diff --git a/ElvUI_SLE/modules/unitframes/units/player.lua b/ElvUI_SLE/modules/unitframes/units/player.lua index 3cdf75e..94dbca2 100644 --- a/ElvUI_SLE/modules/unitframes/units/player.lua +++ b/ElvUI_SLE/modules/unitframes/units/player.lua @@ -87,14 +87,14 @@ function UF:Update_PlayerFrame(frame, db) health:ClearAllPoints() health:Point("TOPRIGHT", frame, "TOPRIGHT", -BORDER, -BORDER) - if USE_POWERBAR_OFFSET then - health:Point("TOPRIGHT", frame, "TOPRIGHT", -(BORDER+POWERBAR_OFFSET), -BORDER) - health:Point("BOTTOMLEFT", frame, "BOTTOMLEFT", BORDER, BORDER+POWERBAR_OFFSET) - elseif USE_MINI_POWERBAR then - health:Point("BOTTOMLEFT", frame, "BOTTOMLEFT", BORDER, BORDER + (POWERBAR_HEIGHT/2)) - else - health:Point("BOTTOMLEFT", frame, "BOTTOMLEFT", BORDER, BORDER + POWERBAR_HEIGHT) - end + if USE_POWERBAR_OFFSET then + health:Point("TOPRIGHT", frame, "TOPRIGHT", -(BORDER+POWERBAR_OFFSET), -BORDER) + health:Point("BOTTOMLEFT", frame, "BOTTOMLEFT", BORDER, BORDER+POWERBAR_OFFSET) + elseif USE_MINI_POWERBAR then + health:Point("BOTTOMLEFT", frame, "BOTTOMLEFT", BORDER, BORDER + (POWERBAR_HEIGHT/2)) + else + health:Point("BOTTOMLEFT", frame, "BOTTOMLEFT", BORDER, BORDER + POWERBAR_HEIGHT) + end health.bg:ClearAllPoints() if not USE_PORTRAIT_OVERLAY then @@ -114,7 +114,7 @@ function UF:Update_PlayerFrame(frame, db) if USE_MINI_CLASSBAR then DEPTH = -(BORDER+(CLASSBAR_HEIGHT/2)) else - DEPTH = -(BORDER) + DEPTH = -(BORDER+CLASSBAR_HEIGHT+SPACING) end if USE_POWERBAR_OFFSET then @@ -126,10 +126,6 @@ function UF:Update_PlayerFrame(frame, db) health:Point("TOPLEFT", frame, "TOPLEFT", PORTRAIT_WIDTH+BORDER, DEPTH) end - if USE_POWERBAR_OFFSET then - CLASSBAR_WIDTH = CLASSBAR_WIDTH - POWERBAR_OFFSET - end - --Classbars if E.myclass == "PALADIN" then local bars = frame.HolyPower