Fixing DejaCharacterStats button
Darthpred [07-22-16 - 06:06]
Fixing DejaCharacterStats button
diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
index 1918c6c..903b525 100644
--- a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
+++ b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
@@ -427,7 +427,12 @@ function CA:Setup_CharacterArmory()
self.Setup_CharacterArmory = nil
end
-
+local function DCS_Check()
+ if DCS_ExpandCheck then
+ DCS_ExpandCheck:SetFrameLevel(CharacterModelFrame:GetFrameLevel() + 2)
+ DCS_Check = nil
+ end
+end
function CA:ScanData()
self.NeedUpdate = nil
@@ -444,6 +449,8 @@ function CA:ScanData()
elseif self.NeedUpdate then
self:SetScript('OnUpdate', self.ScanData)
end
+
+ if DCS_Check then DCS_Check() end
end