-08-11 - 04:12]
diff --git a/core.lua b/core.lua
index 749ec4d..3ea59b2 100644
--- a/core.lua
+++ b/core.lua
@@ -1043,13 +1043,13 @@ do
local specialty = SpecialtyTable[current_prof]
for index = 1, 25, 1 do
- local spellName = _G.GetSpellBookItemName(index, _G.BOOKTYPE_SPELL)
+ local spell_name = _G.GetSpellBookItemName(index, _G.BOOKTYPE_SPELL)
- if not spellName or index == 25 then
+ if not spell_name or index == 25 then
player["Specialty"] = nil
break
- elseif specialty and specialty[spellName] then
- player["Specialty"] = specialty[spellName]
+ elseif specialty and specialty[spell_name] then
+ player["Specialty"] = specialty[spell_name]
break
end
end