diff --git a/Libs/tekKonfigAboutPanel.lua b/Libs/tekKonfigAboutPanel.lua
new file mode 100644
index 0000000..98022b4
--- /dev/null
+++ b/Libs/tekKonfigAboutPanel.lua
@@ -0,0 +1,115 @@
+
+local lib, oldminor = LibStub:NewLibrary("tekKonfig-AboutPanel", 5)
+if not lib then return end
+
+
+function lib.new(parent, addonname)
+ local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
+ frame.name, frame.parent, frame.addonname = parent and "About" or addonname, parent, addonname
+ frame:Hide()
+ frame:SetScript("OnShow", lib.OnShow)
+ InterfaceOptions_AddCategory(frame)
+ return frame
+end
+
+
+local editbox = CreateFrame('EditBox', nil, UIParent)
+editbox:Hide()
+editbox:SetAutoFocus(true)
+editbox:SetHeight(32)
+editbox:SetFontObject('GameFontHighlightSmall')
+lib.editbox = editbox
+
+local left = editbox:CreateTexture(nil, "BACKGROUND")
+left:SetWidth(8) left:SetHeight(20)
+left:SetPoint("LEFT", -5, 0)
+left:SetTexture("Interface\\Common\\Common-Input-Border")
+left:SetTexCoord(0, 0.0625, 0, 0.625)
+
+local right = editbox:CreateTexture(nil, "BACKGROUND")
+right:SetWidth(8) right:SetHeight(20)
+right:SetPoint("RIGHT", 0, 0)
+right:SetTexture("Interface\\Common\\Common-Input-Border")
+right:SetTexCoord(0.9375, 1, 0, 0.625)
+
+local center = editbox:CreateTexture(nil, "BACKGROUND")
+center:SetHeight(20)
+center:SetPoint("RIGHT", right, "LEFT", 0, 0)
+center:SetPoint("LEFT", left, "RIGHT", 0, 0)
+center:SetTexture("Interface\\Common\\Common-Input-Border")
+center:SetTexCoord(0.0625, 0.9375, 0, 0.625)
+
+editbox:SetScript("OnEscapePressed", editbox.ClearFocus)
+editbox:SetScript("OnEnterPressed", editbox.ClearFocus)
+editbox:SetScript("OnEditFocusLost", editbox.Hide)
+editbox:SetScript("OnEditFocusGained", editbox.HighlightText)
+editbox:SetScript("OnTextChanged", function(self)
+ self:SetText(self:GetParent().val)
+ self:HighlightText()
+end)
+
+
+function lib.OpenEditbox(self)
+ editbox:SetText(self.val)
+ editbox:SetParent(self)
+ editbox:SetPoint("LEFT", self)
+ editbox:SetPoint("RIGHT", self)
+ editbox:Show()
+end
+
+
+local fields = {"Version", "Author", "X-Category", "X-License", "X-Email", "X-Website", "X-Credits"}
+local haseditbox = {["Version"] = true, ["X-Website"] = true, ["X-Email"] = true}
+local function HideTooltip() GameTooltip:Hide() end
+local function ShowTooltip(self)
+ GameTooltip:SetOwner(self, "ANCHOR_TOPRIGHT")
+ GameTooltip:SetText("Click and press Ctrl-C to copy")
+end
+function lib.OnShow(frame)
+ local notes = GetAddOnMetadata(frame.addonname, "Notes")
+
+ local title = frame:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
+ title:SetPoint("TOPLEFT", 16, -16)
+ title:SetText((frame.parent or frame.addonname).." - About")
+
+ local subtitle = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
+ subtitle:SetHeight(32)
+ subtitle:SetPoint("TOPLEFT", title, "BOTTOMLEFT", 0, -8)
+ subtitle:SetPoint("RIGHT", parent, -32, 0)
+ subtitle:SetNonSpaceWrap(true)
+ subtitle:SetJustifyH("LEFT")
+ subtitle:SetJustifyV("TOP")
+ subtitle:SetText(notes)
+
+ local anchor
+ for _,field in pairs(fields) do
+ local val = GetAddOnMetadata(frame.addonname, field)
+ if val then
+ local title = frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
+ title:SetWidth(75)
+ if not anchor then title:SetPoint("TOPLEFT", subtitle, "BOTTOMLEFT", -2, -8)
+ else title:SetPoint("TOPLEFT", anchor, "BOTTOMLEFT", 0, -6) end
+ title:SetJustifyH("RIGHT")
+ title:SetText(field:gsub("X%-", ""))
+
+ local detail = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
+ detail:SetPoint("LEFT", title, "RIGHT", 4, 0)
