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Added recipe methods SetSpecialty() and Specialty()

James D. Callahan III [03-11-11 - 08:19]
Added recipe methods SetSpecialty() and Specialty()
Filename
Recipe.lua
diff --git a/Recipe.lua b/Recipe.lua
index 92dc328..aae55ab 100644
--- a/Recipe.lua
+++ b/Recipe.lua
@@ -137,6 +137,14 @@ function recipe_prototype:SkillLevels()
 	return self.skill_level, self.optimal_level, self.medium_level, self.easy_level, self.trivial_level
 end

+function recipe_prototype:SetSpecialty(spell_id)
+	self.specialty = spell_id
+end
+
+function recipe_prototype:Specialty()
+	return self.specialty
+end
+
 function recipe_prototype:HasState(state_name)
 	return self.state and (bit.band(self.state, SF[state_name]) == SF[state_name]) or false
 end