Also fuck wands
Darthpred [03-05-15 - 22:28]
diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua
index 9beaf38..a231fd5 100644
--- a/ElvUI_SLE/modules/characterframe/characterframe.lua
+++ b/ElvUI_SLE/modules/characterframe/characterframe.lua
@@ -628,7 +628,7 @@ function CA:Update_Gear()
if not IsEnchanted and C.EnchantableSlots[SlotName] then
local id = GetInventoryItemID("player", Slot.ID)
local IType = select(9, GetItemInfo(id))
- if IType == "INVTYPE_WEAPON" then
+ if IType == "INVTYPE_WEAPON" or IType == "INVTYPE_RANGEDRIGHT" then
ErrorDetected = true
Slot.EnchantWarning:Show()
Slot.ItemEnchant:SetText('|cffff0000'..L['Not Enchanted'])