+ detail:SetPoint("RIGHT", -16, 0)
+ detail:SetJustifyH("LEFT")
+ detail:SetText((haseditbox[field] and "|cff9999ff" or "").. val)
+
+ if haseditbox[field] then
+ local button = CreateFrame("Button", nil, frame)
+ button:SetAllPoints(detail)
+ button.val = val
+ button:SetScript("OnClick", lib.OpenEditbox)
+ button:SetScript("OnEnter", ShowTooltip)
+ button:SetScript("OnLeave", HideTooltip)
+ end
+
+ anchor = title
+ end
+ end
+
+ frame:SetScript("OnShow", nil)
+end
diff --git a/Libs/tekKonfigScroll.lua b/Libs/tekKonfigScroll.lua
new file mode 100644
index 0000000..18ad71a
--- /dev/null
+++ b/Libs/tekKonfigScroll.lua
@@ -0,0 +1,80 @@
+
+local lib, oldminor = LibStub:NewLibrary("tekKonfig-Scroll", 2)
+if not lib then return end
+
+lib.bg = {
+ edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
+ tile = true,
+ tileSize = 16,
+ edgeSize = 12,
+ insets = { left = 0, right = 0, top = 5, bottom = 5 }
+}
+
+-- Creates a scrollbar
+-- Parent is required, offset and step are optional
+function lib.new(parent, offset, step)
+ local f = CreateFrame("Slider", nil, parent)
+ f:SetWidth(16)
+
+ f:SetPoint("TOPRIGHT", 0 - (offset or 0), -16 - (offset or 0))
+ f:SetPoint("BOTTOMRIGHT", 0 - (offset or 0), 16 + (offset or 0))
+
+ local up = CreateFrame("Button", nil, f)
+ up:SetPoint("BOTTOM", f, "TOP")
+ up:SetWidth(16) up:SetHeight(16)
+ up:SetNormalTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Up")
+ up:SetPushedTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Down")
+ up:SetDisabledTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Disabled")
+ up:SetHighlightTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Highlight")
+
+ up:GetNormalTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ up:GetPushedTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ up:GetDisabledTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ up:GetHighlightTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ up:GetHighlightTexture():SetBlendMode("ADD")
+
+ up:SetScript("OnClick", function(self)
+ local parent = self:GetParent()
+ parent:SetValue(parent:GetValue() - (step or parent:GetHeight()/2))
+ PlaySound("UChatScrollButton")
+ end)
+
+ local down = CreateFrame("Button", nil, f)
+ down:SetPoint("TOP", f, "BOTTOM")
+ down:SetWidth(16) down:SetHeight(16)
+ down:SetNormalTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Up")
+ down:SetPushedTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Down")
+ down:SetDisabledTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Disabled")
+ down:SetHighlightTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Highlight")
+
+ down:GetNormalTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ down:GetPushedTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ down:GetDisabledTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ down:GetHighlightTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4)
+ down:GetHighlightTexture():SetBlendMode("ADD")
+
+ down:SetScript("OnClick", function(self)
+ local parent = self:GetParent()
+ parent:SetValue(parent:GetValue() + (step or parent:GetHeight()/2))
+ PlaySound("UChatScrollButton")
+ end)
+
+ f:SetThumbTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
+ local thumb = f:GetThumbTexture()
+ thumb:SetWidth(16) thumb:SetHeight(24)
+ thumb:SetTexCoord(1/4, 3/4, 1/8, 7/8)
+
+ f:SetScript("OnValueChanged", function(self, value)
+ local min, max = self:GetMinMaxValues()
+ if value == min then up:Disable() else up:Enable() end
+ if value == max then down:Disable() else down:Enable() end
+ end)
+
+ local border = CreateFrame("Frame", nil, f)
