Added sound for execute phase. Need to change to play one time only.
Scott King [07-02-15 - 05:35]
Added sound for execute phase. Need to change to play one time only.
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 262e53a..82041d4 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -80,7 +80,9 @@ function HealthPercentage()
elseif PlayerClass == 4 and TargetPercentHealth < 35 then -- Rogue
PortraitHealth_Health:SetTextColor(1,0,0);
- PlaySoundFile("Sound\\interface\\AuctionWindowClose.ogg");
+ if not UnitIsDead("target") then
+ PlaySoundFile("Sound\\interface\\AuctionWindowClose.ogg");
+ end
elseif PlayerClass == 5 and TargetPercentHealth < 20 then -- Priest
PortraitHealth_Health:SetTextColor(1,0,0);