Protect against nil tables.
Johnny C. Lam [03-24-13 - 06:40]
Protect against nil tables.
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@827 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/OvaleFrame.lua b/OvaleFrame.lua
index 95bf3c5..27a5e3e 100644
--- a/OvaleFrame.lua
+++ b/OvaleFrame.lua
@@ -169,7 +169,12 @@ do
OvaleState:StartNewFrame()
for k,node in pairs(OvaleCompile.masterNodes) do
- local target = node.params.target or "target"
+ local target
+ if node.params and node.params.target then
+ target = node.params.target
+ else
+ target = "target"
+ end
OvaleCondition.defaultTarget = target
if forceRefresh or Ovale.refreshNeeded[target] or Ovale.refreshNeeded["player"] or Ovale.refreshNeeded["pet"] then