+ border:SetPoint("TOPLEFT", up, -5, 5)
+ border:SetPoint("BOTTOMRIGHT", down, 5, -3)
+ border:SetBackdrop(lib.bg)
+ border:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b, 0.5)
+
+ return f, up, down, border
+end
diff --git a/NinjaLogo.tga b/NinjaLogo.tga
new file mode 100644
index 0000000..ea21497
Binary files /dev/null and b/NinjaLogo.tga differ
diff --git a/NinjaPanel.lua b/NinjaPanel.lua
index bcc63ca..d1fbf55 100644
--- a/NinjaPanel.lua
+++ b/NinjaPanel.lua
@@ -1,145 +1,148 @@
-NinjaPanel = {panels = {}, plugins = {}}
+NinjaPanel = {}
-- Import Data Broker and bail if we can't find it for some reason
local ldb = LibStub:GetLibrary("LibDataBroker-1.1")
local jostle = LibStub:GetLibrary("LibJostle-3.0", true)
local db
+local options = {
+ panels = setmetatable({}, { __index = {
+ TOP = {
+ anchors = {"TOPLEFT", "TOPRIGHT", "BOTTOMLEFT", "BOTTOMRIGHT"},
+ sizes = {25, 2, 23, 23, 23, nil},
+ offsets = {0, 0, 0, 0},
+ gradient = {"VERTICAL", 0.2, 0.2, 0.2, 0, 0, 0},
+ bgradient = {"HORIZONTAL", 203/255, 161/255, 53/255, 0, 0, 0},
+ },
+ RIGHT = {
+ anchors = {"TOPRIGHT", "BOTTOMRIGHT", "TOPLEFT", "BOTTOMLEFT"},
+ sizes = {25, 2, 23, 23, 23, nil},
+ offsets = {0, 0, 0, 0},
+ gradient = {"HORIZONTAL", 0.2, 0.2, 0.2, 0, 0, 0},
+ bgradient = {"VERTICAL", 0, 0, 0, 203/255, 161/255, 53/255},
+ },
+ BOTTOM = {
+ anchors = {"BOTTOMLEFT", "BOTTOMRIGHT", "TOPLEFT", "TOPRIGHT"},
+ sizes = {25, 2, 23, 23, 23, nil},
+ offsets = {0, 0, 0, 0},
+ gradient = {"VERTICAL", 0, 0, 0, 0.2, 0.2, 0.2},
+ bgradient = {"HORIZONTAL", 0, 0, 0, 203/255, 161/255, 53/255},
+ },
+ LEFT = {
+ anchors = {"TOPLEFT", "BOTTOMLEFT", "TOPRIGHT", "BOTTOMRIGHT"},
+ sizes = {25, 2, 23, 23, 23, nil},
+ offsets = {0, 0, 0, 0},
+ gradient = {"HORIZONTAL", 0, 0, 0, 0.2, 0.2, 0.2},
+ bgradient = {"VERTICAL", 203/255, 161/255, 53/255, 0, 0, 0},
+ },
+ }})
+}
+
local eventFrame = CreateFrame("Frame", "NinjaPanelEventFrame", UIParent)
eventFrame:RegisterEvent("ADDON_LOADED")
eventFrame:SetScript("OnEvent", function(self, event, arg1, ...)
if arg1 == "NinjaPanel" and event == "ADDON_LOADED" then
- -- Update addon options once they've been loaded
- if not NinjaPanelDB then
- NinjaPanelDB = {}
- end
- db = NinjaPanelDB
- db.panels = db.panels or {}
- db.plugins = db.plugins or {}
-
self:UnregisterEvent("ADDON_LOADED")
- NinjaPanel:SpawnPanel("NinjaPanelTop", "TOP")
- if db.DEVELOPMENT then
- -- Spawn all four bars so we can test
- NinjaPanel:SpawnPanel("NinjaPanelBottom", "BOTTOM")
- NinjaPanel:SpawnPanel("NinjaPanelRight", "RIGHT")
- NinjaPanel:SpawnPanel("NinjaPanelLeft", "LEFT")
-
- -- Create two plugins for each bar in order to test drag/drop
- ldb:NewDataObject("TopOne", { type = "data source", text = "Top One" })
- ldb:NewDataObject("TopTwo", { type = "data source", text = "Top Two" })
- ldb:NewDataObject("BottomOne", { type = "data source", text = "Bottom One"})
- ldb:NewDataObject("BottomTwo", { type = "data source", text = "Bottom Two"})
- ldb:NewDataObject("LeftOne", { type = "launcher", icon = "Interface\\Icons\\Spell_Nature_StormReach"})
- ldb:NewDataObject("LeftTwo", { type = "launcher", icon = "Interface\\Icons\\Spell_Nature_StormReach"})
- ldb:NewDataObject("RightOne", { type = "launcher", icon = "Interface\\Icons\\Spell_Nature_StormReach"})
- ldb:NewDataObject("RightTwo", { type = "launcher", icon = "Interface\\Icons\\Spell_Nature_StormReach"})
- end
- NinjaPanel:ScanForPlugins()
+ -- TODO: Set this to actually use the SV
+ NinjaPanel.db = options
+ NinjaPanel.panels = {}
- if db.DEVELOPMENT then
- db.plugins["TopOne"].panel = "NinjaPanelTop"
