Disabling artifact stuff
MilleXIV [09-02-16 - 15:26]
diff --git a/modules/talent.lua b/modules/talent.lua
index 20e1469..0e5d6ae 100644
--- a/modules/talent.lua
+++ b/modules/talent.lua
@@ -57,8 +57,8 @@ function TalentModule:Refresh()
if self.talentFrame == nil then return; end
if not db.modules.talent.enabled then return; end
- --local artifactId = 0
- local artifactId = self.LAD:GetActiveArtifactID() or 0
+ local artifactId = 0
+ --local artifactId = self.LAD:GetActiveArtifactID() or 0
self.currentSpecID = GetSpecialization()
self.currentLootSpecID = GetLootSpecialization()
@@ -150,6 +150,7 @@ function TalentModule:Refresh()
end
function TalentModule:UpdateArtifactBar(artifactId)
+ return
local _, artifactData = self.LAD:GetArtifactInfo(artifactId)
self.specBar:SetMinMaxValues(0, artifactData.maxPower)
self.specBar:SetValue(artifactData.power)