diff --git a/XanReputation.lua b/XanReputation.lua
index d0ab672..c2e79de 100644
--- a/XanReputation.lua
+++ b/XanReputation.lua
@@ -6,7 +6,7 @@ local levels = { FACTION_STANDING_LABEL1, FACTION_STANDING_LABEL2, FACTION_STAND
local colors = { "8b0000", "ff1919", "ff8c00", "dddddd", "ffff00", "19e619", "4169e1", "9932cc", "67009a" }
local GetFactionInfo, FACTION_INACTIVE = GetFactionInfo, FACTION_INACTIVE
-local f = CreateFrame("frame","XanReputation",UIParent)
+local f = CreateFrame("frame","xanReputation",UIParent)
f:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end)
----------------------
@@ -26,32 +26,32 @@ function f:PLAYER_LOGIN()
--create the default frame and position it
self:CreateREP_Frame()
- self:RestoreLayout("XanReputation")
+ self:RestoreLayout("xanReputation")
self:UnregisterEvent("PLAYER_LOGIN")
self.PLAYER_LOGIN = nil
SLASH_XANREPUTATION1 = "/xanrep";
- SlashCmdList["XANREPUTATION"] = XanReputation_SlashCommand;
+ SlashCmdList["XANREPUTATION"] = xanReputation_SlashCommand;
- local ver = GetAddOnMetadata("XanReputation","Version") or '1.0'
- DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanrep", "XanReputation", ver or "1.0"))
+ local ver = GetAddOnMetadata("xanReputation","Version") or '1.0'
+ DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanrep", "xanReputation", ver or "1.0"))
end
-function XanReputation_SlashCommand(cmd)
+function xanReputation_SlashCommand(cmd)
local a,b,c=strfind(cmd, "(%S+)"); --contiguous string of non-space characters
if a then
if c and c:lower() == "reset" then
- DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Frame position has been reset!");
- XanReputation:ClearAllPoints()
- XanReputation:SetPoint("CENTER", UIParent, "CENTER", 0, 0);
+ DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Frame position has been reset!");
+ xanReputation:ClearAllPoints()
+ xanReputation:SetPoint("CENTER", UIParent, "CENTER", 0, 0);
return true
end
end
- DEFAULT_CHAT_FRAME:AddMessage("XanReputation");
+ DEFAULT_CHAT_FRAME:AddMessage("xanReputation");
DEFAULT_CHAT_FRAME:AddMessage("/xanrep reset - resets the frame position");
end
@@ -122,7 +122,7 @@ function f:CreateREP_Frame()
GameTooltip:SetOwner(self, "ANCHOR_NONE")
GameTooltip:SetPoint(self:GetTipAnchor(self))
GameTooltip:ClearLines()
- GameTooltip:AddLine("XanReputation")
+ GameTooltip:AddLine("xanReputation")
maxVal = maxVal - minVal
value = value - minVal
@@ -158,11 +158,11 @@ function f:UpdateREP_Frame()
maxVal = maxVal - minVal
value = value - minVal
local percent = ceil((value / maxVal) * 100)
- getglobal("XanReputationText"):SetText(string.format("|cFF%s%d%%|r", colors[level], percent))
+ getglobal("xanReputationText"):SetText(string.format("|cFF%s%d%%|r", colors[level], percent))
return
end
end
- getglobal("XanReputationText"):SetText("None")
+ getglobal("xanReputationText"):SetText("None")
end
function f:SaveLayout(frame)
@@ -231,13 +231,13 @@ function f:BackgroundToggle(switch)
if not XanREP_DB.bgShown then
XanREP_DB.bgShown = true
- DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Background Shown");
+ DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Background Shown");
elseif XanREP_DB.bgShown then
XanREP_DB.bgShown = false
- DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Background Hidden");
+ DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Background Hidden");
else
XanREP_DB.bgShown = true
- DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Background Shown");
+ DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Background Shown");
end
end
@@ -288,7 +288,7 @@ function f:SetupDropDown()
CloseDropDownMenus()
end
- local dd1 = LibStub('LibXMenu-1.0'):New("XanReputation_DD", XanREP_DB)
+ local dd1 = LibStub('LibXMenu-1.0'):New("xanReputation_DD", XanREP_DB)
dd1.initialize = function(self, lvl)
if lvl == 1 then
self:AddList(lvl, "Reputation", "rep")
@@ -358,7 +358,7 @@ function f:SetupDropDown()
self:BackgroundToggle(true)
return
elseif bOpt and bOpt == 2 then
- XanReputation:SetScale(XanREP_DB.scale)
+ xanReputation:SetScale(XanREP_DB.scale)
return
end
self:GetFactionWatched(true)
@@ -376,7 +376,7 @@ function SetWatchedFactionIndex(...)
org_SetWatchedFactionIndex(...)
XanREP_DB.factionWatched = GetFactionInfo(...)
XanREP_DB.factionIndex = ...
- if XanReputation then XanReputation:UpdateREP_Frame() end
+ if xanReputation then xanReputation:UpdateREP_Frame() end
end
local factionUp = gsub(FACTION_STANDING_INCREASED:gsub("%%d", "([0-9]+)"), "%%s", "(.*)")
diff --git a/XanReputation.toc b/XanReputation.toc
index 95d5b45..0d127f6 100644
--- a/XanReputation.toc
+++ b/XanReputation.toc
@@ -1,11 +1,11 @@
## Interface: 40000
-## Title: XanReputation
+## Title: xanReputation
## Notes: A small window display current reputation xp
## Author: Xruptor
-## Version: 1.6
+## Version: 1.7
## SavedVariablesPerCharacter: XanREP_DB
libs\LibStub.lua
libs\LibXMenu-1.0.lua
-XanReputation.lua
+xanReputation.lua