- db.plugins["TopTwo"].panel = "NinjaPanelTop"
- db.plugins["BottomOne"].panel = "NinjaPanelBottom"
- db.plugins["BottomTwo"].panel = "NinjaPanelBottom"
- NinjaPanel:UpdatePanels()
- end
+ NinjaPanel:SpawnPanel("NinjaPanelTop", "TOP")
+ NinjaPanel:SpawnPanel("NinjaPanelBottom", "BOTTOM")
+ NinjaPanel:SpawnPanel("NinjaPanelRight", "RIGHT")
+ NinjaPanel:SpawnPanel("NinjaPanelLeft", "LEFT")
+
+ --ldb.RegisterCallback(NinjaPanel, "LibDataBroker_DataObjectCreated", "ScanForPlugins")
end
end)
--- Local functions that are defined below
-local SortWeightName
-local Button_OnEnter, Button_OnLeave
-local Button_OnDragStart, Button_OnDragStop, Button_OnUpdateDragging
-local Button_Tooltip_OnEnter, Button_Tooltip_OnLeave
-local Panel_UpdateLayout
-
function NinjaPanel:SpawnPanel(name, position)
local panel = CreateFrame("Frame", name, eventFrame)
panel.bg = panel:CreateTexture(name .. "BG", "BACKGROUND")
panel.border = panel:CreateTexture(name .. "Border", "BACKGROUND")
+ panel.boxes = {}
+ panel.left = CreateFrame("Button", nil, panel)
+ panel.center = CreateFrame("Button", nil, panel)
+ panel.right = CreateFrame("Button", nil, panel)
+ panel.left.bg = panel.left:CreateTexture(nil, "BACKGROUND")
+ panel.center.bg = panel.center:CreateTexture(nil, "BACKGROUND")
+ panel.right.bg = panel.right:CreateTexture(nil, "BACKGROUND")
panel.name = name
panel.position = position
+ local horizontal = (position == "TOP") or (position == "BOTTOM")
+ local opts = self.db.panels[position]
+ local anch = opts.anchors
+
+ -- Anchor the panel in place
panel:ClearAllPoints()
- if position == "TOP" then
- panel:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 0, 0)
- panel:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", 0, 0)
- panel:SetHeight(16)
- panel.bg:SetTexture(1, 1, 1, 0.8)
- panel.bg:SetGradient("VERTICAL", 0.2, 0.2, 0.2, 0, 0, 0)
- panel.bg:SetPoint("TOPLEFT")
- panel.bg:SetPoint("TOPRIGHT")
- panel.bg:SetHeight(15)
- panel.border:SetTexture(1, 1, 1, 0.8)
- panel.border:SetGradient("HORIZONTAL", 203 / 255, 161 / 255, 53 / 255, 0, 0, 0)
- panel.border:SetPoint("TOPLEFT", panel.bg, "BOTTOMLEFT", 0, 0)
- panel.border:SetPoint("TOPRIGHT", panel.bg, "BOTTOMRIGHT", 0, 0)
- panel.border:SetHeight(1)
-
- if jostle then
- jostle:RegisterTop(panel)
- end
- elseif position == "BOTTOM" then
- panel:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0, 0)
- panel:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, 0)
- panel:SetHeight(16)
- panel.bg:SetTexture(1, 1, 1, 0.8)
- panel.bg:SetGradient("VERTICAL", 0.2, 0.2, 0.2, 0, 0, 0)
- panel.bg:SetPoint("BOTTOMLEFT")
- panel.bg:SetPoint("BOTTOMRIGHT")
- panel.bg:SetHeight(15)
- panel.border:SetTexture(1, 1, 1, 0.8)
- panel.border:SetGradient("HORIZONTAL", 203 / 255, 161 / 255, 53 / 255, 0, 0, 0)
- panel.border:SetPoint("BOTTOMLEFT", panel.bg, "TOPLEFT", 0, 0)
- panel.border:SetPoint("BOTTOMRIGHT", panel.bg, "TOPRIGHT", 0, 0)
- panel.border:SetHeight(1)
-
- if jostle then
- jostle:RegisterBottom(panel)
- end
- elseif position == "RIGHT" then
- -- TODO: Fix the colors and gradients here
- panel:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", 0, 0)
- panel:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, 0)
- panel:SetWidth(16)
- panel.bg:SetTexture(1, 1, 1, 0.8)
- panel.bg:SetGradient("VERTICAL", 0.2, 0.2, 0.2, 0, 0, 0)
- panel.bg:SetPoint("TOPRIGHT")
- panel.bg:SetPoint("BOTTOMRIGHT")
- panel.bg:SetWidth(15)
- panel.border:SetTexture(1, 1, 1, 0.8)
- panel.border:SetGradient("VERTICAL", 203 / 255, 161 / 255, 53 / 255, 0, 0, 0)
- panel.border:SetPoint("TOPRIGHT", panel.bg, "TOPLEFT", 0, 0)
