Update existing MoP 5.2 default scripts for spell changes in MoP 5.3.
Johnny C. Lam [05-21-13 - 05:11]
Update existing MoP 5.2 default scripts for spell changes in MoP 5.3.
This is a stopgap fix until new scripts are eventually imported using the
SimC import tool for 5.3 SimC profiles.
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@926 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/defaut/Chaman.lua b/defaut/Chaman.lua
index a217a5f..3dc2bcb 100644
--- a/defaut/Chaman.lua
+++ b/defaut/Chaman.lua
@@ -114,13 +114,6 @@ AddIcon mastery=1 help=offgcd
{
if target.IsInterruptible() Spell(wind_shear)
}
-AddIcon mastery=1 help=moving
-{
-
- if not Glyph(101052) Spell(unleash_elements)
- if not Glyph(101052) and target.DebuffRemains(flame_shock) >SpellCooldown(earth_shock) Spell(earth_shock)
-
-}
AddIcon mastery=1 help=aoe
{
@@ -148,7 +141,7 @@ AddIcon mastery=1 help=cd
if TalentPoints(ancestral_swiftness_talent) and not BuffPresent(ascendance) Spell(ancestral_swiftness)
if BuffPresent(ascendance) Spell(spiritwalkers_grace)
if not TotemPresent(earth) and SpellCooldown(fire_elemental_totem) >=60 Spell(earth_elemental_totem)
- if Glyph(101052) and {{TalentPoints(elemental_blast_talent) and SpellCooldown(elemental_blast) ==0 } or {SpellCooldown(lava_burst) ==0 and not BuffStacks(lava_surge) } } or {BuffDuration(raid_movement) >=SpellCooldown(unleash_elements) +SpellCooldown(earth_shock) } Spell(spiritwalkers_grace)
+ if {{TalentPoints(elemental_blast_talent) and SpellCooldown(elemental_blast) ==0 } or {SpellCooldown(lava_burst) ==0 and not BuffStacks(lava_surge) } } or {BuffDuration(raid_movement) >=SpellCooldown(unleash_elements) +SpellCooldown(earth_shock) } Spell(spiritwalkers_grace)
}
AddIcon mastery=2 help=main
diff --git a/defaut/Chasseur.lua b/defaut/Chasseur.lua
index 63437f6..72e4631 100644
--- a/defaut/Chasseur.lua
+++ b/defaut/Chasseur.lua
@@ -19,8 +19,6 @@ Define(bestial_wrath 19574)
Define(black_arrow 3674)
SpellInfo(black_arrow duration=20 focus=35 tick=2 cd=30 )
SpellAddTargetDebuff(black_arrow black_arrow=1)
-Define(blink_strike 130392)
- SpellInfo(blink_strike cd=20 )
Define(blood_fury 20572)
SpellInfo(blood_fury duration=15 cd=120 )
SpellAddBuff(blood_fury blood_fury=1)
@@ -102,7 +100,6 @@ AddIcon mastery=1 help=main
if SpellUsable(dire_beast) and Focus() <=90 Spell(dire_beast)
if SpellUsable(barrage) Spell(barrage)
if SpellUsable(powershot) Spell(powershot)
- if SpellUsable(blink_strike) Spell(blink_strike)
if BuffStacks(thrill_of_the_hunt) Spell(arcane_shot)
if not target.DebuffPresent(focus_fire) and not BuffPresent(beast_within) if BuffStacks(pet_frenzy any=1)>4 Spell(focus_fire)
if target.DebuffRemains(serpent_sting_aura) <6 Spell(cobra_shot)
@@ -143,7 +140,6 @@ AddIcon mastery=2 help=main
unless pet.Present() Spell(call_pet_1)
}
if SpellUsable(powershot) Spell(powershot)
- if SpellUsable(blink_strike) Spell(blink_strike)
if SpellUsable(dire_beast) Spell(dire_beast)
if target.HealthPercent() >80
{
@@ -201,7 +197,6 @@ AddIcon mastery=3 help=main
if target.DeadIn() >=21 and not target.DebuffPresent(ranged_vulnerability any=1) Spell(hunters_mark)
unless pet.Present() Spell(call_pet_1)
}
- if SpellUsable(blink_strike) Spell(blink_strike)
if BuffStacks(lock_and_load) Spell(explosive_shot)
if SpellUsable(powershot) Spell(powershot)
if SpellUsable(barrage) Spell(barrage)
diff --git a/defaut/Voleur.lua b/defaut/Voleur.lua
index 882ec2e..899da3d 100644
--- a/defaut/Voleur.lua
+++ b/defaut/Voleur.lua
@@ -46,7 +46,7 @@ Define(premeditation 14183)
Define(preparation 14185)
SpellInfo(preparation cd=300 )
Define(revealing_strike 84617)
- SpellInfo(revealing_strike duration=18 tick=3 energy=40 combo=1 buff_combo=shadow_blades )
+ SpellInfo(revealing_strike duration=24 tick=3 energy=40 combo=1 buff_combo=shadow_blades )
SpellAddTargetDebuff(revealing_strike revealing_strike=1)
Define(rupture 1943)
SpellInfo(rupture duration=4 tick=2 combo=0 energy=25 )