- panel.border:SetPoint("BOTTOMRIGHT", panel.bg, "BOTTOMLEFT", 0, 0)
- panel.border:SetWidth(1)
- elseif position == "LEFT" then
- -- TODO: Fix the colors and gradients here
- panel:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 0, 0)
- panel:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0, 0)
- panel:SetWidth(16)
- panel.bg:SetTexture(1, 1, 1, 0.8)
- panel.bg:SetGradient("HORIZONTAL", 0, 0, 0, 0.2, 0.2, 0.2)
- panel.bg:SetPoint("TOPLEFT")
- panel.bg:SetPoint("BOTTOMLEFT")
- panel.bg:SetWidth(15)
- panel.border:SetTexture(1, 1, 1, 0.8)
- panel.border:SetGradient("VERTICAL", 203 / 255, 161 / 255, 53 / 255, 0, 0, 0)
- panel.border:SetPoint("TOPLEFT", panel.bg, "TOPRIGHT", 0, 0)
- panel.border:SetPoint("BOTTOMLEFT", panel.bg, "BOTTOMRIGHT", 0, 0)
- panel.border:SetWidth(1)
- end
-
-
- -- TODO: Add the panel methods here
- panel.plugins = {}
- table.insert(self.panels, panel)
- self.panels[panel.name] = panel
+ panel:SetPoint(anch[1], UIParent, anch[1], opts.offsets[1], opts.offsets[2])
+ panel:SetPoint(anch[2], UIParent, anch[2], opts.offsets[3], opts.offsets[4])
+ local size = opts.sizes[1] + opts.sizes[2]
+ if horizontal then panel:SetHeight(size) else panel:SetWidth(size) end
+
+ -- Set the gradient/texture for the background
+ panel.bg:SetTexture(1, 1, 1, 0.8)
+ panel.bg:SetGradient(unpack(opts.gradient))
+ if horizontal then panel.bg:SetHeight(size) else panel.bg:SetWidth(size) end
+
+ -- Set the border gradient/texture
+ panel.border:SetTexture(1, 1, 1, 0.8)
+ panel.border:SetGradient(unpack(opts.bgradient))
+ panel.border:SetPoint(anch[1], panel.bg, anch[3], opts.offsets[1], opts.offsets[2])
+ panel.border:SetPoint(anch[2], panel.bg, anch[4], opts.offsets[3], opts.offsets[4])
+ if horizontal then panel.border:SetHeight(opts.sizes[2]) else panel.border:SetWidth(opts.sizes[2]) end
+
+ -- Anchor the drag receive boxes
+ panel.left:SetPoint(anch[1])
+ panel.center:SetPoint("CENTER")
+ panel.right:SetPoint(anch[2])
+
+ -- Spawn a test button on the panel
+ local button = self:SpawnButton(name .. "Test")
+ button:SetHeight(opts.sizes[1])
+ button.icon:SetPoint("LEFT", 2, 0)
+ button.icon:SetWidth(opts.sizes[3])
+ button.icon:SetHeight(opts.sizes[4])
+ --button.text:SetHeight(opts[5])
+ --button.text:SetPoint("LEFT", button.icon, "RIGHT", 2)
+ button:SetWidth(button.icon:GetWidth() + 4)
+ button:SetPoint("LEFT", panel, "LEFT")
+ button:SetParent(panel)
+ table.insert(self.panels, panel)
return panel
end
+function NinjaPanel:SpawnButton(name)
+ local button = CreateFrame("Button", "NinjaPanelButton_" .. name, eventFrame)
+ button.icon = button:CreateTexture(nil, "BACKGROUND")
+ button.text = button:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
+ button.text:SetText("Test Button")
+ button.icon:SetTexture("Interface\\Icons\\INV_RoseBouquet01")
+ button:RegisterForClicks("AnyUp")
+ button:SetMovable(true)
+
+ return button
+end
+
+-- Local functions that are defined below
+local SortWeightName
+local Button_OnEnter, Button_OnLeave
+local Button_OnDragStart, Button_OnDragStop, Button_OnUpdateDragging
+local Button_Tooltip_OnEnter, Button_Tooltip_OnLeave
+local Panel_UpdateLayout
+
+function NinjaPanel:ActivateDragBoxes()
+ for idx,panel in ipairs(self.panels) do
+ print("Updating drag boxes for panel: " .. panel.name)
+ panel.left.bg:SetTexture(1, 1, 1, 0.6)
+ panel.center.bg:SetTexture(1, 1, 1, 0.6)
+ panel.right.bg:SetTexture(1, 1, 1, 0.6)
+ end
+end
+
function NinjaPanel:HasPlugin(name)
return self.plugins[name] and true
end
@@ -192,15 +195,19 @@ end
function NinjaPanel:ScanForPlugins()
self.warned = self.warned or {}
- local changed = false
for name,dataobj in ldb:DataObjectIterator() do
- if not self:HasPlugin(name) and not self:PluginIsDisabled(name) then
+ -- Make sure we add it to the full list of plugin names
+ if not self.pluginNames[name] then
+ self.pluginNames[name] = true
+ table.insert(self.pluginNames, name)
+ end
+
+ -- Create any plugins that aren't disabled
+ if not self:HasPlugin(name) and not self:PluginIsDisabled(name) then
if dataobj.type == "data source" or dataobj.text then
self:SpawnPlugin(name, dataobj, "data source")
- changed = true
elseif dataobj.type == "launcher" or (dataobj.icon and dataobj.OnClick) then
self:SpawnPlugin(name, dataobj, "launcher")
- changed = true
elseif not self.warned[name] then
print("Skipping unknown broker object for " .. name .. "(" .. tostring(dataobj.type) .. ")")
self.warned[name] = true
@@ -289,7 +296,7 @@ function NinjaPanel:UpdateTooltipHandlers(button, dataobj)
button:SetScript("OnLeave", Button_OnLeave)
end
end
-
+
function NinjaPanel:UpdatePanels()
-- Ensure the options table exists
db.panels = db.panels or {}
@@ -297,12 +304,11 @@ function NinjaPanel:UpdatePanels()
-- Iterate over the plugins that have been registered, and claim children
local head = self.panels[1]
for name,entry in pairs(self.plugins) do
+ local opt = db.plugins[name]
if not entry.panel then
- local opt = db.plugins[name]
- local panel = opt.panel and self.panels[opt.panel] or head
- self:AttachPlugin(entry, panel)
- entry.button:SetParent(panel)
+ opt.panel = opt.panel and self.panels[opt.panel] or head
end
+ self:AttachPlugin(entry, opt.panel)
end
-- Loop through each of the panels, updating the visual display
@@ -322,6 +328,7 @@ function NinjaPanel:UpdatePanels()
})
-- DEFAULT OPTIONS HERE
+ --[[
local height = opt.height
local border_height = opt.border_height
local gradient = opt.gradient
@@ -334,6 +341,7 @@ function NinjaPanel:UpdatePanels()
panel.border:SetHeight(border_height)
panel.bg:SetGradientAlpha(gradient_dir, unpack(gradient))
panel.border:SetGradientAlpha(border_gradient_dir, unpack(border_gradient))
+ --]]
end
-- Update the plugins on each panel
@@ -345,6 +353,14 @@ end
function NinjaPanel:AttachPlugin(plugin, panel)
panel.plugins[plugin.name] = plugin
plugin.panel = panel
+ plugin.button:SetParent(panel)
+end
+
+function NinjaPanel:DetachPlugin(plugin)
+ plugin.panel.plugins[plugin.name] = nil
+ plugin.panel = nil
+ plugin.button:ClearAllPoints()
+ plugin.button:Hide()
end
function NinjaPanel:HardAnchorPlugins()
@@ -361,8 +377,6 @@ function NinjaPanel:HardAnchorPlugins()
end
end
-ldb.RegisterCallback(NinjaPanel, "LibDataBroker_DataObjectCreated", "ScanForPlugins")
-
function Panel_UpdateLayout(self)
local left, right = {}, {}
@@ -375,6 +389,7 @@ function Panel_UpdateLayout(self)
local button = entry.button
local height = panel_opts.height - (panel_opts.border_height * 2)
button:SetHeight(height)
+ button:Show()
if entry.object.icon then
-- Actually update the layout of the button
@@ -402,7 +417,7 @@ function Panel_UpdateLayout(self)
button.icon:Hide()
end
- self:UpdateTooltipHandlers(button, entry.object)
+ NinjaPanel:UpdateTooltipHandlers(button, entry.object)
button:SetScript("OnClick", entry.object.OnClick)
button:SetScript("OnDragStart", Button_OnDragStart)
@@ -632,3 +647,204 @@ function Button_Tooltip_OnLeave(button)
tooltip:Hide()
end
+--[[-------------------------------------------------------------------------
+-- Interface Options using tekConfig with Ampere's code example
+-------------------------------------------------------------------------]]--
+
+local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
+frame.name = "NinjaPanel"
+frame:Hide()
+frame:SetScript("OnShow", function(frame)
+ local function MakeButton(parent)
+ local button = CreateFrame("Button", nil, parent or frame)
+ button:SetWidth(80)
+ button:SetHeight(22)
+
+ button:SetHighlightFontObject(GameFontHighlightSmall)
+ button:SetNormalFontObject(GameFontNormalSmall)
+
+ button:SetNormalTexture("Interface\\Buttons\\UI-Panel-Button-Up")
+ button:SetPushedTexture("Interface\\Buttons\\UI-Panel-Button-Down")
+ button:SetHighlightTexture("Interface\\Buttons\\UI-Panel-Button-Highlight")
+ button:SetDisabledTexture("Interface\\Buttons\\UI-Panel-Button-Disabled")
+ button:GetNormalTexture():SetTexCoord(0, 0.625, 0, 0.6875)
+ button:GetPushedTexture():SetTexCoord(0, 0.625, 0, 0.6875)
+ button:GetHighlightTexture():SetTexCoord(0, 0.625, 0, 0.6875)
+ button:GetDisabledTexture():SetTexCoord(0, 0.625, 0, 0.6875)
+ button:GetHighlightTexture():SetBlendMode("ADD")
+
+ return button
+ end
+
+ local title = frame:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
+ title:SetPoint("TOPLEFT", 16, -16)
+ title:SetText("NinjaPanel Configuration")
+
+ local subtitle = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
+ --~ subtitle:SetHeight(32)
+ subtitle:SetHeight(35)
+ subtitle:SetPoint("TOPLEFT", title, "BOTTOMLEFT", 0, -8)
+ subtitle:SetPoint("RIGHT", frame, -32, 0)
+ subtitle:SetNonSpaceWrap(true)
+ subtitle:SetJustifyH("LEFT")
+ subtitle:SetJustifyV("TOP")
+ --~ subtitle:SetMaxLines(3)
+ subtitle:SetText("This panel can be used to configure the NinjaPanel LDB display.")
+
+ local rows, anchor = {}
+ local EDGEGAP, ROWHEIGHT, ROWGAP, GAP = 16, 20, 2, 4
+
+ local function OnEnter(self)
+ local type = NinjaPanel.plugins[self.name].object.type or "Unknown"
+ GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT")
+ GameTooltip:AddLine(self.name, nil, nil, nil, true)
+ GameTooltip:AddLine(type, 1, 1, 1, true)
+ GameTooltip:Show()
+ end
+ local function OnLeave() GameTooltip:Hide() end
+ local function OnClick(self)
+ local opts = NinjaPanelDB.plugins[self.name]
+ local plugin = NinjaPanel.plugins[self.name]
+ if opts.disabled then
+ opts.disabled = nil
+ else
+ opts.disabled = true
+ NinjaPanel:DetachPlugin(plugin)
+ end
+ PlaySound(enabled and "igMainMenuOptionCheckBoxOff" or "igMainMenuOptionCheckBoxOn")
+ NinjaPanel:ScanForPlugins()
+ Refresh()
+ end
+
+ -- Create rows for each option
+ for i=1,math.floor((305-22)/(ROWHEIGHT + ROWGAP)) do
+ local row = CreateFrame("Button", nil, frame)
+ if not anchor then row:SetPoint("TOP", subtitle, "BOTTOM", 0, -16)
+ else row:SetPoint("TOP", anchor, "BOTTOM", 0, -ROWGAP) end
+ row:SetPoint("LEFT", EDGEGAP, 0)
+ row:SetPoint("RIGHT", -EDGEGAP*2-8, 0)
+ row:SetHeight(ROWHEIGHT)
+ anchor = row
+ rows[i] = row
+
+ local check = CreateFrame("CheckButton", nil, row)
+ check:SetWidth(ROWHEIGHT+4)
+ check:SetHeight(ROWHEIGHT+4)
+ check:SetPoint("LEFT")
+ check:SetNormalTexture("Interface\\Buttons\\UI-CheckBox-Up")
+ check:SetPushedTexture("Interface\\Buttons\\UI-CheckBox-Down")
+ check:SetHighlightTexture("Interface\\Buttons\\UI-CheckBox-Highlight")
+ check:SetDisabledCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check-Disabled")
+ check:SetCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check")
+ check:SetScript("OnClick", OnClick)
+ row.check = check
+
+ local title = row:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
+ title:SetPoint("LEFT", check, "RIGHT", 4, 0)
+ row.title = title
+
+ local status = row:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
+ status:SetPoint("RIGHT", row, "RIGHT", -4, 0)
+ status:SetPoint("LEFT", title, "RIGHT")
+ status:SetJustifyH("RIGHT")
+ row.status = status
+
+ row:SetScript("OnEnter", OnEnter)
+ row:SetScript("OnLeave", OnLeave)
+ end
+
+ local statusColors = {
+ [true] = {0.1, 1.0, 0.1},
+ [false] = {1.0, 0.1, 0.1},
+ }
+
+ local offset = 0
+ Refresh = function()
+ if not frame:IsVisible() then return end
+
+ table.sort(NinjaPanel.pluginNames)
+
+ for i,row in ipairs(rows) do
+ if (i + offset) <= #NinjaPanel.pluginNames then
+ local name = NinjaPanel.pluginNames[i + offset]
+ local entry = NinjaPanel.plugins[name]
+ local opts = NinjaPanelDB.plugins[name]
+ local enabled = not opts.disabled
+ local color = statusColors[enabled]
+
+ row.check:SetChecked(enabled)
+ row.title:SetText(name)
+ row.status:SetText(enabled and "Enabled" or "Disabled")
+ row.status:SetTextColor(unpack(color))
+ row.name = name
+ row.check.name = name
+ row:Show()
+ else
+ row:Hide()
+ end
+ end
+ end
+ frame:SetScript("OnEvent", Refresh)
+ frame:RegisterEvent("ADDON_LOADED")
+ frame:SetScript("OnShow", Refresh)
+ Refresh()
+
+ local scrollbar = LibStub("tekKonfig-Scroll").new(frame, nil, #rows/2)
+ scrollbar:ClearAllPoints()
+ scrollbar:SetPoint("TOP", rows[1], 0, -16)
+ scrollbar:SetPoint("BOTTOM", rows[#rows], 0, 16)
+ scrollbar:SetPoint("RIGHT", -16, 0)
+ scrollbar:SetMinMaxValues(0, math.max(0, #NinjaPanel.pluginNames - #rows))
+ scrollbar:SetValue(0)
+
+ local f = scrollbar:GetScript("OnValueChanged")
+ scrollbar:SetScript("OnValueChanged", function(self, value, ...)
+ offset = value
+ Refresh()
+ return f(self, value, ...)
+ end)
+
+ frame:EnableMouseWheel()
+ frame:SetScript("OnMouseWheel", function(self, val) scrollbar:SetValue(scrollbar:GetValue() - val*#rows/2) end)
+
+ local enableall = MakeButton()
+ enableall:SetPoint("BOTTOMLEFT", 16, 16)
+ enableall:SetText("Enable All")
+ enableall:SetScript("OnClick", function(button)
+ for idx,name in ipairs(NinjaPanel.pluginNames) do
+ NinjaPanelDB.plugins[name].disabled = nil
+ end
+ Refresh()
+ end)
+
+ local disableall = MakeButton()
+ disableall:SetPoint("LEFT", enableall, "RIGHT", 4, 0)
+ disableall:SetText("Disable All")
+ disableall:SetScript("OnClick", function(button)
+ for idx,name in ipairs(NinjaPanel.pluginNames) do
+ NinjaPanelDB.plugins[name].disabled = true
+ end
+ Refresh()
+ end)
+
+ local reload = MakeButton()
+ reload:SetPoint("BOTTOMRIGHT", -16, 16)
+ reload:SetText("Refresh")
+ reload:SetScript("OnClick", ReloadUI)
+end)
+
+InterfaceOptions_AddCategory(frame)
+LibStub("tekKonfig-AboutPanel").new("NinjaPanel", "NinjaPanel")
+
+----------------------------------------
+-- Quicklaunch registration --
+----------------------------------------
+
+-- Icon provided by NinjaKiller (http://ninjakiller.deviantart.com/art/Ninja-Icon-Package-01-56129382)
+local dataobj = LibStub:GetLibrary("LibDataBroker-1.1"):NewDataObject("NinjaPanel-Launcher", {
+ type = "launcher",
+ icon = "Interface\\AddOns\\NinjaPanel\\NinjaLogo",
+ OnClick = function() InterfaceOptionsFrame_OpenToCategory(frame) end,
+})
+
+
diff --git a/NinjaPanel.toc b/NinjaPanel.toc
index b43c0c7..70dba95 100644
--- a/NinjaPanel.toc
+++ b/NinjaPanel.toc
@@ -5,8 +5,13 @@
## Notes: A simple no-frills top panel for data broker feeds
## SavedVariables: NinjaPanelDB
+## LoadManagers: AddonLoader
+## X-LoadOn-Always: delayed
+
Libs\LibStub.lua
Libs\CallbackHandler-1.0.lua
Libs\LibDataBroker-1.1.lua
Libs\LibJostle-3.0.lua
+Libs\tekKonfigAboutPanel.lua
+Libs\tekKonfigScroll.lua
NinjaPanel.lua